Player Matchup

Da Ji
Da Ji
LordWillyIII
Da Ji
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,337 Elo+
Party 2
Shiva
Shiva
Slideaction
Shiva
Level 124
God Stats
22W - 6L
1,822 SR
Queue Stats
83W - 61L
1,693 Elo+
Solo
Nu Wa
Nu Wa
VaIIejo
Nu Wa
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
1,301 Elo+
Party 2
Team Averages
Level 115
1,607 SR
1,444 Elo+

VS

Team Averages
Level 87
1,766 SR
1,544 Elo+
Cupid
Cupid
AjaxLicksToejam
Cupid
Level 18
God Stats
1W - 0L
1,833 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Horus
Horus
AwesomeDK1
Horus
Level 105
God Stats
1W - 0L
1,664 SR
Queue Stats
24W - 32L
1,381 Elo+
Party 1
Thoth
Thoth
Z0rd10nAL
Thoth
Level 139
God Stats
3W - 1L
1,801 SR
Queue Stats
21W - 9L
1,752 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 2
8,139
581
8,364
16,140
9,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 4 / 0
10,625
759
17,719
23,272
22,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
VaIIejo
Nu Wa
14
0 / 6 / 3
8,657
618
7,861
15,472
3,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 10
11,486
820
15,292
17,601
8,806
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
15
0 / 0 / 15
10,216
730
5,852
17,755
22,719
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thoth
Z0rd10nAL
Thoth
18
12 / 1 / 3
12,129
866
28,377
12,415
6,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
3
Kills
16
16
Deaths
3
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
4
2
10
4.5
W
Horus
0
0
15
7.5
L
0
6
2
0.17
L
3
4
0
0.75
L
Nu Wa
VaIIejo
Nu Wa
0
6
3
0.25
W
Thoth
Z0rd10nAL
Thoth
12
1
3
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,944
Damage
49,521
54,884
Taken
47,771
35,316
Mitigated
38,342
4,858
Healing
26,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,292
7,144
2,519
5,535
17,601
8,806
2,233
3,623
13,776
3,669
63,656
W
Horus
5,852
2,434
7,216
9,203
17,755
22,719
59
2,565
14,565
0
13,149
L
8,364
1,350
0
592
16,140
9,131
0
7,665
8,475
0
18,027
L
17,719
2,340
0
2,120
23,272
22,379
0
10,873
12,399
396
38,668
L
Nu Wa
VaIIejo
Nu Wa
7,861
2,560
0
2,146
15,472
3,806
0
10,587
4,885
39,151
2,993
W
Thoth
Z0rd10nAL
Thoth
28,377
747
0
1,626
12,415
6,817
0
2,012
10,261
90,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,421
Gold Earned
33,831
118
Minions Killed
207
0
Camps Cleared
0
718,977
Distance Traveled
828,741
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,486
820
75
5
0
256,583
1
W
Horus
10,216
730
13
1
0
321,481
3
L
Da Ji
8,139
581
22
2
0
250,836
0
L
Shiva
10,625
759
32
2
0
267,190
3
L
Nu Wa
8,657
618
64
5
0
200,951
2
W
Thoth
12,129
866
119
9
0
250,677
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role