Player Matchup

Hun Batz
Hun Batz
Masterjt
Hun Batz
Level 104
God Stats
12W - 6L
1,611 SR
Queue Stats
72W - 80L
1,337 Elo+
Solo
Hachiman
Hachiman
zl El Patron lz
Hachiman
Level 88
God Stats
5W - 3L
1,349 SR
Queue Stats
67W - 56L
1,353 Elo+
Party 1
Bakasura
Bakasura
zl GFuel lz
Bakasura
Level 29
God Stats
5W - 7L
1,175 SR
Queue Stats
33W - 42L
1,156 Elo+
Party 1
Zhong Kui
Zhong Kui
zlPlayboylz
Zhong Kui
Level 36
God Stats
0W - 3L
1,500 SR
Queue Stats
36W - 36L
1,315 Elo+
Party 1
Cthulhu
Cthulhu
zlPoisonlz
Cthulhu
Level 10
God Stats
0W - 8L
1,049 SR
Queue Stats
43W - 44L
975 Elo+
Party 1
Team Averages
Level 53
1,337 SR
1,227 Elo+

VS

Team Averages
Level 80
1,555 SR
1,337 Elo+
Maui
Maui
ACHILLES M14
Maui
Level 88
God Stats
7W - 15L
1,378 SR
Queue Stats
96W - 103L
1,339 Elo+
Solo
Chronos
Chronos
Chwazi-
Chronos
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
129W - 136L
1,356 Elo+
Solo
Izanami
Izanami
Evil_Panda_L0ve
Izanami
Level 123
God Stats
20W - 20L
1,455 SR
Queue Stats
29W - 32L
1,370 Elo+
Party 2
Bakasura
Bakasura
IDxntPassHOF
Bakasura
Level 36
God Stats
3W - 0L
1,670 SR
Queue Stats
58W - 73L
1,329 Elo+
Party 2
Osiris
Osiris
JT-zero2
Osiris
Level 69
God Stats
4W - 1L
1,774 SR
Queue Stats
78W - 115L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Masterjt
Hun Batz
4
0 / 0 / 0
6,262
298
248
2,035
538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
15
7 / 5 / 3
10,353
493
13,383
16,944
7,591
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
zl GFuel lz
Bakasura
17
0 / 6 / 0
10,349
493
6,621
19,113
10,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
zlPlayboylz
Zhong Kui
16
4 / 5 / 1
9,892
471
15,975
19,551
14,206
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
zlPoisonlz
Cthulhu
13
3 / 4 / 9
9,005
429
10,812
19,883
15,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 9
10,571
503
10,777
21,139
17,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos
Chwazi-
Chronos
18
3 / 2 / 6
11,752
560
12,018
10,107
4,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
3 / 2 / 6
12,387
590
10,543
17,510
7,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
IDxntPassHOF
Bakasura
18
2 / 5 / 8
11,376
542
11,156
20,952
8,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
JT-zero2
Osiris
20
9 / 0 / 3
13,283
633
12,944
16,713
22,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
52
14
Kills
20
20
Deaths
14
13
Assists
32
Player
Kills
Deaths
Assists
KDA
W
3
5
9
1.5
W
Chronos
Chwazi-
Chronos
3
2
6
3
W
3
2
6
3
W
Bakasura
IDxntPassHOF
Bakasura
2
5
8
1.2
W
Osiris
JT-zero2
Osiris
9
0
3
10.5
L
Hun Batz
Masterjt
Hun Batz
0
0
0
0
L
Hachiman
7
5
3
1.7
L
Bakasura
zl GFuel lz
Bakasura
0
6
0
0
L
Zhong Kui
zlPlayboylz
Zhong Kui
4
5
1
0.9
L
Cthulhu
zlPoisonlz
Cthulhu
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,039
Damage
57,438
77,526
Taken
86,421
48,203
Mitigated
60,208
19,364
Healing
18,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,777
3,341
0
3,737
21,139
17,313
462
8,989
12,150
43,546
19,363
W
Chronos
Chwazi-
Chronos
12,018
3,026
0
1,429
10,107
4,460
3,143
4,992
5,115
84,747
0
W
10,543
6,712
0
7,377
17,510
7,277
4,596
3,705
13,805
0
104,006
W
Bakasura
IDxntPassHOF
Bakasura
11,156
7,086
0
2,575
20,952
8,966
250
6,193
14,429
0
89,884
W
Osiris
JT-zero2
Osiris
12,944
4,449
0
2,986
16,713
22,192
1,296
2,968
13,480
0
104,561
L
Hun Batz
Masterjt
Hun Batz
248
0
0
820
2,035
538
0
287
1,708
0
6,348
L
Hachiman
13,383
6,603
0
5,987
16,944
7,591
1,018
6,080
10,576
0
66,476
L
Bakasura
zl GFuel lz
Bakasura
6,621
5,495
0
2,682
19,113
10,145
1,291
454
17,072
0
74,588
L
Zhong Kui
zlPlayboylz
Zhong Kui
15,975
3,525
0
6,496
19,551
14,206
1,278
7,414
10,913
69,702
0
L
Cthulhu
zlPoisonlz
Cthulhu
10,812
2,370
91
3,288
19,883
15,723
674
6,797
12,565
30,700
3,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,861
Gold Earned
59,369
420
Minions Killed
707
0
Camps Cleared
0
1,569,211
Distance Traveled
1,937,777
1
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
10,571
503
92
4
0
359,347
0
W
Chronos
11,752
560
139
7
0
375,197
9
W
Izanami
12,387
590
162
8
0
349,430
2
W
Bakasura
11,376
542
132
6
0
484,721
5
W
Osiris
13,283
633
182
9
0
369,082
1
L
Hun Batz
6,262
298
16
1
0
81,241
0
L
Hachiman
10,353
493
96
5
0
354,573
1
L
Bakasura
10,349
493
166
8
0
386,762
0
L
Zhong Kui
9,892
471
102
5
0
342,915
0
L
Cthulhu
9,005
429
40
2
0
403,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role