Player Matchup

Tsukuyomi
Tsukuyomi
AndromedaDance
Tsukuyomi
Level 89
God Stats
10W - 11L
1,475 SR
Queue Stats
352W - 382L
1,395 Elo+
Party 1
Cupid
Cupid
DoLLarS13rus
Cupid
Level 67
God Stats
0W - 2L
1,264 SR
Queue Stats
188W - 229L
1,417 Elo+
Party 1
Cernunnos
Cernunnos
WOOODYYYY
Cernunnos
Level 84
God Stats
12W - 10L
1,440 SR
Queue Stats
265W - 280L
1,428 Elo+
Party 1
Cabrakan
Cabrakan
davdoisus
Cabrakan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,236 Elo+
Party 2
Kuzenbo
Kuzenbo
zdsMARKO
Kuzenbo
Level 66
God Stats
0W - 1L
1,234 SR
Queue Stats
3W - 8L
1,282 Elo+
Party 2
Team Averages
Level 67
1,382 SR
1,352 Elo+

VS

Team Averages
Level 71
1,371 SR
1,384 Elo+
Arachne
Arachne
Chunky9Gam3r
Arachne
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
294W - 295L
1,418 Elo+
Solo
Xbalanque
Xbalanque
NabaMatan
Xbalanque
Level 25
God Stats
2W - 3L
1,143 SR
Queue Stats
40W - 59L
1,284 Elo+
Solo
Baron Samedi
Baron Samedi
Pyccak2231
Baron Samedi
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 59L
1,400 Elo+
Party 3
Ishtar
Ishtar
turicchiu
Ishtar
Level 123
God Stats
4W - 8L
1,221 SR
Queue Stats
961W - 992L
1,412 Elo+
Solo
Odin
Odin
xvnZz
Odin
Level 51
God Stats
2W - 1L
1,491 SR
Queue Stats
48W - 57L
1,406 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AndromedaDance
Tsukuyomi
20
6 / 6 / 11
13,064
688
24,628
24,712
17,385
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
3 / 4 / 12
12,059
635
11,096
16,184
11,519
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
WOOODYYYY
Cernunnos
20
7 / 6 / 7
12,784
673
25,058
24,090
16,070
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cabrakan
davdoisus
Cabrakan
18
2 / 5 / 17
12,578
662
7,638
25,911
52,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kuzenbo
zdsMARKO
Kuzenbo
20
3 / 5 / 11
12,774
672
11,015
26,641
46,952
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Chunky9Gam3r
Arachne
20
7 / 6 / 14
13,225
696
14,242
20,275
21,230
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xbalanque
NabaMatan
Xbalanque
19
5 / 4 / 13
12,381
652
25,367
19,764
10,189
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Pyccak2231
Baron Samedi
20
4 / 3 / 19
12,752
671
23,614
20,664
11,833
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ishtar
turicchiu
Ishtar
20
5 / 3 / 17
13,203
695
23,979
21,307
12,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odin
xvnZz
Odin
20
5 / 5 / 17
12,660
666
18,423
27,007
27,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
106
21
Kills
26
26
Deaths
21
58
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AndromedaDance
Tsukuyomi
6
6
11
1.92
W
Arachne
Chunky9Gam3r
Arachne
7
6
14
2.33
L
3
4
12
2.25
W
Xbalanque
NabaMatan
Xbalanque
5
4
13
2.88
W
Baron Samedi
Pyccak2231
Baron Samedi
4
3
19
4.5
L
Cernunnos
WOOODYYYY
Cernunnos
7
6
7
1.75
L
Cabrakan
davdoisus
Cabrakan
2
5
17
2.1
W
Ishtar
turicchiu
Ishtar
5
3
17
4.5
W
Odin
xvnZz
Odin
5
5
17
2.7
L
Kuzenbo
zdsMARKO
Kuzenbo
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,435
Damage
105,625
117,538
Taken
109,017
144,533
Mitigated
83,081
35,485
Healing
52,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AndromedaDance
Tsukuyomi
24,628
4,425
2,175
7,524
24,712
17,385
325
4,661
19,943
0
54,969
W
Arachne
Chunky9Gam3r
Arachne
14,242
6,961
3,923
4,279
20,275
21,230
1,870
4,182
16,093
0
22,315
L
11,096
5,624
6,294
3,434
16,184
11,519
1,054
3,057
13,012
0
30,803
W
Xbalanque
NabaMatan
Xbalanque
25,367
12,296
1,541
7,340
19,764
10,189
1,500
2,934
16,830
0
59,453
W
Baron Samedi
Pyccak2231
Baron Samedi
23,614
1,644
10,017
8,012
20,664
11,833
1,507
3,449
17,215
48,721
0
L
Cernunnos
WOOODYYYY
Cernunnos
25,058
10,312
1,927
5,370
24,090
16,070
5,516
5,690
18,262
0
64,284
L
Cabrakan
davdoisus
Cabrakan
7,638
987
2,598
3,692
25,911
52,607
625
7,241
18,207
12,645
0
W
Ishtar
turicchiu
Ishtar
23,979
11,331
5,134
7,020
21,307
12,016
3,013
2,955
18,352
0
56,464
W
Odin
xvnZz
Odin
18,423
3,314
1,440
3,642
27,007
27,813
617
5,133
21,874
8,452
20,964
L
Kuzenbo
zdsMARKO
Kuzenbo
11,015
2,925
1,174
1,297
26,641
46,952
706
6,612
19,642
23,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,259
Gold Earned
64,221
256
Minions Killed
203
0
Camps Cleared
0
1,609,940
Distance Traveled
1,589,361
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
13,064
688
57
3
0
344,903
0
W
Arachne
13,225
696
16
1
0
339,806
0
L
Cupid
12,059
635
48
3
0
339,347
1
W
Xbalanque
12,381
652
72
4
0
298,391
1
W
Baron Samedi
12,752
671
35
2
0
337,159
0
L
Cernunnos
12,784
673
101
5
0
295,921
0
L
Cabrakan
12,578
662
20
1
0
281,812
0
W
Ishtar
13,203
695
58
3
0
320,436
0
W
Odin
12,660
666
22
1
0
293,569
0
L
Kuzenbo
12,774
672
30
2
0
347,957
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role