Player Matchup

Atlas
Atlas
Beast_Boy20032
Atlas
Level 58
God Stats
13W - 14L
1,492 SR
Queue Stats
173W - 167L
1,353 Elo+
Party 1
Skadi
Skadi
DJKing1216
Skadi
Level 68
God Stats
2W - 4L
1,500 SR
Queue Stats
261W - 248L
1,426 Elo+
Party 1
Chaac
Chaac
LLpunk2
Chaac
Level 127
God Stats
2W - 2L
1,595 SR
Queue Stats
127W - 172L
1,402 Elo+
Solo
Kukulkan
Kukulkan
NgS_Sharkman
Kukulkan
Level 86
God Stats
5W - 5L
1,505 SR
Queue Stats
398W - 386L
1,437 Elo+
Party 1
Pele
Pele
Scoobi
Pele
Level 96
God Stats
10W - 7L
1,500 SR
Queue Stats
61W - 69L
1,257 Elo+
Solo
Team Averages
Level 87
1,518 SR
1,375 Elo+

VS

Team Averages
Level 74
1,403 SR
1,395 Elo+
Ares
Ares
CamFromFlatbush
Ares
Level 70
God Stats
18W - 10L
1,548 SR
Queue Stats
390W - 365L
1,482 Elo+
Solo
Danzaburou
Danzaburou
Mello8822
Danzaburou
Level 124
God Stats
55W - 44L
1,510 SR
Queue Stats
109W - 118L
1,407 Elo+
Solo
Sol
Sol
SlySneakyBear
Sol
Level 56
God Stats
10W - 17L
1,288 SR
Queue Stats
126W - 142L
1,381 Elo+
Solo
Mercury
Mercury
Xeno_Exodus
Mercury
Level 64
God Stats
106W - 131L
1,479 SR
Queue Stats
145W - 199L
1,426 Elo+
Solo
Zhong Kui
Zhong Kui
shlidankus
Zhong Kui
Level 56
God Stats
3W - 6L
1,190 SR
Queue Stats
121W - 185L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 11
9,513
414
12,916
20,103
24,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Skadi
20
10 / 2 / 2
12,591
547
18,119
12,693
6,379
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
LLpunk2
Chaac
16
1 / 4 / 5
10,655
463
9,527
21,659
20,753
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
NgS_Sharkman
Kukulkan
17
6 / 7 / 8
11,280
490
27,277
17,104
8,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
Scoobi
Pele
17
0 / 4 / 4
10,145
441
7,674
24,067
11,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 7
10,706
465
8,460
27,690
35,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Mello8822
Danzaburou
17
2 / 3 / 6
11,699
509
16,447
19,258
8,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

17
6 / 7 / 4
11,782
512
18,442
27,547
13,743
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
Xeno_Exodus
Mercury
20
5 / 0 / 1
15,564
677
9,107
17,537
10,654
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
shlidankus
Zhong Kui
19
5 / 2 / 3
12,391
539
15,755
16,694
12,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
40
17
Kills
19
19
Deaths
17
30
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
2
11
2.75
W
1
5
7
0.9
L
Skadi
10
2
2
5.5
L
Chaac
LLpunk2
Chaac
1
4
5
0.88
W
Danzaburou
Mello8822
Danzaburou
2
3
6
1.67
L
Kukulkan
NgS_Sharkman
Kukulkan
6
7
8
1.43
L
Pele
Scoobi
Pele
0
4
4
0.5
W
6
7
4
1.14
W
Mercury
Xeno_Exodus
Mercury
5
0
1
5.5
W
Zhong Kui
shlidankus
Zhong Kui
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,513
Damage
68,211
95,626
Taken
108,726
72,077
Mitigated
81,106
22,288
Healing
41,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,916
5,239
0
4,625
20,103
24,655
242
9,511
10,592
34,866
0
W
8,460
1,007
0
4,863
27,690
35,781
0
14,830
12,860
33,676
0
L
Skadi
18,119
7,862
0
236
12,693
6,379
3,220
2,360
10,333
0
101,033
L
Chaac
LLpunk2
Chaac
9,527
1,340
0
6,841
21,659
20,753
0
12,942
8,717
0
70,080
W
Danzaburou
Mello8822
Danzaburou
16,447
7,483
371
8,906
19,258
8,382
1,223
4,606
14,652
0
94,949
L
Kukulkan
NgS_Sharkman
Kukulkan
27,277
3,328
0
3,797
17,104
8,840
451
8,493
8,611
103,330
0
L
Pele
Scoobi
Pele
7,674
3,544
0
6,789
24,067
11,450
0
9,351
14,716
0
104,333
W
18,442
5,417
0
11,889
27,547
13,743
1,590
16,366
11,181
85,752
0
W
Mercury
Xeno_Exodus
Mercury
9,107
4,170
359
9,260
17,537
10,654
7,223
2,779
14,758
0
195,551
W
Zhong Kui
shlidankus
Zhong Kui
15,755
2,413
0
6,038
16,694
12,546
0
1,612
15,082
97,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,184
Gold Earned
62,142
654
Minions Killed
752
0
Camps Cleared
0
2,070,303
Distance Traveled
2,131,561
15
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,513
414
35
2
0
450,790
2
W
Ares
10,706
465
37
2
0
422,018
13
L
Skadi
12,591
547
169
7
0
408,258
2
L
Chaac
10,655
463
144
6
0
393,908
7
W
Danzaburou
11,699
509
149
6
0
387,590
0
L
Kukulkan
11,280
490
152
7
0
382,456
2
L
Pele
10,145
441
154
7
0
434,891
2
W
Sol
11,782
512
122
5
0
358,521
10
W
Mercury
15,564
677
296
13
0
570,860
6
W
Zhong Kui
12,391
539
148
6
0
392,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role