Player Matchup

Ishtar
Ishtar
ArtioBeear
Ishtar
Level 109
God Stats
2W - 0L
1,272 SR
Queue Stats
7W - 2L
1,727 Elo+
Party 1
Nu Wa
Nu Wa
MikeGamerQN
Nu Wa
Level 160
God Stats
2W - 6L
1,487 SR
Queue Stats
191W - 173L
1,603 Elo+
Party 1
Ne Zha
Ne Zha
WrothHorse37776
Ne Zha
Level 120
God Stats
7W - 9L
1,487 SR
Queue Stats
165W - 195L
1,468 Elo+
Party 1
Team Averages
Level 130
1,415 SR
1,599 Elo+

VS

Team Averages
Level 86
1,501 SR
1,463 Elo+
King Arthur
King Arthur
 
King Arthur
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
DooubleGraphics
Janus
Level 132
God Stats
19W - 30L
1,502 SR
Queue Stats
166W - 288L
1,388 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KosmiKastaway
Ah Muzen Cab
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 19L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
ArtioBeear
Ishtar
15
6 / 1 / 6
9,795
753
9,649
13,195
6,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
4 / 1 / 8
9,830
756
11,109
3,795
1,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 1 / 8
10,201
785
10,385
14,213
13,326
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
1 / 4 / 1
8,292
638
7,897
15,456
13,657
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 2 / 0
8,167
628
5,640
8,614
3,312
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
KosmiKastaway
Ah Muzen Cab
14
2 / 6 / 1
8,869
682
8,951
11,481
4,790
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
12
Kills
3
3
Deaths
12
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
4
1
0.38
W
Ishtar
ArtioBeear
Ishtar
6
1
6
9
L
0
2
0
0
L
Ah Muzen Cab
KosmiKastaway
Ah Muzen Cab
2
6
1
0.42
W
4
1
8
8
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,143
Damage
22,488
31,203
Taken
35,551
20,904
Mitigated
21,759
9,960
Healing
3,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
7,897
932
0
875
15,456
13,657
0
5,983
9,073
0
29,896
W
Ishtar
ArtioBeear
Ishtar
9,649
5,420
0
3,738
13,195
6,112
1,632
2,640
10,555
0
29,114
L
5,640
136
0
1,656
8,614
3,312
530
2,074
6,250
41,286
0
L
Ah Muzen Cab
KosmiKastaway
Ah Muzen Cab
8,951
3,823
0
543
11,481
4,790
370
2,265
9,038
0
24,381
W
11,109
2,317
0
0
3,795
1,466
1,402
1,112
2,683
41,234
0
W
10,385
2,232
1,828
4,394
14,213
13,326
507
1,962
12,251
0
32,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,826
Gold Earned
25,328
164
Minions Killed
152
0
Camps Cleared
0
690,871
Distance Traveled
587,138
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,292
638
33
3
0
210,444
2
W
Ishtar
9,795
753
40
3
0
207,145
3
L
Janus
8,167
628
76
6
0
201,223
1
L
Ah Muzen Cab
8,869
682
43
3
0
175,471
0
W
Nu Wa
9,830
756
79
6
0
206,620
1
W
Ne Zha
10,201
785
45
3
0
277,106
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role