Player Matchup

Cthulhu
Cthulhu
RobbazIsLove
Cthulhu
Level 55
God Stats
3W - 2L
1,552 SR
Queue Stats
12W - 6L
1,679 Elo+
Party 1
Ishtar
Ishtar
RobbazisGod
Ishtar
Level 158
God Stats
7W - 6L
1,485 SR
Queue Stats
220W - 104L
1,768 Elo+
Party 1
Artio
Artio
camm4444
Artio
Level 158
God Stats
2W - 1L
1,559 SR
Queue Stats
255W - 133L
1,763 Elo+
Party 1
Team Averages
Level 124
1,532 SR
1,737 Elo+

VS

Team Averages
Level 99
1,462 SR
1,557 Elo+
Thoth
Thoth
JtAgZ19
Thoth
Level 127
God Stats
27W - 31L
1,475 SR
Queue Stats
557W - 559L
1,526 Elo+
Party 2
Heimdallr
Heimdallr
Kingtaco29
Heimdallr
Level 122
God Stats
2W - 2L
1,622 SR
Queue Stats
100W - 70L
1,738 Elo+
Party 2
Achilles
Achilles
athleticman343
Achilles
Level 48
God Stats
14W - 34L
1,289 SR
Queue Stats
73W - 99L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
RobbazIsLove
Cthulhu
17
2 / 3 / 10
12,924
718
13,722
23,669
31,250
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ishtar
19
9 / 2 / 5
13,830
768
26,722
17,805
8,909
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artio
camm4444
Artio
19
5 / 2 / 8
13,198
733
19,105
28,644
44,689
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
JtAgZ19
Thoth
18
4 / 8 / 3
12,522
696
13,888
18,738
9,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
Kingtaco29
Heimdallr
19
2 / 3 / 5
12,954
720
27,213
24,210
13,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
15
1 / 5 / 1
10,623
590
4,887
22,923
25,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
16
Kills
7
7
Deaths
16
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thoth
JtAgZ19
Thoth
4
8
3
0.69
L
Heimdallr
Kingtaco29
Heimdallr
2
3
5
1.5
W
Cthulhu
RobbazIsLove
Cthulhu
2
3
10
2.33
W
Ishtar
9
2
5
5.75
L
Achilles
1
5
1
0.3
W
Artio
camm4444
Artio
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,549
Damage
45,988
70,118
Taken
65,871
84,848
Mitigated
48,722
12,297
Healing
12,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
JtAgZ19
Thoth
13,888
853
64
2,144
18,738
9,440
0
8,126
10,612
46,814
0
L
Heimdallr
Kingtaco29
Heimdallr
27,213
12,859
0
8,754
24,210
13,534
0
12,207
12,003
0
83,735
W
Cthulhu
RobbazIsLove
Cthulhu
13,722
744
378
2,004
23,669
31,250
517
3,750
19,729
39,752
0
W
Ishtar
26,722
17,440
0
250
17,805
8,909
2,334
5,183
12,410
0
89,034
L
Achilles
4,887
1,414
0
1,990
22,923
25,748
0
12,605
10,318
0
21,418
W
Artio
camm4444
Artio
19,105
1,111
2,342
7,323
28,644
44,689
270
5,038
23,225
42,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,952
Gold Earned
36,099
182
Minions Killed
200
0
Camps Cleared
0
1,020,583
Distance Traveled
828,172
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
12,522
696
71
4
0
267,731
0
L
Heimdallr
12,954
720
101
6
0
273,663
1
W
Cthulhu
12,924
718
52
3
0
323,338
0
W
Ishtar
13,830
768
98
5
0
318,759
0
L
Achilles
10,623
590
28
2
0
286,778
0
W
Artio
13,198
733
32
2
0
378,486
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role