Player Matchup

Tiamat
Tiamat
OscarPTS
Tiamat
Level 149
God Stats
25W - 14L
1,649 SR
Queue Stats
147W - 115L
1,629 Elo+
Party 2
Shiva
Shiva
S1MCPf3iFeRs
Shiva
Level 48
God Stats
3W - 5L
1,526 SR
Queue Stats
56W - 48L
1,584 Elo+
Party 2
Ishtar
Ishtar
Sayhaaa
Ishtar
Level 101
God Stats
1W - 3L
1,472 SR
Queue Stats
45W - 35L
1,424 Elo+
Solo
Yemoja
Yemoja
Shadow Raven731
Yemoja
Level 122
God Stats
0W - 3L
1,140 SR
Queue Stats
233W - 244L
1,371 Elo+
Solo
Ne Zha
Ne Zha
faketaxidriver0
Ne Zha
Level 49
God Stats
2W - 2L
1,421 SR
Queue Stats
55W - 64L
1,470 Elo+
Solo
Team Averages
Level 94
1,442 SR
1,496 Elo+

VS

Team Averages
Level 110
1,594 SR
1,532 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
DuckettxJr
Atlas
Level 120
God Stats
6W - 3L
1,582 SR
Queue Stats
76W - 89L
1,357 Elo+
Solo
Bakasura
Bakasura
GasLightGoblin
Bakasura
Level 148
God Stats
20W - 4L
1,812 SR
Queue Stats
423W - 276L
1,708 Elo+
Party 1
Horus
Horus
TESTOSTERONEduck
Horus
Level 25
God Stats
6W - 0L
1,716 SR
Queue Stats
74W - 31L
1,733 Elo+
Party 1
Poseidon
Poseidon
TheMrHeaven777
Poseidon
Level 128
God Stats
9W - 17L
1,360 SR
Queue Stats
829W - 840L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
OscarPTS
Tiamat
12
4 / 1 / 4
6,854
685
7,176
6,731
4,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
0 / 1 / 0
5,303
530
1,926
8,887
3,117
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
Sayhaaa
Ishtar
6
0 / 3 / 0
4,149
415
1,356
4,950
1,469
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 3 / 1
5,212
521
3,232
7,187
2,712
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
3 / 1 / 1
5,956
596
4,422
7,351
2,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
6 / 1 / 1
6,190
619
7,039
7,154
2,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atlas
9
1 / 1 / 6
6,234
623
3,346
6,328
3,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
12
2 / 0 / 0
6,953
695
5,372
6,569
2,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

9
0 / 0 / 2
5,535
554
4,511
7,746
3,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
8
0 / 6 / 0
4,782
478
1,558
6,710
2,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
18
8
Kills
9
9
Deaths
8
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
6
1
1
6.5
W
Atlas
1
1
6
4
W
Bakasura
2
0
0
2
L
Tiamat
OscarPTS
Tiamat
4
1
4
6
L
0
1
0
0
L
Ishtar
Sayhaaa
Ishtar
0
3
0
0
L
1
3
1
0.5
W
0
0
2
1
W
Poseidon
0
6
0
0
L
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,112
Damage
21,826
35,106
Taken
34,507
14,570
Mitigated
14,172
8,205
Healing
12,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
7,039
4,223
0
4,188
7,154
2,703
0
2,634
4,520
0
44,204
W
Atlas
3,346
1,491
231
1,675
6,328
3,461
0
1,664
4,664
18,122
1,696
W
Bakasura
5,372
3,452
0
4,305
6,569
2,594
0
0
6,569
0
41,917
L
Tiamat
OscarPTS
Tiamat
7,176
1,329
0
1,671
6,731
4,933
0
1,416
5,088
46,477
0
L
1,926
471
0
1,584
8,887
3,117
430
0
7,567
0
34,161
L
Ishtar
Sayhaaa
Ishtar
1,356
1,217
0
627
4,950
1,469
0
1,155
3,795
0
19,573
L
3,232
770
1,332
1,415
7,187
2,712
0
1,756
5,431
21,159
0
W
4,511
2,274
147
1,232
7,746
3,100
0
1,773
5,973
0
36,352
W
Poseidon
1,558
448
0
986
6,710
2,314
0
4,337
2,373
22,775
0
L
4,422
1,468
0
1,576
7,351
2,339
0
330
7,021
0
31,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,474
Gold Earned
29,694
283
Minions Killed
334
0
Camps Cleared
0
927,366
Distance Traveled
991,510
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,190
619
80
8
0
193,211
2
W
Atlas
6,234
623
28
3
0
197,089
1
W
Bakasura
6,953
695
121
12
0
240,635
3
L
Tiamat
6,854
685
103
10
0
205,010
0
L
Shiva
5,303
530
59
6
0
197,555
3
L
Ishtar
4,149
415
43
4
0
121,330
1
L
Yemoja
5,212
521
26
3
0
168,351
2
W
Horus
5,535
554
59
6
0
227,513
6
W
Poseidon
4,782
478
46
5
0
133,062
1
L
Ne Zha
5,956
596
52
5
0
235,120
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role