Player Matchup

Cernunnos
Cernunnos
Diamond III
ElMasChingon
Cernunnos
Diamond III
Level 115
God Stats
22W - 16L
1,751 SR
Queue Stats
89W - 82L
2,253 MMR
Solo
Ne Zha
Ne Zha
Diamond II
Peimpp
Ne Zha
Diamond II
Level 114
God Stats
3W - 3L
1,510 SR
Queue Stats
155W - 142L
2,290 MMR
Solo
Scylla
Scylla
Diamond III
TheeDespair
Scylla
Diamond III
Level 160
God Stats
5W - 4L
1,550 SR
Queue Stats
192W - 195L
2,299 MMR
Solo
Ymir
Ymir
Diamond II
itsKingJae
Ymir
Diamond II
Level 160
God Stats
4W - 6L
1,449 SR
Queue Stats
489W - 479L
2,169 MMR
Solo
Bellona
Bellona
Diamond III
xjustcallmeJoshx
Bellona
Diamond III
Level 160
God Stats
3W - 1L
1,771 SR
Queue Stats
42W - 45L
2,164 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 142
1,606 SR
2,235 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 145
1,661 SR
2,244 MMR
Yu Huang
Yu Huang
Diamond IV
Huntör
Yu Huang
Diamond IV
Level 124
God Stats
13W - 17L
1,601 SR
Queue Stats
497W - 485L
2,128 MMR
Solo
Ravana
Ravana
Diamond IV
RelverJC
Ravana
Diamond IV
Level 157
God Stats
17W - 14L
1,759 SR
Queue Stats
737W - 725L
2,129 MMR
Solo
Chaac
Chaac
Masters
Tiimebandiit
Chaac
Masters
Level 160
God Stats
2W - 4L
1,752 SR
Queue Stats
145W - 126L
2,509 MMR
Party 1
Hachiman
Hachiman
Diamond IV
Woshen
Hachiman
Diamond IV
Level 155
God Stats
4W - 3L
1,655 SR
Queue Stats
66W - 51L
2,330 MMR
Party 1
Bacchus
Bacchus
Diamond III
ZeroTw02
Bacchus
Diamond III
Level 129
God Stats
23W - 27L
1,538 SR
Queue Stats
139W - 133L
2,125 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ElMasChingon
Cernunnos
10
1 / 1 / 1
5,957
596
6,543
7,798
2,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ne Zha
Peimpp
Ne Zha
10
2 / 0 / 3
5,830
583
5,019
6,816
2,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
11
4 / 0 / 1
6,300
630
3,365
2,151
787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

8
1 / 0 / 4
5,411
541
2,673
8,736
5,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
2 / 1 / 2
6,580
658
7,452
10,579
7,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
LancelotGuan YuIshtarTyr

VS

Bans
ArtioHadesThorNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Huntör
Yu Huang
9
0 / 2 / 0
5,392
539
1,844
4,590
1,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
RelverJC
Ravana
8
0 / 2 / 1
4,939
494
3,245
6,861
2,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 2 / 0
5,877
588
6,479
11,096
7,209
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
Woshen
Hachiman
9
1 / 3 / 0
5,109
511
5,374
8,081
1,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
ZeroTw02
Bacchus
7
0 / 1 / 1
4,654
465
1,420
4,589
2,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
10
Kills
2
2
Deaths
10
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
ElMasChingon
Cernunnos
1
1
1
1.5
L
Yu Huang
Huntör
Yu Huang
0
2
0
0
W
Ne Zha
Peimpp
Ne Zha
2
0
3
3.5
L
Ravana
RelverJC
Ravana
0
2
1
0.25
W
Scylla
4
0
1
4.5
L
1
2
0
0.5
L
Hachiman
Woshen
Hachiman
1
3
0
0.33
L
Bacchus
ZeroTw02
Bacchus
0
1
1
0.5
W
1
0
4
3
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,052
Damage
18,362
36,080
Taken
35,217
18,761
Mitigated
16,020
14,977
Healing
12,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
ElMasChingon
Cernunnos
6,543
4,069
0
4,384
7,798
2,554
86
529
7,269
0
48,391
L
Yu Huang
Huntör
Yu Huang
1,844
191
0
500
4,590
1,853
0
1,969
2,621
37,395
0
W
Ne Zha
Peimpp
Ne Zha
5,019
1,877
0
1,751
6,816
2,227
0
239
6,577
0
39,246
L
Ravana
RelverJC
Ravana
3,245
772
0
1,163
6,861
2,380
0
1,007
5,854
0
31,641
W
Scylla
3,365
547
0
764
2,151
787
0
1,213
938
47,364
0
L
6,479
1,652
0
5,008
11,096
7,209
0
180
10,916
0
44,910
L
Hachiman
Woshen
Hachiman
5,374
3,263
0
3,682
8,081
1,962
0
768
7,313
0
33,256
L
Bacchus
ZeroTw02
Bacchus
1,420
277
0
1,734
4,589
2,616
0
1,332
3,257
10,491
0
W
2,673
907
0
2,282
8,736
5,472
0
1,196
7,540
15,419
4,888
W
7,452
2,914
0
5,796
10,579
7,721
0
87
10,492
0
48,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,078
Gold Earned
25,971
379
Minions Killed
308
0
Camps Cleared
0
945,310
Distance Traveled
908,365
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
5,957
596
88
9
0
180,072
1
L
Yu Huang
5,392
539
76
8
0
185,424
3
W
Ne Zha
5,830
583
71
7
0
201,957
4
L
Ravana
4,939
494
61
6
0
212,491
3
W
Scylla
6,300
630
98
10
0
186,433
4
L
Chaac
5,877
588
89
9
0
192,446
5
L
Hachiman
5,109
511
66
7
0
159,259
0
L
Bacchus
4,654
465
16
2
0
158,745
3
W
Ymir
5,411
541
22
2
0
185,189
5
W
Bellona
6,580
658
100
10
0
191,659
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role