Player Matchup

Ne Zha
Ne Zha
Liz4ma
Ne Zha
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,693 Elo+
Solo
Freya
Freya
NecromacieM
Freya
Level 147
God Stats
9W - 8L
1,516 SR
Queue Stats
281W - 299L
1,497 Elo+
Solo
Hercules
Hercules
fachasys23
Hercules
Level 126
God Stats
2W - 0L
1,516 SR
Queue Stats
4W - 2L
1,495 Elo+
Solo
Team Averages
Level 120
1,511 SR
1,562 Elo+

VS

Team Averages
Level 51
1,499 SR
1,341 Elo+
Sylvanus
Sylvanus
Belpur
Sylvanus
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 26L
1,303 Elo+
Party 1
Zeus
Zeus
Lywd
Zeus
Level 82
God Stats
1W - 3L
1,368 SR
Queue Stats
24W - 43L
1,339 Elo+
Party 1
Pele
Pele
happofusagari
Pele
Level 42
God Stats
2W - 2L
1,628 SR
Queue Stats
36W - 57L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Liz4ma
Ne Zha
15
3 / 5 / 5
11,585
681
9,769
16,559
6,779
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
6 / 3 / 4
12,509
736
18,739
17,959
6,801
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
fachasys23
Hercules
19
1 / 1 / 8
12,160
715
14,968
23,173
28,144
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Belpur
Sylvanus
16
1 / 3 / 6
11,433
673
7,940
19,016
27,270
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zeus
Lywd
Zeus
18
5 / 5 / 3
12,231
719
17,698
13,679
7,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
3 / 2 / 3
11,206
659
13,557
16,609
8,554
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
21
10
Kills
9
9
Deaths
10
17
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Belpur
Sylvanus
1
3
6
1.33
W
Ne Zha
Liz4ma
Ne Zha
3
5
5
1.1
L
Zeus
Lywd
Zeus
5
5
3
1.3
W
6
3
4
2.67
W
Hercules
fachasys23
Hercules
1
1
8
5
L
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,476
Damage
39,195
57,691
Taken
49,304
41,724
Mitigated
43,021
24,662
Healing
12,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Belpur
Sylvanus
7,940
2,643
1,901
5,008
19,016
27,270
56
8,029
10,987
18,120
0
W
Ne Zha
Liz4ma
Ne Zha
9,769
4,485
0
2,971
16,559
6,779
201
10,195
6,364
0
40,430
L
Zeus
Lywd
Zeus
17,698
863
0
972
13,679
7,197
0
4,083
9,596
53,023
0
W
18,739
6,213
0
11,041
17,959
6,801
2,194
5,903
12,056
86,642
0
W
Hercules
fachasys23
Hercules
14,968
5,351
882
9,768
23,173
28,144
307
9,687
13,486
130
47,085
L
13,557
2,732
0
4,393
16,609
8,554
864
6,780
9,829
0
58,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,254
Gold Earned
34,870
224
Minions Killed
182
0
Camps Cleared
0
908,442
Distance Traveled
830,101
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,433
673
11
1
0
265,100
0
W
Ne Zha
11,585
681
50
3
0
274,597
2
L
Zeus
12,231
719
87
5
0
285,202
0
W
Freya
12,509
736
110
6
0
306,611
3
W
Hercules
12,160
715
64
4
0
327,234
5
L
Pele
11,206
659
84
5
0
279,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role