Player Matchup

Thanatos
Thanatos
Gold IV
CrazyPurpleFish
Thanatos
Gold IV
Level 159
God Stats
9W - 12L
1,499 SR
Queue Stats
204W - 203L
1,477 MMR
Solo
Ullr
Ullr
Gold II
D_Alvarado20
Ullr
Gold II
Level 158
God Stats
1W - 2L
1,454 SR
Queue Stats
245W - 262L
1,382 MMR
Party 1
Khepri
Khepri
Gold IV
IINSanity_Abyss
Khepri
Gold IV
Level 113
God Stats
10W - 10L
1,532 SR
Queue Stats
121W - 119L
1,441 MMR
Solo
Baron Samedi
Baron Samedi
Gold I
Its-alex10gs
Baron Samedi
Gold I
Level 159
God Stats
1W - 1L
1,182 SR
Queue Stats
293W - 291L
1,636 MMR
Party 1
Aphrodite
Aphrodite
Gold III
kokefg
Aphrodite
Gold III
Level 88
God Stats
30W - 37L
1,490 SR
Queue Stats
277W - 274L
1,448 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 135
1,431 SR
1,477 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 124
1,560 SR
1,486 MMR
Ah Puch
Ah Puch
Gold III
 
Ah Puch
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ishtar
Ishtar
Bronze V
DarkEmperor__
Ishtar
Bronze V
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,454 MMR
Solo
Amaterasu
Amaterasu
Gold IV
Hell Luzbel
Amaterasu
Gold IV
Level 103
God Stats
6W - 3L
1,842 SR
Queue Stats
284W - 303L
1,519 MMR
Solo
Sylvanus
Sylvanus
Gold II
KingzAngel5080
Sylvanus
Gold II
Level 103
God Stats
1W - 4L
1,403 SR
Queue Stats
51W - 66L
1,434 MMR
Solo
Awilix
Awilix
Gold IV
jnvcy
Awilix
Gold IV
Level 104
God Stats
14W - 16L
1,556 SR
Queue Stats
37W - 48L
1,523 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
20
3 / 2 / 7
14,083
563
12,375
20,802
14,008
Manikin Hidden Blade

Manikin Hidden Blade

+65
Magical Power
+45
Physical Power
+25
Physical Protection
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
4 / 3 / 8
12,626
505
12,162
20,360
10,632
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
3 / 1 / 13
13,119
525
9,092
21,288
32,457
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
Its-alex10gs
Baron Samedi
20
14 / 1 / 3
14,901
596
26,410
16,997
10,921
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
kokefg
Aphrodite
19
1 / 4 / 6
12,857
514
18,601
31,881
16,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
Cu ChulainnThorCernunnosHades

VS

Bans
CerberusBacchusGebArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
1 / 1 / 0
8,886
355
3,486
7,026
2,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

15
1 / 8 / 1
9,702
388
6,548
22,819
9,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Amaterasu
Hell Luzbel
Amaterasu
19
0 / 4 / 2
11,814
473
17,757
30,848
30,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
16
1 / 6 / 5
10,562
422
7,940
27,836
34,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Awilix
jnvcy
Awilix
19
8 / 6 / 1
12,757
510
20,283
24,540
11,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
20
25
Kills
11
11
Deaths
25
37
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
1
1
0
1
W
Thanatos
3
2
7
3.25
W
4
3
8
2.67
L
1
8
1
0.19
L
Amaterasu
Hell Luzbel
Amaterasu
0
4
2
0.25
W
3
1
13
9.5
W
Baron Samedi
Its-alex10gs
Baron Samedi
14
1
3
15.5
L
Sylvanus
1
6
5
0.58
L
Awilix
jnvcy
Awilix
8
6
1
1.42
W
Aphrodite
kokefg
Aphrodite
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,640
Damage
56,014
111,328
Taken
113,069
84,145
Mitigated
86,797
62,111
Healing
34,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
3,486
219
0
2,441
7,026
2,232
0
3,332
3,694
41,892
0
W
Thanatos
12,375
4,371
0
21,872
20,802
14,008
6,546
1,204
19,598
0
154,432
W
12,162
5,999
0
2,137
20,360
10,632
3,470
2,778
17,582
0
97,683
L
6,548
3,793
0
5,574
22,819
9,142
155
7,742
15,077
0
63,573
L
Amaterasu
Hell Luzbel
Amaterasu
17,757
6,369
0
14,022
30,848
30,156
889
20,651
10,197
0
114,710
W
9,092
1,321
0
2,618
21,288
32,457
2,549
1,987
19,301
37,785
0
W
Baron Samedi
Its-alex10gs
Baron Samedi
26,410
3,146
4,257
7,020
16,997
10,921
4,423
4,128
12,869
130,528
0
L
Sylvanus
7,940
2,382
2,357
5,021
27,836
34,258
0
13,338
14,498
43,101
14,862
L
Awilix
jnvcy
Awilix
20,283
10,421
0
5,048
24,540
11,009
0
9,185
15,355
0
93,417
W
Aphrodite
kokefg
Aphrodite
18,601
3,315
4,470
19,737
31,881
16,127
1,877
1,367
28,817
96,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,586
Gold Earned
53,721
728
Minions Killed
546
0
Camps Cleared
0
2,375,029
Distance Traveled
1,865,989
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,886
355
81
3
0
219,889
3
W
Thanatos
14,083
563
196
8
0
560,833
0
W
Ullr
12,626
505
126
5
0
429,374
4
L
Ishtar
9,702
388
96
4
0
338,995
4
L
Amaterasu
11,814
473
173
7
0
434,230
4
W
Khepri
13,119
525
37
1
0
485,374
4
W
Baron Samedi
14,901
596
207
8
0
491,814
8
L
Sylvanus
10,562
422
77
3
0
395,948
5
L
Awilix
12,757
510
119
5
0
476,927
0
W
Aphrodite
12,857
514
162
6
0
407,634
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role