Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
KriticalSergi
Poseidon
Level 158
God Stats
5W - 0L
1,962 SR
Queue Stats
116W - 106L
1,621 Elo+
Party 2
King Arthur
King Arthur
TsunZ
King Arthur
Level 128
God Stats
8W - 8L
1,534 SR
Queue Stats
58W - 62L
1,573 Elo+
Party 2
Team Averages
Level 123
1,665 SR
1,565 Elo+

VS

Team Averages
Level 63
1,778 SR
1,314 Elo+
Khepri
Khepri
Catöö
Khepri
Level 8
God Stats
1W - 3L
1,917 SR
Queue Stats
4W - 10L
1,395 Elo+
Party 1
Xbalanque
Xbalanque
G00DNaM3
Xbalanque
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,152 Elo+
Solo
Nox
Nox
Mayn20
Nox
Level 81
God Stats
1W - 2L
1,917 SR
Queue Stats
4W - 10L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
14
3 / 0 / 7
8,842
804
5,764
6,803
3,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
KriticalSergi
Poseidon
14
5 / 3 / 5
9,159
833
14,367
8,243
3,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
TsunZ
King Arthur
13
3 / 1 / 6
8,284
753
5,678
12,151
8,613
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Catöö
Khepri
11
0 / 4 / 3
7,498
682
2,776
11,213
9,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
G00DNaM3
Xbalanque
12
1 / 4 / 3
7,322
666
8,470
9,405
4,335
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nox
Mayn20
Nox
12
2 / 3 / 2
7,653
696
2,621
8,088
4,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
11
Kills
3
4
Deaths
11
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
3
0
7
6.5
L
Khepri
Catöö
Khepri
0
4
3
0.38
L
Xbalanque
G00DNaM3
Xbalanque
1
4
3
0.63
W
Poseidon
KriticalSergi
Poseidon
5
3
5
2.5
L
Nox
Mayn20
Nox
2
3
2
1
W
King Arthur
TsunZ
King Arthur
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,809
Damage
13,867
27,197
Taken
28,706
14,729
Mitigated
17,727
8,910
Healing
1,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
5,764
2,910
0
3,040
6,803
3,014
1,024
1,839
4,964
0
33,458
L
Khepri
Catöö
Khepri
2,776
32
0
1,293
11,213
9,007
0
4,929
6,028
8,765
0
L
Xbalanque
G00DNaM3
Xbalanque
8,470
3,549
0
0
9,405
4,335
29
4,187
4,911
0
27,533
W
Poseidon
KriticalSergi
Poseidon
14,367
2,338
0
1,517
8,243
3,102
217
778
7,465
42,153
0
L
Nox
Mayn20
Nox
2,621
361
0
427
8,088
4,385
0
4,494
3,388
23,407
0
W
King Arthur
TsunZ
King Arthur
5,678
534
0
4,353
12,151
8,613
0
2,839
9,312
0
27,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,285
Gold Earned
22,473
143
Minions Killed
88
0
Camps Cleared
0
643,760
Distance Traveled
581,282
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
8,842
804
53
5
0
219,254
0
L
Khepri
7,498
682
8
1
0
202,219
1
L
Xbalanque
7,322
666
43
4
0
182,436
2
W
Poseidon
9,159
833
50
5
0
204,680
4
L
Nox
7,653
696
37
3
0
196,627
0
W
King Arthur
8,284
753
40
4
0
219,826
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role