Player Matchup

Danzaburou
Danzaburou
BigPolar52
Danzaburou
Level 125
God Stats
13W - 11L
1,707 SR
Queue Stats
214W - 225L
1,622 Elo+
Solo
Hercules
Hercules
NoDaddyStopIt
Hercules
Level 158
God Stats
5W - 5L
1,497 SR
Queue Stats
374W - 372L
1,574 Elo+
Solo
Loki
Loki
PrimalGr33d
Loki
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 121L
1,631 Elo+
Solo
Bacchus
Bacchus
Solarlux
Bacchus
Level 146
God Stats
2W - 1L
1,762 SR
Queue Stats
129W - 120L
1,629 Elo+
Solo
Scylla
Scylla
Sympthian 4K
Scylla
Level 115
God Stats
1W - 4L
1,406 SR
Queue Stats
159W - 153L
1,668 Elo+
Solo
Team Averages
Level 140
1,574 SR
1,625 Elo+

VS

Team Averages
Level 124
1,581 SR
1,613 Elo+
Fafnir
Fafnir
Creatureslayer6
Fafnir
Level 129
God Stats
35W - 24L
1,702 SR
Queue Stats
269W - 275L
1,546 Elo+
Party 1
Ao Kuang
Ao Kuang
MableLake
Ao Kuang
Level 160
God Stats
44W - 20L
1,918 SR
Queue Stats
383W - 261L
1,797 Elo+
Solo
Janus
Janus
ROCK3RJ10
Janus
Level 100
God Stats
8W - 7L
1,610 SR
Queue Stats
55W - 56L
1,553 Elo+
Party 1
Thor
Thor
RedGoobler
Thor
Level 127
God Stats
1W - 3L
1,321 SR
Queue Stats
109W - 98L
1,586 Elo+
Solo
Artemis
Artemis
kajziab
Artemis
Level 105
God Stats
2W - 4L
1,353 SR
Queue Stats
200W - 211L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigPolar52
Danzaburou
14
2 / 8 / 1
8,941
471
9,394
18,513
8,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
NoDaddyStopIt
Hercules
12
3 / 5 / 2
7,999
421
10,363
19,467
11,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
0 / 6 / 4
8,093
426
6,595
15,574
10,208
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
Solarlux
Bacchus
16
2 / 2 / 3
9,339
492
7,519
10,348
6,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
15
3 / 3 / 0
8,775
462
12,684
8,821
3,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 13
9,704
511
7,794
12,655
15,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ao Kuang
MableLake
Ao Kuang
20
15 / 0 / 1
12,491
657
27,661
20,764
13,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Janus
ROCK3RJ10
Janus
16
4 / 2 / 2
9,813
516
6,513
13,516
6,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 4 / 4
9,181
483
4,048
16,147
6,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
kajziab
Artemis
16
3 / 4 / 1
9,866
519
10,175
14,020
5,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
44
10
Kills
23
24
Deaths
10
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BigPolar52
Danzaburou
2
8
1
0.31
W
0
0
13
6.5
W
Ao Kuang
MableLake
Ao Kuang
15
0
1
15.5
L
Hercules
NoDaddyStopIt
Hercules
3
5
2
0.8
L
0
6
4
0.33
W
Janus
ROCK3RJ10
Janus
4
2
2
2.5
W
1
4
4
0.75
L
Bacchus
Solarlux
Bacchus
2
2
3
1.75
L
Scylla
3
3
0
1
W
Artemis
kajziab
Artemis
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,555
Damage
56,191
72,723
Taken
77,102
40,695
Mitigated
47,556
16,214
Healing
38,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BigPolar52
Danzaburou
9,394
3,970
0
5,577
18,513
8,165
0
13,681
4,832
0
58,943
W
7,794
1,399
0
4,654
12,655
15,086
168
2,259
10,220
24,228
6,590
W
Ao Kuang
MableLake
Ao Kuang
27,661
7,136
0
17,515
20,764
13,169
0
3,079
17,685
120,747
0
L
Hercules
NoDaddyStopIt
Hercules
10,363
2,380
0
5,575
19,467
11,916
0
10,879
8,588
0
47,273
L
6,595
1,561
0
2,373
15,574
10,208
0
8,641
6,933
0
42,466
W
Janus
ROCK3RJ10
Janus
6,513
297
0
3,407
13,516
6,617
153
3,454
10,062
87,155
0
W
4,048
758
0
6,458
16,147
6,998
0
4,575
11,528
0
73,956
L
Bacchus
Solarlux
Bacchus
7,519
1,726
0
1,546
10,348
6,658
569
2,327
8,021
71,718
0
L
Scylla
12,684
1,798
0
1,143
8,821
3,748
0
5,350
3,471
70,983
0
W
Artemis
kajziab
Artemis
10,175
5,748
0
6,272
14,020
5,686
138
6,264
7,404
0
73,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,147
Gold Earned
51,055
491
Minions Killed
587
0
Camps Cleared
0
1,725,087
Distance Traveled
1,865,201
20
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,941
471
101
5
0
269,588
2
W
Fafnir
9,704
511
39
2
0
405,143
6
W
Ao Kuang
12,491
657
161
8
0
409,029
2
L
Hercules
7,999
421
73
4
0
384,997
4
L
Loki
8,093
426
49
3
0
366,202
4
W
Janus
9,813
516
156
8
0
392,661
3
W
Thor
9,181
483
106
6
0
355,957
10
L
Bacchus
9,339
492
144
8
0
341,259
5
L
Scylla
8,775
462
124
7
0
363,041
5
W
Artemis
9,866
519
125
7
0
302,411
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role