Player Matchup

Merlin
Merlin
Corrps
Merlin
Level 67
God Stats
29W - 10L
1,627 SR
Queue Stats
264W - 214L
1,441 Elo+
Party 1
Danzaburou
Danzaburou
isthatDirty
Danzaburou
Level 141
God Stats
1W - 4L
1,302 SR
Queue Stats
578W - 346L
1,642 Elo+
Party 1
Bellona
Bellona
xErraticxx
Bellona
Level 18
God Stats
2W - 0L
1,442 SR
Queue Stats
4W - 0L
1,672 Elo+
Party 1
Team Averages
Level 75
1,457 SR
1,585 Elo+

VS

Team Averages
Level 84
1,473 SR
1,334 Elo+
Scylla
Scylla
Dn-loree
Scylla
Level 53
God Stats
1W - 4L
1,412 SR
Queue Stats
8W - 13L
1,448 Elo+
Solo
Kuzenbo
Kuzenbo
Raido73
Kuzenbo
Level 156
God Stats
7W - 7L
1,507 SR
Queue Stats
56W - 93L
1,282 Elo+
Solo
Skadi
Skadi
Saggybaggy3
Skadi
Level 44
God Stats
3W - 2L
1,501 SR
Queue Stats
14W - 30L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Corrps
Merlin
16
3 / 1 / 1
9,704
746
12,586
6,920
3,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
isthatDirty
Danzaburou
16
3 / 1 / 3
9,643
742
14,894
10,451
4,892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
xErraticxx
Bellona
14
0 / 0 / 4
8,539
657
4,951
10,000
9,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Dn-loree
Scylla
13
1 / 1 / 1
8,325
640
8,056
8,291
3,364
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kuzenbo
Raido73
Kuzenbo
13
1 / 2 / 1
8,785
676
5,647
19,107
28,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
0 / 3 / 1
8,276
637
8,360
12,592
5,507
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
6
Kills
2
2
Deaths
6
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Merlin
Corrps
Merlin
3
1
1
3.5
L
Scylla
Dn-loree
Scylla
1
1
1
1.5
L
Kuzenbo
Raido73
Kuzenbo
1
2
1
0.75
L
0
3
1
0.17
W
Danzaburou
isthatDirty
Danzaburou
3
1
3
4.5
W
Bellona
xErraticxx
Bellona
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,431
Damage
22,063
27,371
Taken
39,990
17,883
Mitigated
37,349
8,516
Healing
6,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Corrps
Merlin
12,586
453
0
1,000
6,920
3,210
1,038
3,104
3,816
49,300
0
L
Scylla
Dn-loree
Scylla
8,056
38
91
39
8,291
3,364
0
2,458
5,833
30,325
0
L
Kuzenbo
Raido73
Kuzenbo
5,647
2,013
0
5,013
19,107
28,478
259
6,085
13,022
16,642
0
L
8,360
3,342
0
1,173
12,592
5,507
351
4,097
8,495
0
42,619
W
Danzaburou
isthatDirty
Danzaburou
14,894
5,817
0
4,504
10,451
4,892
2,022
5,959
4,492
0
54,288
W
Bellona
xErraticxx
Bellona
4,951
1,814
0
3,012
10,000
9,781
33
4,742
5,258
0
25,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,886
Gold Earned
25,386
203
Minions Killed
143
0
Camps Cleared
0
744,328
Distance Traveled
699,130
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,704
746
72
6
0
228,541
3
L
Scylla
8,325
640
38
3
0
228,261
0
L
Kuzenbo
8,785
676
26
2
0
254,277
0
L
Skadi
8,276
637
79
6
0
216,592
3
W
Danzaburou
9,643
742
88
7
0
245,665
4
W
Bellona
8,539
657
43
3
0
270,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role