Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
CageCatalyst
Hades
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 11L
1,668 Elo+
Party 1
Cernunnos
Cernunnos
RandelaEffect
Cernunnos
Level 84
God Stats
3W - 0L
1,728 SR
Queue Stats
19W - 9L
1,543 Elo+
Party 1
Bacchus
Bacchus
S1mpleSh0ts-
Bacchus
Level 110
God Stats
15W - 6L
1,521 SR
Queue Stats
301W - 342L
1,416 Elo+
Solo
Tiamat
Tiamat
chrisibarra23
Tiamat
Level 153
God Stats
2W - 4L
1,272 SR
Queue Stats
314W - 323L
1,404 Elo+
Solo
Team Averages
Level 96
1,504 SR
1,506 Elo+

VS

Team Averages
Level 82
1,436 SR
1,351 Elo+
Merlin
Merlin
 
Merlin
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
AcezWild206
Yemoja
Level 122
God Stats
54W - 59L
1,484 SR
Queue Stats
108W - 124L
1,429 Elo+
Solo
Bellona
Bellona
ElTamalito
Bellona
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 46L
1,462 Elo+
Party 2
Danzaburou
Danzaburou
Verum Diablo
Danzaburou
Level 43
God Stats
20W - 29L
1,220 SR
Queue Stats
129W - 152L
906 Elo+
Solo
Bastet
Bastet
lachesis_UwU
Bastet
Level 129
God Stats
0W - 2L
1,476 SR
Queue Stats
147W - 139L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
2 / 0 / 0
5,167
646
1,972
6,058
2,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 0 / 0
5,461
683
5,154
7,623
4,581
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
RandelaEffect
Cernunnos
8
1 / 0 / 1
4,635
579
3,755
4,773
1,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bacchus
S1mpleSh0ts-
Bacchus
8
1 / 0 / 1
4,507
563
3,428
5,751
3,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 0 / 1
4,935
617
2,740
2,656
1,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
9
0 / 1 / 0
4,754
594
1,790
5,392
2,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
7
0 / 2 / 0
4,599
575
3,002
5,436
2,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
ElTamalito
Bellona
8
0 / 1 / 0
4,643
580
4,202
6,690
5,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Verum Diablo
Danzaburou
7
0 / 0 / 0
4,184
523
3,713
4,247
1,364
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bastet
5
0 / 2 / 0
3,899
487
1,070
4,202
1,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
6
Kills
0
0
Deaths
6
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
0
0
2
L
Merlin
 
Merlin
0
1
0
0
L
Yemoja
0
2
0
0
W
2
0
0
2
L
Bellona
ElTamalito
Bellona
0
1
0
0
W
Cernunnos
RandelaEffect
Cernunnos
1
0
1
1.5
W
Bacchus
S1mpleSh0ts-
Bacchus
1
0
1
1.5
L
Danzaburou
Verum Diablo
Danzaburou
0
0
0
0
W
0
0
1
0.5
L
Bastet
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,049
Damage
13,777
26,861
Taken
25,967
13,405
Mitigated
12,208
11,304
Healing
8,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
1,972
210
0
1,102
6,058
2,301
0
364
5,694
0
36,265
L
Merlin
 
Merlin
1,790
287
0
1,250
5,392
2,106
0
2,740
2,652
31,064
0
L
Yemoja
3,002
845
231
970
5,436
2,508
0
1,208
4,228
15,820
0
W
5,154
871
135
3,889
7,623
4,581
273
0
7,623
39,052
0
L
Bellona
ElTamalito
Bellona
4,202
2,271
0
2,309
6,690
5,001
0
4,468
2,222
0
31,877
W
Cernunnos
RandelaEffect
Cernunnos
3,755
1,400
0
2,902
4,773
1,592
0
905
3,868
0
25,280
W
Bacchus
S1mpleSh0ts-
Bacchus
3,428
707
38
1,761
5,751
3,072
0
2,097
3,654
15,889
3,292
L
Danzaburou
Verum Diablo
Danzaburou
3,713
1,153
92
1,986
4,247
1,364
0
1,568
2,679
0
23,806
W
2,740
198
97
1,380
2,656
1,859
510
1,426
1,230
34,454
0
L
Bastet
1,070
286
0
1,682
4,202
1,229
0
794
3,408
0
10,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,705
Gold Earned
22,079
300
Minions Killed
211
0
Camps Cleared
0
822,189
Distance Traveled
722,525
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,167
646
77
10
0
181,889
2
L
Merlin
4,754
594
62
8
0
159,248
2
L
Yemoja
4,599
575
26
3
0
137,745
0
W
Hades
5,461
683
80
10
0
135,674
0
L
Bellona
4,643
580
54
7
0
155,365
0
W
Cernunnos
4,635
579
50
6
0
161,325
1
W
Bacchus
4,507
563
31
4
0
185,744
1
L
Danzaburou
4,184
523
39
5
0
150,620
0
W
Tiamat
4,935
617
62
8
0
157,557
1
L
Bastet
3,899
487
30
4
0
119,547
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role