Player Matchup

Scylla
Scylla
 
Scylla
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
HopeiHitMyAutos
Mercury
Level 121
God Stats
11W - 11L
1,633 SR
Queue Stats
149W - 124L
1,709 Elo+
Party 2
Ishtar
Ishtar
Laneswitch
Ishtar
Level 108
God Stats
48W - 49L
1,564 SR
Queue Stats
306W - 300L
1,578 Elo+
Solo
Yemoja
Yemoja
dev9421
Yemoja
Level 158
God Stats
2W - 1L
1,600 SR
Queue Stats
88W - 71L
1,664 Elo+
Party 2
Vamana
Vamana
oscar1364
Vamana
Level 144
God Stats
0W - 5L
1,500 SR
Queue Stats
365W - 335L
1,654 Elo+
Solo
Team Averages
Level 138
1,559 SR
1,621 Elo+

VS

Team Averages
Level 123
1,625 SR
1,689 Elo+
Janus
Janus
 
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Cаps
Achilles
Level 105
God Stats
3W - 1L
1,752 SR
Queue Stats
93W - 28L
1,835 Elo+
Party 1
Danzaburou
Danzaburou
MortalCoil
Danzaburou
Level 160
God Stats
16W - 10L
1,673 SR
Queue Stats
435W - 185L
1,777 Elo+
Party 1
Lancelot
Lancelot
Myk3s
Lancelot
Level 127
God Stats
8W - 9L
1,551 SR
Queue Stats
58W - 52L
1,651 Elo+
Solo
Hades
Hades
WavieCrocket
Hades
Level 65
God Stats
4W - 1L
1,647 SR
Queue Stats
399W - 171L
1,683 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
4 / 3 / 0
8,042
536
6,901
8,763
3,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 1 / 4
7,573
505
4,367
10,318
3,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ishtar
Laneswitch
Ishtar
13
1 / 5 / 1
7,544
503
6,121
13,647
4,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
dev9421
Yemoja
9
0 / 3 / 4
6,431
429
3,054
13,771
10,150
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Vamana
oscar1364
Vamana
13
2 / 4 / 0
8,206
547
6,827
19,643
12,844
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
1 / 3 / 1
8,322
555
8,563
6,936
2,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
Cаps
Achilles
13
2 / 1 / 3
8,841
589
12,887
12,706
10,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
MortalCoil
Danzaburou
14
8 / 2 / 0
9,564
638
11,455
14,173
6,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Lancelot
Myk3s
Lancelot
14
2 / 1 / 2
8,330
555
6,842
11,866
5,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
3 / 1 / 4
8,425
562
7,410
9,593
5,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
26
8
Kills
16
16
Deaths
8
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
4
3
0
1.33
W
Janus
 
Janus
1
3
1
0.5
W
Achilles
Cаps
Achilles
2
1
3
3.5
L
1
1
4
3
L
Ishtar
Laneswitch
Ishtar
1
5
1
0.3
W
Danzaburou
MortalCoil
Danzaburou
8
2
0
4
W
Lancelot
Myk3s
Lancelot
2
1
2
3
W
3
1
4
5
L
Yemoja
dev9421
Yemoja
0
3
4
0.67
L
Vamana
oscar1364
Vamana
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,270
Damage
47,157
66,142
Taken
55,274
33,836
Mitigated
29,406
16,049
Healing
26,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
6,901
1,230
0
500
8,763
3,127
0
3,219
5,544
61,598
0
W
Janus
 
Janus
8,563
852
118
1,766
6,936
2,948
46
3,374
3,562
73,797
0
W
Achilles
Cаps
Achilles
12,887
4,872
0
5,149
12,706
10,027
0
201
12,505
0
67,259
L
4,367
1,394
0
1,328
10,318
3,270
0
1,080
9,154
0
60,091
L
Ishtar
Laneswitch
Ishtar
6,121
4,000
0
5,275
13,647
4,445
0
1,804
11,843
0
62,751
W
Danzaburou
MortalCoil
Danzaburou
11,455
5,596
0
7,019
14,173
6,011
450
2,145
12,028
0
79,813
W
Lancelot
Myk3s
Lancelot
6,842
1,026
0
6,505
11,866
5,302
392
2,945
8,921
0
66,208
W
7,410
1,209
241
5,212
9,593
5,118
0
2,228
7,365
38,698
1,625
L
Yemoja
dev9421
Yemoja
3,054
1,343
2,440
2,385
13,771
10,150
0
5,614
8,109
11,975
0
L
Vamana
oscar1364
Vamana
6,827
3,149
0
4,121
19,643
12,844
1,176
4,433
14,350
0
56,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,796
Gold Earned
43,482
444
Minions Killed
529
0
Camps Cleared
0
1,480,176
Distance Traveled
1,570,630
22
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,042
536
118
8
0
269,021
8
W
Janus
8,322
555
150
10
0
309,255
3
W
Achilles
8,841
589
106
7
0
315,708
5
L
Mercury
7,573
505
99
7
0
400,606
5
L
Ishtar
7,544
503
97
6
0
243,239
5
W
Danzaburou
9,564
638
114
8
0
273,055
6
W
Lancelot
8,330
555
105
7
0
375,000
4
W
Hades
8,425
562
54
4
0
297,612
6
L
Yemoja
6,431
429
12
1
0
268,361
2
L
Vamana
8,206
547
118
8
0
298,949
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role