Player Matchup

Tiamat
Tiamat
GET SLAIN
Tiamat
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
248W - 243L
1,463 Elo+
Solo
Sylvanus
Sylvanus
Itzcoliuhqui100
Sylvanus
Level 158
God Stats
4W - 3L
1,857 SR
Queue Stats
183W - 201L
1,484 Elo+
Party 2
Bastet
Bastet
JimFrigglnLahey
Bastet
Level 127
God Stats
0W - 1L
1,716 SR
Queue Stats
91W - 100L
1,436 Elo+
Solo
King Arthur
King Arthur
PAN FR4NCES
King Arthur
Level 112
God Stats
0W - 1L
1,348 SR
Queue Stats
54W - 51L
1,506 Elo+
Party 2
Chaac
Chaac
Toxic Fartss
Chaac
Level 142
God Stats
8W - 7L
1,584 SR
Queue Stats
321W - 365L
1,425 Elo+
Solo
Team Averages
Level 133
1,601 SR
1,463 Elo+

VS

Team Averages
Level 106
1,409 SR
1,536 Elo+
Horus
Horus
AnimeXLover
Horus
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 42L
1,548 Elo+
Party 1
King Arthur
King Arthur
SidedOutcast808
King Arthur
Level 129
God Stats
4W - 3L
1,433 SR
Queue Stats
88W - 71L
1,523 Elo+
Party 1
Gilgamesh
Gilgamesh
Yungg Selfie
Gilgamesh
Level 114
God Stats
1W - 1L
1,203 SR
Queue Stats
161W - 147L
1,511 Elo+
Solo
Chaac
Chaac
greatcandles
Chaac
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,516 Elo+
Party 1
Cthulhu
Cthulhu
kingjulian3573
Cthulhu
Level 156
God Stats
5W - 0L
1,411 SR
Queue Stats
203W - 183L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
GET SLAIN
Tiamat
11
0 / 4 / 5
8,695
458
8,043
10,389
7,072
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
20
4 / 2 / 14
11,218
590
25,226
23,898
14,971
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
6 / 5 / 11
11,437
602
30,183
29,684
19,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
PAN FR4NCES
King Arthur
19
4 / 3 / 13
12,161
640
19,294
28,222
30,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
6 / 2 / 13
12,921
680
40,904
28,341
25,047
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 4 / 10
12,002
632
6,584
28,922
39,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
SidedOutcast808
King Arthur
20
2 / 3 / 10
11,894
626
24,018
38,064
35,459
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Yungg Selfie
Gilgamesh
20
6 / 4 / 6
12,778
673
11,395
20,577
17,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
1 / 5 / 14
11,405
600
12,277
29,978
36,162
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
6 / 5 / 10
13,551
713
53,581
30,025
20,070
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
66
20
Kills
16
16
Deaths
21
56
Assists
50
Player
Kills
Deaths
Assists
KDA
W
1
4
10
1.5
L
Tiamat
GET SLAIN
Tiamat
0
4
5
0.63
L
Sylvanus
4
2
14
5.5
L
6
5
11
2.3
L
King Arthur
PAN FR4NCES
King Arthur
4
3
13
3.5
W
King Arthur
SidedOutcast808
King Arthur
2
3
10
2.33
L
6
2
13
6.25
W
Gilgamesh
Yungg Selfie
Gilgamesh
6
4
6
2.25
W
1
5
14
1.6
W
6
5
10
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,650
Damage
107,855
120,534
Taken
147,566
97,652
Mitigated
148,804
78,108
Healing
64,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,584
2,334
10,730
11,312
28,922
39,776
454
5,674
22,572
329
11,574
L
Tiamat
GET SLAIN
Tiamat
8,043
799
894
2,474
10,389
7,072
0
4,559
5,528
14,722
0
L
Sylvanus
25,226
5,899
19,287
13,226
23,898
14,971
246
10,960
12,222
34,785
0
L
30,183
7,981
1,883
10,173
29,684
19,709
0
11,785
16,963
0
40,233
L
King Arthur
PAN FR4NCES
King Arthur
19,294
1,559
1,300
9,996
28,222
30,853
0
11,308
16,227
0
38,397
W
King Arthur
SidedOutcast808
King Arthur
24,018
1,593
2,591
13,499
38,064
35,459
156
8,843
28,656
0
44,720
L
40,904
2,373
4,697
14,178
28,341
25,047
0
13,010
14,487
221
71,322
W
Gilgamesh
Yungg Selfie
Gilgamesh
11,395
910
477
2,933
20,577
17,337
328
6,769
13,483
0
18,156
W
12,277
1,909
451
5,094
29,978
36,162
513
5,888
23,826
0
25,305
W
53,581
2,159
8,969
8,553
30,025
20,070
1,349
6,280
23,409
88,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,432
Gold Earned
61,630
171
Minions Killed
205
0
Camps Cleared
0
1,566,178
Distance Traveled
1,720,928
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,002
632
16
1
0
342,223
0
L
Tiamat
8,695
458
16
1
0
150,241
0
L
Sylvanus
11,218
590
29
2
0
299,604
1
L
Bastet
11,437
602
31
2
0
337,658
0
L
King Arthur
12,161
640
33
2
0
386,325
0
W
King Arthur
11,894
626
39
2
0
347,241
0
L
Chaac
12,921
680
62
3
0
392,350
0
W
Gilgamesh
12,778
673
21
1
0
337,745
0
W
Chaac
11,405
600
36
2
0
327,605
0
W
Cthulhu
13,551
713
93
5
0
366,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role