Player Matchup

Ao Kuang
Ao Kuang
Platinum IV
CrypDeekHobo
Ao Kuang
Platinum IV
Level 160
God Stats
1W - 1L
1,461 SR
Queue Stats
54W - 42L
1,907 MMR
Party 2
Chiron
Chiron
Platinum IV
Krätôs56
Chiron
Platinum IV
Level 158
God Stats
7W - 8L
1,550 SR
Queue Stats
81W - 78L
1,802 MMR
Party 3
Chronos
Chronos
Gold II
Manuflea
Chronos
Gold II
Level 154
God Stats
0W - 1L
1,625 SR
Queue Stats
86W - 88L
1,598 MMR
Party 3
Mulan
Mulan
Gold I
Xenico
Mulan
Gold I
Level 153
God Stats
3W - 5L
1,529 SR
Queue Stats
162W - 147L
1,570 MMR
Party 2
King Arthur
King Arthur
Platinum V
forthe4ce
King Arthur
Platinum V
Level 79
God Stats
0W - 5L
1,530 SR
Queue Stats
103W - 103L
1,706 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 141
1,539 SR
1,717 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 132
1,497 SR
1,673 MMR
Bacchus
Bacchus
Gold I
 
Bacchus
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Platinum III
CAUT10N
Heimdallr
Platinum III
Level 158
God Stats
3W - 11L
1,248 SR
Queue Stats
215W - 210L
1,734 MMR
Solo
Thor
Thor
Silver I
DanteYNero150
Thor
Silver I
Level 119
God Stats
1W - 0L
1,825 SR
Queue Stats
5W - 0L
1,678 MMR
Party 1
Sylvanus
Sylvanus
Silver I
Deadboy1015
Sylvanus
Silver I
Level 156
God Stats
1W - 0L
1,412 SR
Queue Stats
6W - 0L
1,678 MMR
Party 1
Kukulkan
Kukulkan
Platinum II
WoahKouz
Kukulkan
Platinum II
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
248W - 235L
1,773 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CrypDeekHobo
Ao Kuang
16
5 / 8 / 3
11,175
466
13,927
27,917
10,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
Krätôs56
Chiron
18
3 / 6 / 6
11,703
488
8,576
21,373
7,766
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
Manuflea
Chronos
16
2 / 7 / 0
10,761
448
10,548
22,986
8,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
Xenico
Mulan
15
2 / 8 / 7
10,653
444
14,475
27,745
25,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

King Arthur
forthe4ce
King Arthur
20
4 / 5 / 4
13,471
561
14,028
23,802
26,270
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bans
KaliAh Muzen CabAgniGeb

VS

Bans
MauiDa JiCliodhnaHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
19
3 / 6 / 7
12,764
532
8,253
17,912
16,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
CAUT10N
Heimdallr
20
3 / 1 / 12
13,342
556
19,032
20,998
11,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
12 / 4 / 10
14,435
601
26,459
24,649
13,136
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Deadboy1015
Sylvanus
20
6 / 4 / 14
12,598
525
15,186
23,729
21,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
WoahKouz
Kukulkan
20
10 / 2 / 10
14,504
604
25,604
18,392
11,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
87
16
Kills
34
34
Deaths
17
20
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
6
7
1.08
W
Heimdallr
CAUT10N
Heimdallr
3
1
12
9
L
Ao Kuang
CrypDeekHobo
Ao Kuang
5
8
3
0.81
W
12
4
10
4.25
W
Sylvanus
Deadboy1015
Sylvanus
6
4
14
3.25
L
Chiron
Krätôs56
Chiron
3
6
6
1
L
Chronos
Manuflea
Chronos
2
7
0
0.29
W
Kukulkan
WoahKouz
Kukulkan
10
2
10
7.5
L
Mulan
Xenico
Mulan
2
8
7
0.69
L
King Arthur
forthe4ce
King Arthur
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,554
Damage
94,534
123,823
Taken
105,680
78,186
Mitigated
74,751
21,933
Healing
42,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
8,253
911
0
1,891
17,912
16,451
0
5,734
12,178
66,470
0
W
Heimdallr
CAUT10N
Heimdallr
19,032
9,763
0
8,225
20,998
11,890
6,890
6,495
14,503
0
129,170
L
Ao Kuang
CrypDeekHobo
Ao Kuang
13,927
3,731
0
8,843
27,917
10,601
0
12,832
14,762
92,401
0
W
26,459
9,707
0
9,499
24,649
13,136
1,652
5,907
18,742
0
140,626
W
Sylvanus
Deadboy1015
Sylvanus
15,186
4,422
7,101
9,966
23,729
21,620
675
5,626
18,103
55,772
16,055
L
Chiron
Krätôs56
Chiron
8,576
1,548
570
3,497
21,373
7,766
0
10,076
11,235
0
79,132
L
Chronos
Manuflea
Chronos
10,548
1,367
0
4,858
22,986
8,035
1,260
4,646
18,340
91,934
4,646
W
Kukulkan
WoahKouz
Kukulkan
25,604
4,642
0
6,256
18,392
11,654
3,997
3,749
14,643
146,255
0
L
Mulan
Xenico
Mulan
14,475
1,692
0
3,730
27,745
25,514
0
11,428
16,193
0
42,751
L
King Arthur
forthe4ce
King Arthur
14,028
268
0
435
23,802
26,270
0
9,428
13,952
8,169
101,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,763
Gold Earned
67,643
646
Minions Killed
739
0
Camps Cleared
0
2,272,432
Distance Traveled
2,353,204
32
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,764
532
140
6
0
486,976
5
W
Heimdallr
13,342
556
160
7
0
487,989
6
L
Ao Kuang
11,175
466
132
6
0
446,787
3
W
Thor
14,435
601
165
7
0
497,370
3
W
Sylvanus
12,598
525
63
3
0
419,498
5
L
Chiron
11,703
488
118
5
0
420,189
9
L
Chronos
10,761
448
143
6
0
442,224
5
W
Kukulkan
14,504
604
211
9
0
461,371
8
L
Mulan
10,653
444
56
2
0
480,125
10
L
King Arthur
13,471
561
197
8
0
483,107
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role