Player Matchup

Nu Wa
Nu Wa
Aimbotilux
Nu Wa
Level 89
God Stats
2W - 0L
1,989 SR
Queue Stats
107W - 61L
1,566 Elo+
Party 3
Artemis
Artemis
Mloafyy
Artemis
Level 140
God Stats
3W - 1L
1,593 SR
Queue Stats
125W - 129L
1,460 Elo+
Party 1
Achilles
Achilles
PaperCartoon682
Achilles
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 26L
1,573 Elo+
Party 3
Da Ji
Da Ji
SEIZURE96
Da Ji
Level 123
God Stats
3W - 4L
1,292 SR
Queue Stats
217W - 231L
1,484 Elo+
Party 1
Cthulhu
Cthulhu
those_sweat7
Cthulhu
Level 109
God Stats
2W - 4L
1,423 SR
Queue Stats
120W - 144L
1,416 Elo+
Solo
Team Averages
Level 97
1,560 SR
1,500 Elo+

VS

Team Averages
Level 97
1,419 SR
1,478 Elo+
Tiamat
Tiamat
AllowableZeus44
Tiamat
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 54L
1,463 Elo+
Party 2
Chernobog
Chernobog
Ecli9se
Chernobog
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 28L
1,426 Elo+
Party 2
Osiris
Osiris
III VANE III
Osiris
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 25L
1,532 Elo+
Solo
Janus
Janus
UnholyxKreation
Janus
Level 124
God Stats
11W - 10L
1,507 SR
Queue Stats
491W - 516L
1,470 Elo+
Solo
Chaac
Chaac
You1scrub
Chaac
Level 82
God Stats
0W - 1L
1,087 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
16
4 / 1 / 18
8,935
894
14,357
7,669
3,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Artemis
Mloafyy
Artemis
15
7 / 3 / 8
9,127
913
14,077
9,716
5,293
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
15
5 / 2 / 11
8,790
879
7,299
12,351
14,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Da Ji
SEIZURE96
Da Ji
14
5 / 3 / 13
8,520
852
10,967
11,083
6,969
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
those_sweat7
Cthulhu
16
2 / 2 / 17
9,579
958
10,146
15,189
16,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 2
7,853
785
4,753
13,444
9,459
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
Ecli9se
Chernobog
12
2 / 4 / 5
7,346
735
6,915
10,157
3,857
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
14
1 / 5 / 6
7,471
747
5,474
10,638
6,938
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
2 / 4 / 6
7,440
744
15,468
8,791
4,183
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
You1scrub
Chaac
15
1 / 4 / 7
8,040
804
9,548
15,956
8,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
35
23
Kills
9
11
Deaths
23
67
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
4
1
18
13
L
3
6
2
0.67
L
Chernobog
Ecli9se
Chernobog
2
4
5
1.13
L
Osiris
1
5
6
0.8
W
Artemis
Mloafyy
Artemis
7
3
8
3.67
W
Achilles
5
2
11
5.25
W
Da Ji
SEIZURE96
Da Ji
5
3
13
3.83
L
2
4
6
1.25
L
Chaac
You1scrub
Chaac
1
4
7
1.13
W
Cthulhu
those_sweat7
Cthulhu
2
2
17
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,846
Damage
42,158
56,008
Taken
58,986
47,796
Mitigated
33,168
18,118
Healing
15,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
14,357
4,062
1,128
1,835
7,669
3,708
2,172
3,001
4,604
22,586
0
L
4,753
1,136
1,334
2,203
13,444
9,459
0
6,362
7,003
9,754
0
L
Chernobog
Ecli9se
Chernobog
6,915
3,669
353
1,412
10,157
3,857
0
4,882
5,227
0
11,482
L
Osiris
5,474
1,428
964
1,481
10,638
6,938
0
4,174
6,420
0
10,965
W
Artemis
Mloafyy
Artemis
14,077
6,837
955
1,789
9,716
5,293
2,214
2,609
6,925
0
24,678
W
Achilles
7,299
1,597
2,365
2,419
12,351
14,917
792
5,219
6,970
0
13,582
W
Da Ji
SEIZURE96
Da Ji
10,967
847
1,851
1,441
11,083
6,969
294
4,333
6,612
0
14,517
L
15,468
979
264
565
8,791
4,183
0
3,334
5,406
28,317
0
L
Chaac
You1scrub
Chaac
9,548
709
616
6,278
15,956
8,731
0
5,751
10,061
0
23,883
W
Cthulhu
those_sweat7
Cthulhu
10,146
120
2,023
2,312
15,189
16,909
266
5,059
9,658
26,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,951
Gold Earned
38,150
108
Minions Killed
94
0
Camps Cleared
0
990,213
Distance Traveled
854,034
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,935
894
34
3
0
197,407
0
L
Tiamat
7,853
785
7
1
0
161,676
0
L
Chernobog
7,346
735
15
2
0
160,719
3
L
Osiris
7,471
747
11
1
0
179,076
4
W
Artemis
9,127
913
26
3
0
177,591
1
W
Achilles
8,790
879
16
2
0
188,829
1
W
Da Ji
8,520
852
4
0
0
213,044
0
L
Janus
7,440
744
29
3
0
159,297
4
L
Chaac
8,040
804
32
3
0
193,266
0
W
Cthulhu
9,579
958
28
3
0
213,342
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role