Player Matchup

Baron Samedi
Baron Samedi
NoEncontreADory
Baron Samedi
Level 119
God Stats
31W - 17L
1,622 SR
Queue Stats
194W - 170L
1,496 Elo+
Solo
Da Ji
Da Ji
RubyYRN
Da Ji
Level 12
God Stats
1W - 1L
1,328 SR
Queue Stats
5W - 6L
1,485 Elo+
Party 2
Bellona
Bellona
Rubyvision
Bellona
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,386 Elo+
Party 2
Sol
Sol
bearshouse
Sol
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,442 Elo+
Solo
Janus
Janus
iRepto
Janus
Level 143
God Stats
10W - 9L
1,562 SR
Queue Stats
102W - 88L
1,490 Elo+
Solo
Team Averages
Level 75
1,502 SR
1,460 Elo+

VS

Team Averages
Level 79
1,575 SR
1,435 Elo+
Sol
Sol
AngryTrainer
Sol
Level 82
God Stats
5W - 3L
1,663 SR
Queue Stats
75W - 73L
1,454 Elo+
Party 1
Geb
Geb
BlackStorm373333
Geb
Level 65
God Stats
5W - 8L
1,404 SR
Queue Stats
396W - 472L
1,428 Elo+
Party 3
Artemis
Artemis
GoDawgs2022
Artemis
Level 122
God Stats
33W - 33L
1,572 SR
Queue Stats
870W - 919L
1,503 Elo+
Solo
Nu Wa
Nu Wa
LilacJGrace
Nu Wa
Level 61
God Stats
73W - 73L
1,514 SR
Queue Stats
424W - 524L
1,364 Elo+
Party 3
Thanatos
Thanatos
UchihaPolice88
Thanatos
Level 66
God Stats
2W - 2L
1,720 SR
Queue Stats
122W - 123L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
NoEncontreADory
Baron Samedi
16
0 / 0 / 9
9,977
998
6,920
5,692
3,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Da Ji
RubyYRN
Da Ji
15
6 / 2 / 3
10,862
1,086
8,220
7,189
2,866
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bellona
Rubyvision
Bellona
15
1 / 2 / 4
9,189
919
4,350
11,517
7,060
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 0 / 7
9,821
982
4,623
5,984
2,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Janus
iRepto
Janus
15
4 / 0 / 5
10,211
1,021
12,028
2,426
1,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

344

VS

Team 2 Tickets

164

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 2
9,022
902
5,332
9,843
4,244
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
1 / 4 / 2
9,487
949
5,283
15,889
18,004
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
GoDawgs2022
Artemis
14
0 / 1 / 3
8,906
891
6,412
5,428
2,369
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
0 / 1 / 2
8,817
882
3,111
3,418
1,278
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
14
1 / 3 / 2
8,915
892
1,828
4,391
2,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
12
Kills
2
4
Deaths
12
28
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
1
4
2
0.5
L
Artemis
GoDawgs2022
Artemis
0
1
3
1.5
L
0
1
2
1
W
Baron Samedi
NoEncontreADory
Baron Samedi
0
0
9
4.5
W
Da Ji
RubyYRN
Da Ji
6
2
3
3.75
W
Bellona
Rubyvision
Bellona
1
2
4
1.5
L
Thanatos
1
3
2
0.67
W
1
0
7
4.5
W
Janus
iRepto
Janus
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,141
Damage
21,966
32,808
Taken
38,969
17,368
Mitigated
28,072
6,724
Healing
1,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,332
905
0
522
9,843
4,244
0
6,423
3,420
26,023
0
L
5,283
55
0
0
15,889
18,004
0
9,334
6,555
19,653
0
L
Artemis
GoDawgs2022
Artemis
6,412
1,259
0
0
5,428
2,369
0
3,931
1,497
0
14,423
L
3,111
833
0
0
3,418
1,278
0
1,646
1,772
11,248
0
W
Baron Samedi
NoEncontreADory
Baron Samedi
6,920
390
1,756
1,458
5,692
3,421
0
3,724
1,968
41,128
0
W
Da Ji
RubyYRN
Da Ji
8,220
4,125
0
0
7,189
2,866
0
1,463
4,125
0
16,317
W
Bellona
Rubyvision
Bellona
4,350
1,078
0
150
11,517
7,060
0
4,132
3,407
0
13,015
L
Thanatos
1,828
657
0
787
4,391
2,177
0
1,945
2,446
0
5,924
W
4,623
1,974
0
2,782
5,984
2,888
0
2,895
3,089
26,402
2,304
W
Janus
iRepto
Janus
12,028
694
0
578
2,426
1,133
0
1,512
914
29,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,060
Gold Earned
45,147
218
Minions Killed
133
8
Camps Cleared
4
903,733
Distance Traveled
647,428
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,022
902
58
6
1
138,399
0
L
Geb
9,487
949
20
2
1
153,819
1
L
Artemis
8,906
891
27
3
1
144,678
1
L
Nu Wa
8,817
882
24
2
1
144,489
0
W
Baron Samedi
9,977
998
95
10
1
164,268
0
W
Da Ji
10,862
1,086
10
1
4
190,230
0
W
Bellona
9,189
919
23
2
0
181,620
0
L
Thanatos
8,915
892
4
0
0
66,043
0
W
Sol
9,821
982
51
5
3
165,649
0
W
Janus
10,211
1,021
39
4
0
201,966
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role