Player Matchup

Chaac
Chaac
BigManThew
Chaac
Level 45
God Stats
1W - 5L
1,053 SR
Queue Stats
48W - 35L
1,605 Elo+
Party 2
Maui
Maui
Laurio69
Maui
Level 68
God Stats
0W - 2L
1,287 SR
Queue Stats
193W - 215L
1,409 Elo+
Party 3
Thanatos
Thanatos
TurboSchlap
Thanatos
Level 89
God Stats
23W - 17L
1,548 SR
Queue Stats
47W - 33L
1,542 Elo+
Party 2
Nu Wa
Nu Wa
asyo726
Nu Wa
Level 35
God Stats
4W - 4L
1,691 SR
Queue Stats
16W - 21L
1,270 Elo+
Solo
Izanami
Izanami
maikki9393
Izanami
Level 68
God Stats
11W - 7L
1,650 SR
Queue Stats
243W - 270L
1,411 Elo+
Party 3
Team Averages
Level 61
1,446 SR
1,448 Elo+

VS

Team Averages
Level 78
1,545 SR
1,423 Elo+
Guan Yu
Guan Yu
BurstLotus
Guan Yu
Level 49
God Stats
3W - 0L
1,723 SR
Queue Stats
15W - 19L
1,368 Elo+
Party 1
Danzaburou
Danzaburou
EpilepticRabbit
Danzaburou
Level 119
God Stats
2W - 1L
1,507 SR
Queue Stats
27W - 37L
1,442 Elo+
Party 1
Vulcan
Vulcan
Legendarysider
Vulcan
Level 45
God Stats
3W - 4L
1,389 SR
Queue Stats
24W - 27L
1,421 Elo+
Party 4
Mercury
Mercury
elniño33
Mercury
Level 73
God Stats
2W - 1L
1,692 SR
Queue Stats
20W - 27L
1,494 Elo+
Solo
Atlas
Atlas
spysid
Atlas
Level 106
God Stats
21W - 23L
1,415 SR
Queue Stats
74W - 89L
1,388 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
4 / 8 / 4
10,267
446
17,274
30,541
26,866
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Maui
12
0 / 3 / 5
8,948
389
5,902
21,323
22,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
TurboSchlap
Thanatos
14
6 / 8 / 4
10,287
447
13,865
21,575
9,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Nu Wa
asyo726
Nu Wa
12
0 / 7 / 2
8,603
374
10,575
15,021
3,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
maikki9393
Izanami
18
2 / 5 / 2
11,322
492
15,077
16,978
6,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BurstLotus
Guan Yu
18
9 / 0 / 12
12,390
539
19,594
26,999
34,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Danzaburou
EpilepticRabbit
Danzaburou
18
11 / 2 / 8
12,727
553
26,890
22,066
9,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
1 / 4 / 9
11,015
479
14,905
16,012
7,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
elniño33
Mercury
16
3 / 4 / 4
10,747
467
5,002
19,445
7,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atlas
spysid
Atlas
14
6 / 3 / 9
11,194
487
10,339
22,431
29,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
72
12
Kills
30
31
Deaths
13
17
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Chaac
4
8
4
0.75
W
Guan Yu
BurstLotus
Guan Yu
9
0
12
15
W
Danzaburou
EpilepticRabbit
Danzaburou
11
2
8
7.5
L
Maui
0
3
5
0.83
W
1
4
9
1.38
L
Thanatos
TurboSchlap
Thanatos
6
8
4
1
L
Nu Wa
asyo726
Nu Wa
0
7
2
0.14
W
Mercury
elniño33
Mercury
3
4
4
1.25
L
Izanami
maikki9393
Izanami
2
5
2
0.6
W
Atlas
spysid
Atlas
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,693
Damage
76,730
105,438
Taken
106,953
69,731
Mitigated
88,699
27,492
Healing
43,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
17,274
4,482
0
7,851
30,541
26,866
1,171
6,603
23,035
66
63,376
W
Guan Yu
BurstLotus
Guan Yu
19,594
3,703
4,225
14,689
26,999
34,931
583
5,612
21,387
0
75,165
W
Danzaburou
EpilepticRabbit
Danzaburou
26,890
14,129
0
12,238
22,066
9,562
5,819
4,712
17,354
0
105,965
L
Maui
5,902
819
215
1,343
21,323
22,795
0
6,436
14,735
28,257
0
W
14,905
4,357
479
4,019
16,012
7,262
73
3,950
12,062
88,109
0
L
Thanatos
TurboSchlap
Thanatos
13,865
4,107
0
11,311
21,575
9,981
134
4,251
16,952
0
58,287
L
Nu Wa
asyo726
Nu Wa
10,575
904
0
410
15,021
3,724
41
4,387
10,279
56,380
0
W
Mercury
elniño33
Mercury
5,002
2,712
0
3,774
19,445
7,522
81
2,635
16,810
0
89,474
L
Izanami
maikki9393
Izanami
15,077
10,717
0
6,362
16,978
6,365
2,945
2,686
14,240
0
120,215
W
Atlas
spysid
Atlas
10,339
3,949
703
3,711
22,431
29,422
35
4,313
18,118
28,706
5,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,427
Gold Earned
58,073
474
Minions Killed
497
0
Camps Cleared
0
2,110,187
Distance Traveled
2,312,958
1
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,267
446
92
4
0
416,323
0
W
Guan Yu
12,390
539
83
4
0
465,266
5
W
Danzaburou
12,727
553
151
7
0
434,976
3
L
Maui
8,948
389
47
2
0
466,773
0
W
Vulcan
11,015
479
127
6
0
423,053
5
L
Thanatos
10,287
447
61
3
0
461,925
1
L
Nu Wa
8,603
374
88
4
0
359,710
0
W
Mercury
10,747
467
109
5
0
541,430
2
L
Izanami
11,322
492
186
8
0
405,456
0
W
Atlas
11,194
487
27
1
0
448,233
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role