Player Matchup

Nu Wa
Nu Wa
CaptainItachi
Nu Wa
Level 67
God Stats
1W - 1L
1,294 SR
Queue Stats
28W - 43L
1,392 Elo+
Party 2
Serqet
Serqet
JackZeRipper
Serqet
Level 67
God Stats
1W - 1L
1,250 SR
Queue Stats
59W - 70L
1,287 Elo+
Party 2
Tyr
Tyr
Jewfro1337
Tyr
Level 67
God Stats
4W - 2L
1,582 SR
Queue Stats
27W - 31L
1,432 Elo+
Party 2
Team Averages
Level 67
1,376 SR
1,371 Elo+

VS

Team Averages
Level 73
1,427 SR
1,342 Elo+
Cthulhu
Cthulhu
AkillaJohn
Cthulhu
Level 154
God Stats
1W - 3L
1,369 SR
Queue Stats
61W - 74L
1,523 Elo+
Solo
Sun Wukong
Sun Wukong
BrpDada
Sun Wukong
Level 12
God Stats
0W - 6L
1,500 SR
Queue Stats
4W - 22L
1,161 Elo+
Party 1
Hades
Hades
SpookieBaby
Hades
Level 54
God Stats
1W - 1L
1,412 SR
Queue Stats
33W - 62L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 5
9,710
647
17,683
6,998
3,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Serqet
15
3 / 0 / 3
10,120
675
4,079
7,380
4,314
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 0 / 5
9,632
642
10,994
15,410
15,659
Mystical Earring

Mystical Earring

+15
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AkillaJohn
Cthulhu
16
2 / 1 / 0
10,166
678
14,296
18,108
24,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
BrpDada
Sun Wukong
12
0 / 3 / 0
8,292
553
2,531
11,678
7,519
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

15
0 / 3 / 1
9,565
638
7,778
12,202
7,093
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
7
Kills
2
2
Deaths
7
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AkillaJohn
Cthulhu
2
1
0
2
L
Sun Wukong
BrpDada
Sun Wukong
0
3
0
0
W
2
2
5
2.25
W
Serqet
3
0
3
4.5
W
2
0
5
4.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,756
Damage
24,605
29,788
Taken
41,988
23,293
Mitigated
39,003
4,989
Healing
10,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AkillaJohn
Cthulhu
14,296
1,892
50
1,864
18,108
24,391
0
7,788
9,863
54,956
0
L
Sun Wukong
BrpDada
Sun Wukong
2,531
498
0
1,763
11,678
7,519
0
4,856
6,581
0
22,669
W
17,683
5,530
0
0
6,998
3,320
0
5,437
1,162
52,009
0
W
Serqet
4,079
905
0
731
7,380
4,314
0
4,871
2,238
0
25,153
W
10,994
3,303
0
4,258
15,410
15,659
0
10,170
4,235
0
32,187
L
7,778
1,081
1,452
5,844
12,202
7,093
110
5,132
6,858
59,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,462
Gold Earned
28,023
163
Minions Killed
196
0
Camps Cleared
0
943,793
Distance Traveled
776,881
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,166
678
60
4
0
284,572
4
L
Sun Wukong
8,292
553
24
2
0
241,785
0
W
Nu Wa
9,710
647
64
4
0
261,637
1
W
Serqet
10,120
675
51
3
0
355,982
2
W
Tyr
9,632
642
48
3
0
326,174
3
L
Hades
9,565
638
112
7
0
250,524
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role