Player Matchup

Hera
Hera
 
Hera
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
Chadō
Thor
Level 160
God Stats
21W - 10L
1,651 SR
Queue Stats
65W - 37L
1,639 Elo+
Party 2
Baron Samedi
Baron Samedi
Dux94
Baron Samedi
Level 160
God Stats
4W - 3L
1,790 SR
Queue Stats
50W - 28L
1,610 Elo+
Party 2
Ullr
Ullr
Kyngu
Ullr
Level 160
God Stats
1W - 0L
1,540 SR
Queue Stats
43W - 28L
1,608 Elo+
Party 2
Ra
Ra
Ïanna
Ra
Level 107
God Stats
16W - 8L
1,695 SR
Queue Stats
17W - 12L
1,715 Elo+
Party 2
Team Averages
Level 149
1,635 SR
1,615 Elo+

VS

Team Averages
Level 92
1,546 SR
1,478 Elo+
Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
 
Lancelot
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
CaptanBlackHand
Hachiman
Level 108
God Stats
1W - 1L
1,617 SR
Queue Stats
12W - 14L
1,452 Elo+
Party 1
Jormungandr
Jormungandr
Fremton
Jormungandr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,517 Elo+
Solo
Janus
Janus
uznik3k
Janus
Level 24
God Stats
0W - 1L
1,613 SR
Queue Stats
13W - 20L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
0 / 2 / 11
7,335
734
6,907
7,048
2,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
Chadō
Thor
15
5 / 0 / 6
8,299
830
8,324
7,804
3,358
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Dux94
Baron Samedi
14
4 / 2 / 10
7,997
800
7,466
13,060
14,657
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ullr
Kyngu
Ullr
15
4 / 0 / 8
8,095
810
9,587
8,263
3,714
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Ra
16
4 / 0 / 9
8,541
854
7,393
6,106
2,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
1 / 0 / 2
7,879
788
6,520
7,127
2,727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lancelot
 
Lancelot
13
1 / 6 / 1
7,237
724
7,929
10,910
4,686
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Hachiman
13
1 / 2 / 1
7,049
705
3,801
7,381
3,122
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jormungandr
Fremton
Jormungandr
12
0 / 4 / 3
6,741
674
4,081
12,738
8,628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
uznik3k
Janus
13
1 / 5 / 1
7,265
727
8,180
7,635
3,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
12
17
Kills
4
4
Deaths
17
44
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
0
2
11
2.75
L
Sol
 
Sol
1
0
2
2
L
Lancelot
 
Lancelot
1
6
1
0.25
L
Hachiman
1
2
1
0.75
W
Thor
Chadō
Thor
5
0
6
8
W
Baron Samedi
Dux94
Baron Samedi
4
2
10
4.5
L
Jormungandr
Fremton
Jormungandr
0
4
3
0.38
W
Ullr
Kyngu
Ullr
4
0
8
8
L
Janus
uznik3k
Janus
1
5
1
0.3
W
Ra
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,677
Damage
30,511
42,281
Taken
45,791
27,513
Mitigated
22,309
16,870
Healing
6,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
6,907
1,405
0
250
7,048
2,968
133
3,514
3,534
23,407
0
L
Sol
 
Sol
6,520
1,860
0
4,672
7,127
2,727
0
2,067
5,060
37,288
0
L
Lancelot
 
Lancelot
7,929
869
0
591
10,910
4,686
0
3,392
7,518
0
21,993
L
Hachiman
3,801
1,563
0
1,188
7,381
3,122
168
3,841
3,540
0
21,249
W
Thor
Chadō
Thor
8,324
1,966
0
1,696
7,804
3,358
688
2,082
5,722
0
29,269
W
Baron Samedi
Dux94
Baron Samedi
7,466
1,123
3,496
5,055
13,060
14,657
0
6,675
6,385
11,986
0
L
Jormungandr
Fremton
Jormungandr
4,081
418
0
110
12,738
8,628
0
7,633
5,105
13,232
0
W
Ullr
Kyngu
Ullr
9,587
3,561
0
1,638
8,263
3,714
365
3,107
5,156
0
30,745
L
Janus
uznik3k
Janus
8,180
361
0
270
7,635
3,146
0
4,833
2,802
24,991
0
W
Ra
7,393
1,124
1,959
2,776
6,106
2,816
37
3,403
2,703
40,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,267
Gold Earned
36,171
250
Minions Killed
205
0
Camps Cleared
0
1,131,144
Distance Traveled
1,083,409
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,335
734
48
5
0
206,726
1
L
Sol
7,879
788
72
7
0
221,450
1
L
Lancelot
7,237
724
34
3
0
225,309
1
L
Hachiman
7,049
705
34
3
0
196,370
3
W
Thor
8,299
830
46
5
0
233,601
2
W
Baron Samedi
7,997
800
14
1
0
215,245
5
L
Jormungandr
6,741
674
20
2
0
214,038
2
W
Ullr
8,095
810
52
5
0
218,423
4
L
Janus
7,265
727
45
5
0
226,242
1
W
Ra
8,541
854
90
9
0
257,149
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role