Player Matchup

Cthulhu
Cthulhu
Cursed_Hallow
Cthulhu
Level 34
God Stats
27W - 16L
1,684 SR
Queue Stats
233W - 90L
1,637 Elo+
Party 1
Shiva
Shiva
OG-Samurai29
Shiva
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 34L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Yuri_Morningstar
Aphrodite
Level 119
God Stats
271W - 178L
1,581 SR
Queue Stats
970W - 757L
1,502 Elo+
Party 1
Mulan
Mulan
temp-504995
Mulan
Level 31
God Stats
1W - 8L
1,150 SR
Queue Stats
104W - 145L
1,128 Elo+
Solo
Pele
Pele
vengfullgh0st
Pele
Level 57
God Stats
2W - 5L
1,365 SR
Queue Stats
160W - 176L
1,489 Elo+
Solo
Team Averages
Level 57
1,456 SR
1,451 Elo+

VS

Team Averages
Level 82
1,528 SR
1,469 Elo+
Ares
Ares
AfroAfri
Ares
Level 128
God Stats
31W - 18L
1,588 SR
Queue Stats
63W - 54L
1,584 Elo+
Solo
Sol
Sol
N1N39
Sol
Level 49
God Stats
7W - 6L
1,428 SR
Queue Stats
86W - 107L
1,497 Elo+
Solo
Heimdallr
Heimdallr
SkyHarbinger
Heimdallr
Level 101
God Stats
34W - 32L
1,520 SR
Queue Stats
163W - 173L
1,440 Elo+
Solo
Nu Wa
Nu Wa
XMBeans
Nu Wa
Level 104
God Stats
23W - 19L
1,605 SR
Queue Stats
109W - 102L
1,437 Elo+
Party 2
Neith
Neith
XMSubmissive
Neith
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 77L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
0 / 3 / 1
8,526
1,066
6,730
17,841
14,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
0 / 4 / 1
8,107
1,013
3,849
18,403
11,854
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
13
0 / 1 / 1
7,543
943
1,141
1,681
948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 2 / 0
8,196
1,025
6,513
14,671
13,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
1 / 1 / 0
8,120
1,015
4,833
6,631
2,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

236

VS

Team 2 Tickets

328

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
0 / 1 / 9
9,195
1,149
10,552
8,892
12,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sol
N1N39
Sol
15
7 / 0 / 3
9,930
1,241
15,108
4,657
2,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
SkyHarbinger
Heimdallr
14
2 / 0 / 8
8,868
1,109
8,485
5,364
3,113
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
XMBeans
Nu Wa
14
1 / 1 / 9
8,719
1,090
14,705
3,883
1,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 0 / 8
8,438
1,055
6,592
3,011
1,536
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
48
2
Kills
11
11
Deaths
2
3
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Ares
0
1
9
4.5
L
Cthulhu
0
3
1
0.17
W
Sol
N1N39
Sol
7
0
3
8.5
L
0
4
1
0.13
W
Heimdallr
SkyHarbinger
Heimdallr
2
0
8
6
W
Nu Wa
XMBeans
Nu Wa
1
1
9
5.5
W
1
0
8
5
L
Aphrodite
0
1
1
0.5
L
1
2
0
0.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,066
Damage
55,442
59,227
Taken
25,807
43,314
Mitigated
21,212
6,257
Healing
7,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
10,552
204
0
1,675
8,892
12,444
0
2,219
6,325
13,362
0
L
Cthulhu
6,730
600
207
997
17,841
14,669
0
13,257
4,584
21,104
0
W
Sol
N1N39
Sol
15,108
5,480
0
2,980
4,657
2,340
0
1,613
2,957
27,813
0
L
3,849
664
726
2,476
18,403
11,854
0
13,518
4,885
0
25,598
W
Heimdallr
SkyHarbinger
Heimdallr
8,485
4,031
232
1,221
5,364
3,113
0
1,604
3,664
0
34,037
W
Nu Wa
XMBeans
Nu Wa
14,705
6,051
0
879
3,883
1,779
0
1,083
2,800
33,146
0
W
6,592
3,721
0
935
3,011
1,536
0
1,352
1,579
0
16,544
L
Aphrodite
1,141
26
533
394
1,681
948
0
1,159
522
3,664
0
L
6,513
796
0
814
14,671
13,242
0
7,603
7,068
0
22,650
L
4,833
464
0
110
6,631
2,601
0
4,828
1,803
0
19,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,492
Gold Earned
45,150
154
Minions Killed
175
4
Camps Cleared
9
701,750
Distance Traveled
780,948
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,195
1,149
3
0
0
154,440
0
L
Cthulhu
8,526
1,066
36
5
1
151,885
0
W
Sol
9,930
1,241
29
4
2
156,828
3
L
Shiva
8,107
1,013
55
7
1
180,847
0
W
Heimdallr
8,868
1,109
77
10
1
167,740
0
W
Nu Wa
8,719
1,090
36
5
4
145,736
0
W
Neith
8,438
1,055
30
4
2
156,204
0
L
Aphrodite
7,543
943
4
1
0
37,286
0
L
Mulan
8,196
1,025
34
4
1
166,316
5
L
Pele
8,120
1,015
25
3
1
165,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role