Player Matchup

Scylla
Scylla
JackS0n9
Scylla
Level 114
God Stats
5W - 9L
1,375 SR
Queue Stats
662W - 675L
1,464 Elo+
Solo
Artio
Artio
MisterSandman09
Artio
Level 102
God Stats
11W - 10L
1,565 SR
Queue Stats
262W - 300L
1,486 Elo+
Solo
Anhur
Anhur
SGT Painal
Anhur
Level 101
God Stats
20W - 22L
1,494 SR
Queue Stats
477W - 473L
1,463 Elo+
Party 2
Xbalanque
Xbalanque
SlavaUkraine2022
Xbalanque
Level 69
God Stats
76W - 86L
1,519 SR
Queue Stats
317W - 310L
1,490 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
krethen
Morgan Le Fay
Level 160
God Stats
0W - 1L
1,646 SR
Queue Stats
22W - 32L
1,483 Elo+
Party 2
Team Averages
Level 109
1,520 SR
1,477 Elo+

VS

Team Averages
Level 124
1,585 SR
1,511 Elo+
Achilles
Achilles
 
Achilles
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
SebastMG
Chang'e
Level 108
God Stats
11W - 9L
1,594 SR
Queue Stats
41W - 47L
1,485 Elo+
Solo
Cerberus
Cerberus
bigwe
Cerberus
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 46L
1,509 Elo+
Solo
Bastet
Bastet
xLetschillx
Bastet
Level 116
God Stats
14W - 8L
1,646 SR
Queue Stats
332W - 370L
1,528 Elo+
Solo
Chiron
Chiron
xMahni
Chiron
Level 126
God Stats
5W - 2L
1,686 SR
Queue Stats
399W - 370L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
JackS0n9
Scylla
8
0 / 4 / 1
4,723
472
3,675
5,478
2,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
2 / 3 / 0
5,264
526
4,509
9,290
6,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Anhur
8
1 / 5 / 1
4,983
498
3,728
10,183
3,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Xbalanque
8
0 / 1 / 0
4,751
475
4,588
6,142
1,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
krethen
Morgan Le Fay
6
1 / 5 / 0
4,772
477
4,100
9,474
4,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
9
2 / 0 / 6
5,470
547
6,302
7,619
5,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
SebastMG
Chang'e
11
6 / 1 / 4
6,842
684
7,215
8,078
2,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cerberus
bigwe
Cerberus
10
3 / 1 / 1
6,522
652
5,185
8,362
5,008
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
10
5 / 2 / 4
6,198
620
5,652
7,970
2,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chiron
xMahni
Chiron
11
2 / 0 / 1
6,194
619
4,290
6,427
2,286
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
4
Kills
18
18
Deaths
4
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
0
6
5
L
Scylla
JackS0n9
Scylla
0
4
1
0.13
L
2
3
0
0.67
L
Anhur
1
5
1
0.3
W
Chang'e
SebastMG
Chang'e
6
1
4
8
L
Xbalanque
0
1
0
0
W
Cerberus
bigwe
Cerberus
3
1
1
3.5
L
Morgan Le Fay
krethen
Morgan Le Fay
1
5
0
0.2
W
Bastet
5
2
4
3.5
W
Chiron
xMahni
Chiron
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,600
Damage
28,644
40,567
Taken
38,456
17,456
Mitigated
18,399
9,370
Healing
15,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
6,302
1,103
249
1,559
7,619
5,417
437
2,695
4,890
0
17,362
L
Scylla
JackS0n9
Scylla
3,675
866
0
625
5,478
2,146
0
2,635
2,801
27,878
0
L
4,509
752
100
1,977
9,290
6,133
0
4,067
5,182
19,394
0
L
Anhur
3,728
1,876
0
930
10,183
3,450
0
3,018
7,082
0
25,273
W
Chang'e
SebastMG
Chang'e
7,215
615
1,111
2,909
8,078
2,952
385
3,367
4,633
42,891
0
L
Xbalanque
4,588
2,197
0
2,623
6,142
1,672
0
0
5,929
0
29,847
W
Cerberus
bigwe
Cerberus
5,185
728
0
3,556
8,362
5,008
0
3,083
4,897
39,084
0
L
Morgan Le Fay
krethen
Morgan Le Fay
4,100
841
178
2,937
9,474
4,055
0
2,680
6,465
13,981
0
W
Bastet
5,652
2,777
0
2,886
7,970
2,736
0
1,886
6,034
0
25,937
W
Chiron
xMahni
Chiron
4,290
1,983
598
2,589
6,427
2,286
0
709
5,718
0
53,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,493
Gold Earned
31,226
197
Minions Killed
365
0
Camps Cleared
0
853,944
Distance Traveled
967,859
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
5,470
547
23
2
0
221,237
1
L
Scylla
4,723
472
46
5
0
163,522
2
L
Artio
5,264
526
38
4
0
193,307
1
L
Anhur
4,983
498
48
5
0
155,768
0
W
Chang'e
6,842
684
93
9
0
202,705
2
L
Xbalanque
4,751
475
53
5
0
169,324
4
W
Cerberus
6,522
652
111
11
0
157,872
2
L
Morgan Le Fay
4,772
477
12
1
0
172,023
2
W
Bastet
6,198
620
49
5
0
209,883
2
W
Chiron
6,194
619
89
9
0
176,162
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role