Player Matchup

Agni
Agni
Bernaus21
Agni
Level 65
God Stats
9W - 14L
1,387 SR
Queue Stats
94W - 128L
1,307 Elo+
Party 1
Cerberus
Cerberus
Puensmen05
Cerberus
Level 29
God Stats
4W - 6L
1,298 SR
Queue Stats
42W - 68L
1,296 Elo+
Party 1
Hades
Hades
oLagrove
Hades
Level 128
God Stats
15W - 16L
1,520 SR
Queue Stats
331W - 377L
1,433 Elo+
Solo
Danzaburou
Danzaburou
sherbie00
Danzaburou
Level 48
God Stats
14W - 18L
1,408 SR
Queue Stats
21W - 28L
1,334 Elo+
Solo
Osiris
Osiris
sk8ordie002
Osiris
Level 77
God Stats
41W - 43L
1,425 SR
Queue Stats
104W - 113L
1,344 Elo+
Solo
Team Averages
Level 69
1,408 SR
1,343 Elo+

VS

Team Averages
Level 45
1,342 SR
1,254 Elo+
Ishtar
Ishtar
Devotting
Ishtar
Level 45
God Stats
12W - 17L
1,474 SR
Queue Stats
109W - 112L
1,308 Elo+
Solo
Odin
Odin
FINNISHFLASH966
Odin
Level 29
God Stats
0W - 2L
1,283 SR
Queue Stats
28W - 59L
1,239 Elo+
Party 2
Fafnir
Fafnir
Lowryderr
Fafnir
Level 46
God Stats
0W - 2L
1,262 SR
Queue Stats
41W - 73L
1,268 Elo+
Party 2
Nemesis
Nemesis
SpartanSpear111
Nemesis
Level 45
God Stats
1W - 3L
1,271 SR
Queue Stats
26W - 36L
1,156 Elo+
Solo
Zeus
Zeus
scousebob27
Zeus
Level 62
God Stats
23W - 27L
1,421 SR
Queue Stats
117W - 120L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
14
0 / 0 / 1
8,679
482
4,017
6,977
2,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
Puensmen05
Cerberus
13
1 / 1 / 3
8,890
494
7,278
15,540
15,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hades
oLagrove
Hades
17
7 / 2 / 5
11,010
612
16,960
16,735
12,126
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Danzaburou
sherbie00
Danzaburou
13
1 / 1 / 5
8,442
469
11,113
14,257
6,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
17
4 / 1 / 1
10,087
560
4,723
17,032
11,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Devotting
Ishtar
12
0 / 1 / 1
7,224
401
9,742
14,899
5,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 5 / 1
8,016
445
3,179
11,779
7,323
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Earring

Mystical Earring

+15
Mp 5

Fafnir
Lowryderr
Fafnir
10
0 / 2 / 2
7,536
419
5,017
15,495
20,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 4 / 5
7,571
421
6,343
15,151
8,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 1 / 0
9,174
510
10,834
6,843
3,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
13
Kills
4
5
Deaths
13
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Agni
0
0
1
0.5
L
Ishtar
Devotting
Ishtar
0
1
1
0.5
L
1
5
1
0.3
L
Fafnir
Lowryderr
Fafnir
0
2
2
0.5
W
Cerberus
Puensmen05
Cerberus
1
1
3
2.5
L
0
4
5
0.63
W
Hades
oLagrove
Hades
7
2
5
4.75
L
3
1
0
3
W
Danzaburou
sherbie00
Danzaburou
1
1
5
3.5
W
Osiris
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,091
Damage
35,115
70,541
Taken
64,167
48,564
Mitigated
45,455
34,261
Healing
15,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
4,017
58
0
1,602
6,977
2,979
1,016
3,319
3,658
53,984
0
L
Ishtar
Devotting
Ishtar
9,742
6,293
0
6,931
14,899
5,946
620
5,373
9,526
0
72,542
L
3,179
1,234
0
946
11,779
7,323
0
8,362
3,417
0
35,264
L
Fafnir
Lowryderr
Fafnir
5,017
1,412
0
3,104
15,495
20,362
0
5,672
9,823
14,283
0
W
Cerberus
Puensmen05
Cerberus
7,278
652
871
5,252
15,540
15,647
86
4,703
10,837
33,574
0
L
6,343
1,959
0
3,076
15,151
8,726
0
4,874
10,277
0
37,219
W
Hades
oLagrove
Hades
16,960
2,443
79
10,137
16,735
12,126
1,261
2,835
13,900
74,263
0
L
10,834
1,392
0
1,496
6,843
3,098
306
3,974
2,869
71,809
0
W
Danzaburou
sherbie00
Danzaburou
11,113
5,656
665
9,352
14,257
6,154
832
3,974
10,283
0
67,383
W
Osiris
4,723
1,625
0
6,303
17,032
11,658
536
1,020
16,012
0
100,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,108
Gold Earned
39,521
533
Minions Killed
363
0
Camps Cleared
0
1,634,318
Distance Traveled
1,556,182
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,679
482
90
5
0
339,273
0
L
Ishtar
7,224
401
98
5
0
315,408
3
L
Odin
8,016
445
68
4
0
242,753
2
L
Fafnir
7,536
419
21
1
0
310,418
1
W
Cerberus
8,890
494
65
4
0
373,467
6
L
Nemesis
7,571
421
46
3
0
365,815
1
W
Hades
11,010
612
131
7
0
279,165
2
L
Zeus
9,174
510
130
7
0
321,788
2
W
Danzaburou
8,442
469
100
6
0
290,568
1
W
Osiris
10,087
560
147
8
0
351,845
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role