Player Matchup

Pele
Pele
IGxNeat
Pele
Level 147
God Stats
11W - 5L
1,652 SR
Queue Stats
387W - 344L
1,562 Elo+
Party 3
Thoth
Thoth
ItsJMED
Thoth
Level 152
God Stats
15W - 17L
1,607 SR
Queue Stats
530W - 474L
1,568 Elo+
Party 3
Sylvanus
Sylvanus
MartialMonkey68
Sylvanus
Level 157
God Stats
4W - 3L
1,438 SR
Queue Stats
475W - 415L
1,615 Elo+
Party 3
Danzaburou
Danzaburou
Weeski-
Danzaburou
Level 94
God Stats
1W - 0L
1,519 SR
Queue Stats
113W - 95L
1,562 Elo+
Party 2
Lancelot
Lancelot
temp-631793
Lancelot
Level 156
God Stats
5W - 2L
1,652 SR
Queue Stats
168W - 151L
1,646 Elo+
Party 2
Team Averages
Level 141
1,574 SR
1,591 Elo+

VS

Team Averages
Level 115
1,600 SR
1,569 Elo+
Yemoja
Yemoja
Apexx Batman
Yemoja
Level 129
God Stats
4W - 6L
1,664 SR
Queue Stats
225W - 183L
1,554 Elo+
Party 1
Artemis
Artemis
ApexxMango
Artemis
Level 118
God Stats
2W - 2L
1,679 SR
Queue Stats
170W - 144L
1,579 Elo+
Party 1
Mercury
Mercury
DiabloDooby
Mercury
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 45L
1,607 Elo+
Party 1
Guan Yu
Guan Yu
StephTalk
Guan Yu
Level 61
God Stats
5W - 4L
1,695 SR
Queue Stats
134W - 130L
1,567 Elo+
Solo
Khepri
Khepri
cwindy8
Khepri
Level 127
God Stats
8W - 16L
1,463 SR
Queue Stats
204W - 158L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
IGxNeat
Pele
18
1 / 2 / 3
10,520
501
9,863
18,884
8,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thoth
ItsJMED
Thoth
18
7 / 0 / 5
11,223
534
16,973
11,625
5,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
14
0 / 2 / 11
9,792
466
7,026
20,959
21,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Weeski-
Danzaburou
18
5 / 2 / 5
11,774
561
16,981
19,268
8,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Lancelot
temp-631793
Lancelot
18
3 / 0 / 5
11,648
555
14,060
17,833
16,394
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
1 / 1 / 0
8,774
418
12,175
11,143
4,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
ApexxMango
Artemis
16
3 / 8 / 2
9,641
459
14,015
22,400
7,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
DiabloDooby
Mercury
14
0 / 4 / 1
8,622
411
7,427
19,127
7,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
StephTalk
Guan Yu
13
1 / 1 / 0
8,648
412
6,725
11,430
14,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Khepri
cwindy8
Khepri
13
1 / 2 / 0
8,425
401
5,977
16,725
20,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
16
Kills
6
6
Deaths
16
29
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Yemoja
1
1
0
1
L
Artemis
ApexxMango
Artemis
3
8
2
0.5
L
Mercury
DiabloDooby
Mercury
0
4
1
0.13
W
Pele
IGxNeat
Pele
1
2
3
1.25
W
Thoth
ItsJMED
Thoth
7
0
5
9.5
W
Sylvanus
0
2
11
2.75
L
Guan Yu
StephTalk
Guan Yu
1
1
0
1
W
Danzaburou
Weeski-
Danzaburou
5
2
5
3.75
L
Khepri
cwindy8
Khepri
1
2
0
0.5
W
Lancelot
temp-631793
Lancelot
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,903
Damage
46,319
88,569
Taken
80,825
61,510
Mitigated
54,991
36,391
Healing
18,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
12,175
697
2,749
1,097
11,143
4,742
0
5,191
5,952
63,885
0
L
Artemis
ApexxMango
Artemis
14,015
7,818
0
6,607
22,400
7,926
0
4,385
18,015
0
68,027
L
Mercury
DiabloDooby
Mercury
7,427
2,770
0
500
19,127
7,671
0
4,781
14,346
0
80,041
W
Pele
IGxNeat
Pele
9,863
2,789
0
4,092
18,884
8,291
102
1,577
17,211
0
113,746
W
Thoth
ItsJMED
Thoth
16,973
519
214
3,477
11,625
5,868
597
6,692
4,889
105,996
0
W
Sylvanus
7,026
1,978
6,052
9,073
20,959
21,970
155
5,973
14,942
27,277
2,798
L
Guan Yu
StephTalk
Guan Yu
6,725
664
556
5,308
11,430
14,566
0
1,397
10,033
0
48,362
W
Danzaburou
Weeski-
Danzaburou
16,981
7,584
0
10,646
19,268
8,987
6,571
2,434
16,834
0
103,259
L
Khepri
cwindy8
Khepri
5,977
840
0
1,927
16,725
20,086
0
7,930
8,795
35,525
0
W
Lancelot
temp-631793
Lancelot
14,060
3,514
0
2,837
17,833
16,394
55
1,476
15,530
0
90,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,957
Gold Earned
44,110
696
Minions Killed
482
0
Camps Cleared
0
2,089,646
Distance Traveled
1,959,674
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,774
418
117
6
0
396,062
5
L
Artemis
9,641
459
102
5
0
343,271
5
L
Mercury
8,622
411
118
6
0
476,148
1
W
Pele
10,520
501
149
7
0
449,880
6
W
Thoth
11,223
534
181
9
0
437,353
1
W
Sylvanus
9,792
466
37
2
0
379,569
4
L
Guan Yu
8,648
412
97
5
0
344,753
5
W
Danzaburou
11,774
561
160
8
0
361,660
0
L
Khepri
8,425
401
48
2
0
399,440
1
W
Lancelot
11,648
555
169
8
0
461,184
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role