Player Matchup

Serqet
Serqet
Silver IV
 
Serqet
Silver IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Silver II
 
Odin
Silver II
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Platinum IV
Marlbōro
Scylla
Platinum IV
Level 160
God Stats
4W - 1L
1,705 SR
Queue Stats
233W - 223L
1,599 MMR
Solo
Athena
Athena
Gold IV
OfamosoThorsup
Athena
Gold IV
Level 76
God Stats
1W - 1L
1,763 SR
Queue Stats
133W - 133L
1,256 MMR
Solo
Heimdallr
Heimdallr
Silver III
PanchoWacha
Heimdallr
Silver III
Level 118
God Stats
0W - 1L
1,439 SR
Queue Stats
20W - 38L
787 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 122
1,581 SR
1,328 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 100
1,486 SR
1,374 MMR
Izanami
Izanami
Silver III
 
Izanami
Silver III
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Gold II
 
Bastet
Gold II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Silver I
Chigrin
Kukulkan
Silver I
Level 108
God Stats
5W - 8L
1,424 SR
Queue Stats
102W - 106L
1,152 MMR
Solo
Ravana
Ravana
Silver I
Z0rrilh0
Ravana
Silver I
Level 50
God Stats
6W - 5L
1,486 SR
Queue Stats
34W - 42L
1,210 MMR
Solo
Sylvanus
Sylvanus
Bronze III
allens2
Sylvanus
Bronze III
Level 89
God Stats
1W - 0L
1,518 SR
Queue Stats
2W - 2L
1,508 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
9
2 / 3 / 0
6,202
477
3,517
10,059
3,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odin
 
Odin
9
0 / 2 / 0
5,831
449
2,890
9,890
4,670
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mace

Mace

+10
Physical Power

Scylla
Marlbōro
Scylla
13
0 / 0 / 0
7,355
566
3,923
3,249
1,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

6
0 / 2 / 0
5,193
399
1,481
6,988
3,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
PanchoWacha
Heimdallr
11
1 / 1 / 0
6,510
501
4,236
7,693
2,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bans
HadesYmirSusanoGeb

VS

Bans
RamaApolloAtlasRa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
2 / 1 / 1
7,659
589
3,881
8,584
2,758
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
 
Bastet
11
2 / 1 / 5
7,196
554
6,831
9,492
3,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
Chigrin
Kukulkan
13
0 / 0 / 2
7,653
589
3,141
2,390
1,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ravana
Z0rrilh0
Ravana
13
3 / 1 / 1
7,943
611
7,110
5,230
1,940
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
allens2
Sylvanus
10
1 / 0 / 4
6,965
536
3,470
7,965
4,098
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
3
Kills
8
8
Deaths
3
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
2
3
0
0.67
L
Odin
 
Odin
0
2
0
0
W
Izanami
 
Izanami
2
1
1
2.5
W
Bastet
 
Bastet
2
1
5
4.5
W
Kukulkan
Chigrin
Kukulkan
0
0
2
1
L
Scylla
Marlbōro
Scylla
0
0
0
0
L
0
2
0
0
L
Heimdallr
PanchoWacha
Heimdallr
1
1
0
1
W
Ravana
Z0rrilh0
Ravana
3
1
1
3.5
W
Sylvanus
allens2
Sylvanus
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,047
Damage
24,433
37,879
Taken
33,661
15,588
Mitigated
12,943
12,653
Healing
15,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
3,517
983
0
3,120
10,059
3,846
0
1,488
8,571
0
28,836
L
Odin
 
Odin
2,890
1,595
0
2,344
9,890
4,670
0
371
9,519
0
30,222
W
Izanami
 
Izanami
3,881
2,112
0
3,165
8,584
2,758
1,976
1,167
7,417
0
70,971
W
Bastet
 
Bastet
6,831
2,957
0
4,096
9,492
3,138
0
885
8,133
0
45,336
W
Kukulkan
Chigrin
Kukulkan
3,141
320
0
436
2,390
1,009
0
540
1,850
63,863
0
L
Scylla
Marlbōro
Scylla
3,923
271
0
1,113
3,249
1,186
0
1,252
1,997
71,271
0
L
1,481
557
0
1,791
6,988
3,144
0
1,193
5,795
13,782
1,426
L
Heimdallr
PanchoWacha
Heimdallr
4,236
2,169
0
4,285
7,693
2,742
1,194
1,990
5,703
0
48,659
W
Ravana
Z0rrilh0
Ravana
7,110
2,440
0
2,201
5,230
1,940
0
95
5,101
0
53,982
W
Sylvanus
allens2
Sylvanus
3,470
1,005
2,501
2,812
7,965
4,098
351
3,145
4,820
16,812
1,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,091
Gold Earned
37,416
380
Minions Killed
440
0
Camps Cleared
0
1,059,075
Distance Traveled
1,356,762
13
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,202
477
60
5
0
251,504
5
L
Odin
5,831
449
60
5
0
169,348
3
W
Izanami
7,659
589
111
9
0
261,443
4
W
Bastet
7,196
554
83
6
0
302,651
3
W
Kukulkan
7,653
589
113
9
0
272,265
8
L
Scylla
7,355
566
137
11
0
245,078
2
L
Athena
5,193
399
36
3
0
182,044
1
L
Heimdallr
6,510
501
87
7
0
211,101
2
W
Ravana
7,943
611
92
7
0
270,358
5
W
Sylvanus
6,965
536
41
3
0
250,045
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role