Player Matchup

Neith
Neith
DarlingWox
Neith
Level 16
God Stats
7W - 6L
1,750 SR
Queue Stats
35W - 50L
1,499 Elo+
Solo
Tsukuyomi
Tsukuyomi
MrLight-_-Skin
Tsukuyomi
Level 69
God Stats
0W - 1L
1,712 SR
Queue Stats
108W - 129L
1,463 Elo+
Party 2
Odin
Odin
MrTakeYoBiscuit
Odin
Level 64
God Stats
0W - 1L
1,717 SR
Queue Stats
102W - 120L
1,475 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TheKing J 001
Ah Muzen Cab
Level 157
God Stats
14W - 12L
1,579 SR
Queue Stats
84W - 90L
1,501 Elo+
Solo
Sol
Sol
shadytaco
Sol
Level 65
God Stats
2W - 2L
1,720 SR
Queue Stats
8W - 9L
1,625 Elo+
Solo
Team Averages
Level 74
1,696 SR
1,513 Elo+

VS

Team Averages
Level 91
1,474 SR
1,548 Elo+
Nox
Nox
TheeButterz
Nox
Level 108
God Stats
23W - 11L
1,594 SR
Queue Stats
103W - 90L
1,485 Elo+
Solo
Medusa
Medusa
Tornado10-_
Medusa
Level 57
God Stats
5W - 7L
1,291 SR
Queue Stats
83W - 108L
1,443 Elo+
Party 1
Mulan
Mulan
WWELegendKiller_
Mulan
Level 129
God Stats
5W - 5L
1,397 SR
Queue Stats
286W - 316L
1,463 Elo+
Party 1
Neith
Neith
Zemoooo
Neith
Level 42
God Stats
7W - 2L
1,579 SR
Queue Stats
9W - 3L
1,941 Elo+
Solo
Nike
Nike
emtrigg013
Nike
Level 118
God Stats
12W - 12L
1,507 SR
Queue Stats
164W - 201L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
1 / 1 / 2
9,017
694
12,962
10,003
5,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
MrLight-_-Skin
Tsukuyomi
15
4 / 4 / 0
9,045
696
11,018
15,100
10,836
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
1 / 5 / 3
9,162
705
5,902
18,282
17,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
TheKing J 001
Ah Muzen Cab
17
0 / 2 / 0
9,316
717
7,865
12,181
7,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 3 / 3
8,703
669
6,118
11,102
5,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 9
9,045
696
8,346
7,912
4,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
16
1 / 1 / 5
9,226
710
5,570
7,354
3,358
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 0 / 9
10,017
771
13,317
18,975
20,374
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Neith
Zemoooo
Neith
18
8 / 1 / 4
10,419
801
20,660
12,358
6,015
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
2 / 3 / 4
9,336
718
9,901
16,380
11,763
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
6
Kills
15
15
Deaths
6
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Neith
1
1
2
2
L
Tsukuyomi
MrLight-_-Skin
Tsukuyomi
4
4
0
1
L
1
5
3
0.5
L
Ah Muzen Cab
TheKing J 001
Ah Muzen Cab
0
2
0
0
W
1
1
9
5.5
W
Medusa
1
1
5
3.5
W
3
0
9
7.5
W
Neith
Zemoooo
Neith
8
1
4
10
W
2
3
4
1.33
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,865
Damage
57,794
66,668
Taken
62,979
47,589
Mitigated
45,563
13,074
Healing
18,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
12,962
3,934
0
4,559
10,003
5,721
0
463
9,540
0
43,392
L
Tsukuyomi
MrLight-_-Skin
Tsukuyomi
11,018
2,131
0
173
15,100
10,836
30
2,117
12,983
0
21,504
L
5,902
794
0
1,372
18,282
17,910
0
3,109
15,173
0
19,842
L
Ah Muzen Cab
TheKing J 001
Ah Muzen Cab
7,865
2,045
0
4,663
12,181
7,556
1,717
938
11,243
0
48,161
W
8,346
1,101
0
1,750
7,912
4,053
0
2,005
5,907
30,292
0
W
Medusa
5,570
1,863
0
796
7,354
3,358
2,592
661
6,693
0
36,083
W
13,317
1,142
0
5,090
18,975
20,374
0
724
18,251
66
41,802
W
Neith
Zemoooo
Neith
20,660
9,979
898
5,634
12,358
6,015
807
1,547
10,811
0
47,805
W
9,901
744
926
3,506
16,380
11,763
371
1,041
15,339
29
31,058
L
6,118
1,122
0
2,307
11,102
5,566
0
1,814
9,288
24,104
1,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,243
Gold Earned
48,043
273
Minions Killed
324
0
Camps Cleared
0
1,325,300
Distance Traveled
1,356,172
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,017
694
81
6
0
255,146
2
L
Tsukuyomi
9,045
696
19
1
0
285,072
1
L
Odin
9,162
705
30
2
0
259,935
1
L
Ah Muzen Cab
9,316
717
91
7
0
282,573
1
W
Nox
9,045
696
58
4
0
254,792
2
W
Medusa
9,226
710
76
6
0
293,753
5
W
Mulan
10,017
771
68
5
0
289,071
4
W
Neith
10,419
801
73
6
0
251,213
0
W
Nike
9,336
718
49
4
0
267,343
3
L
Sol
8,703
669
52
4
0
242,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role