Player Matchup

Medusa
Medusa
Andrio_Duco_85
Medusa
Level 88
God Stats
71W - 60L
1,462 SR
Queue Stats
361W - 377L
1,328 Elo+
Solo
Chaac
Chaac
CaptChronic6916
Chaac
Level 41
God Stats
4W - 5L
1,362 SR
Queue Stats
29W - 53L
1,238 Elo+
Party 1
Aphrodite
Aphrodite
DaBiaschh
Aphrodite
Level 28
God Stats
19W - 27L
1,376 SR
Queue Stats
25W - 50L
1,248 Elo+
Party 1
Merlin
Merlin
Doctah_Gamz
Merlin
Level 65
God Stats
6W - 18L
1,325 SR
Queue Stats
180W - 232L
1,341 Elo+
Solo
Hun Batz
Hun Batz
RobinDH27
Hun Batz
Level 65
God Stats
2W - 5L
1,344 SR
Queue Stats
252W - 296L
1,384 Elo+
Solo
Team Averages
Level 57
1,374 SR
1,308 Elo+

VS

Team Averages
Level 70
1,506 SR
1,357 Elo+
Ymir
Ymir
DementedProduk
Ymir
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 49L
1,273 Elo+
Solo
Ullr
Ullr
GDAndresenIII
Ullr
Level 73
God Stats
5W - 1L
1,500 SR
Queue Stats
15W - 12L
1,410 Elo+
Solo
Nu Wa
Nu Wa
Rinzen_Ashe
Nu Wa
Level 127
God Stats
11W - 3L
1,661 SR
Queue Stats
147W - 156L
1,400 Elo+
Solo
Thor
Thor
Xx_ELDUKO_xX07
Thor
Level 64
God Stats
17W - 8L
1,461 SR
Queue Stats
54W - 50L
1,382 Elo+
Solo
Kali
Kali
striker3010
Kali
Level 45
God Stats
20W - 26L
1,408 SR
Queue Stats
145W - 180L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 3
7,171
398
8,898
8,558
3,422
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 5 / 0
7,914
440
6,344
14,273
10,356
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Aphrodite
DaBiaschh
Aphrodite
13
2 / 0 / 0
7,187
399
6,014
10,045
4,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
13
0 / 0 / 0
8,098
450
3,162
4,843
1,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
RobinDH27
Hun Batz
13
1 / 7 / 1
7,904
439
4,993
16,282
6,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
8,012
445
4,380
15,881
12,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

14
5 / 0 / 3
9,140
508
4,659
8,306
3,653
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 2 / 5
8,028
446
9,652
9,145
3,014
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
5 / 0 / 2
10,389
577
9,716
10,683
5,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
2 / 0 / 4
8,016
445
5,543
12,186
5,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
4
Kills
13
13
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
1
3
2.5
L
0
5
0
0
L
Aphrodite
DaBiaschh
Aphrodite
2
0
0
2
W
0
2
1
0.25
L
Merlin
0
0
0
0
W
5
0
3
6.5
W
1
2
5
1.75
L
Hun Batz
RobinDH27
Hun Batz
1
7
1
0.21
W
5
0
2
6
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,411
Damage
33,950
54,001
Taken
56,201
26,268
Mitigated
29,594
19,891
Healing
11,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,898
3,874
283
1,300
8,558
3,422
156
3,867
4,151
0
48,322
L
6,344
974
0
2,931
14,273
10,356
543
675
12,412
0
51,991
L
Aphrodite
DaBiaschh
Aphrodite
6,014
686
4,056
7,648
10,045
4,418
356
4,660
4,931
51,878
0
W
4,380
573
0
2,991
15,881
12,043
28
4,224
11,657
31,172
0
L
Merlin
3,162
38
0
2,123
4,843
1,837
0
1,077
3,562
64,378
0
W
4,659
1,447
0
504
8,306
3,653
1,076
2,613
5,693
0
55,250
W
9,652
2,011
1,283
3,331
9,145
3,014
600
258
8,887
48,601
3,642
L
Hun Batz
RobinDH27
Hun Batz
4,993
1,905
0
1,550
16,282
6,235
0
2,062
14,062
0
66,062
W
9,716
1,609
0
1,490
10,683
5,805
3,151
377
10,306
0
73,884
W
5,543
2,715
0
1,731
12,186
5,079
349
1,704
10,482
0
44,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,274
Gold Earned
43,585
473
Minions Killed
421
0
Camps Cleared
0
1,543,131
Distance Traveled
1,639,520
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,171
398
78
4
0
291,216
10
L
Chaac
7,914
440
85
5
0
325,730
0
L
Aphrodite
7,187
399
88
5
0
319,502
0
W
Ymir
8,012
445
58
3
0
287,003
6
L
Merlin
8,098
450
114
6
0
267,204
6
W
Ullr
9,140
508
86
5
0
347,925
0
W
Nu Wa
8,028
446
83
5
0
299,498
5
L
Hun Batz
7,904
439
108
6
0
339,479
1
W
Thor
10,389
577
113
6
0
331,189
2
W
Kali
8,016
445
81
5
0
373,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role