Player Matchup

Guan Yu
Guan Yu
Alea 97
Guan Yu
Level 43
God Stats
2W - 1L
1,825 SR
Queue Stats
48W - 48L
1,471 Elo+
Solo
Ares
Ares
Ghostz_Sensation
Ares
Level 53
God Stats
1W - 1L
1,242 SR
Queue Stats
28W - 37L
1,275 Elo+
Party 1
Thor
Thor
NerfMe0908
Thor
Level 39
God Stats
4W - 3L
1,500 SR
Queue Stats
50W - 20L
1,662 Elo+
Solo
Neith
Neith
Rxdd_x
Neith
Level 80
God Stats
1W - 0L
1,049 SR
Queue Stats
33W - 44L
1,304 Elo+
Party 1
Osiris
Osiris
sk8ordie002
Osiris
Level 77
God Stats
41W - 43L
1,411 SR
Queue Stats
104W - 113L
1,331 Elo+
Solo
Team Averages
Level 58
1,405 SR
1,409 Elo+

VS

Team Averages
Level 86
1,504 SR
1,412 Elo+
Cerberus
Cerberus
Alpha-andOmega-
Cerberus
Level 120
God Stats
43W - 43L
1,495 SR
Queue Stats
135W - 127L
1,460 Elo+
Party 2
Maui
Maui
HiRezalution
Maui
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 119L
1,465 Elo+
Party 2
Chronos
Chronos
MGx KillerWolf
Chronos
Level 48
God Stats
7W - 4L
1,580 SR
Queue Stats
190W - 210L
1,329 Elo+
Solo
Kukulkan
Kukulkan
PEDR1N000
Kukulkan
Level 105
God Stats
70W - 65L
1,515 SR
Queue Stats
129W - 124L
1,463 Elo+
Party 2
Danzaburou
Danzaburou
sherbie00
Danzaburou
Level 48
God Stats
14W - 18L
1,428 SR
Queue Stats
21W - 28L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Alea 97
Guan Yu
20
1 / 1 / 9
12,200
530
12,143
20,514
22,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
1 / 2 / 8
10,488
456
9,214
24,109
26,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
29 / 2 / 6
14,729
640
47,426
20,811
10,673
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Rxdd_x
Neith
16
2 / 1 / 11
10,102
439
16,412
11,650
5,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Osiris
19
6 / 0 / 6
12,095
526
7,087
16,905
12,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
2 / 6 / 2
8,881
386
8,847
25,802
29,980
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 8 / 1
9,213
401
7,445
23,601
15,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 7 / 0
9,810
427
12,668
25,949
10,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
PEDR1N000
Kukulkan
14
0 / 8 / 2
9,339
406
8,984
13,492
5,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
sherbie00
Danzaburou
13
1 / 10 / 1
8,568
373
8,928
22,962
9,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
11
39
Kills
5
6
Deaths
39
40
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Alea 97
Guan Yu
1
1
9
5.5
L
Cerberus
2
6
2
0.5
W
1
2
8
2.5
L
0
8
1
0.06
L
2
7
0
0.29
W
29
2
6
16
L
Kukulkan
PEDR1N000
Kukulkan
0
8
2
0.13
W
Neith
Rxdd_x
Neith
2
1
11
7.5
L
Danzaburou
sherbie00
Danzaburou
1
10
1
0.15
W
Osiris
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,282
Damage
46,872
93,989
Taken
111,806
78,330
Mitigated
70,882
27,188
Healing
21,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Alea 97
Guan Yu
12,143
2,057
2,321
8,711
20,514
22,132
1,670
9,323
11,191
0
100,017
L
Cerberus
8,847
558
254
3,472
25,802
29,980
0
3,957
21,683
39,868
0
W
9,214
582
0
3,540
24,109
26,820
1,516
10,408
13,701
42,588
0
L
7,445
3,083
0
6,146
23,601
15,442
517
787
22,589
55,242
23,136
L
12,668
4,616
0
3,829
25,949
10,374
1,721
2,491
22,490
73,243
0
W
47,426
13,897
0
2,309
20,811
10,673
872
6,331
14,480
0
138,765
L
Kukulkan
PEDR1N000
Kukulkan
8,984
369
0
1,250
13,492
5,982
0
313
13,179
70,138
0
W
Neith
Rxdd_x
Neith
16,412
3,647
0
3,636
11,650
5,988
1,376
6,056
5,594
0
67,847
L
Danzaburou
sherbie00
Danzaburou
8,928
3,073
460
6,471
22,962
9,104
0
1,666
21,296
0
57,376
W
Osiris
7,087
2,464
0
6,671
16,905
12,717
276
5,302
11,603
0
114,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,614
Gold Earned
45,811
645
Minions Killed
529
0
Camps Cleared
0
2,302,826
Distance Traveled
1,877,380
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,200
530
168
7
0
480,423
4
L
Cerberus
8,881
386
80
3
0
399,032
9
W
Ares
10,488
456
49
2
0
440,559
0
L
Maui
9,213
401
115
5
0
409,487
3
L
Chronos
9,810
427
116
5
0
341,997
0
W
Thor
14,729
640
152
7
0
478,865
0
L
Kukulkan
9,339
406
133
6
0
397,245
6
W
Neith
10,102
439
97
4
0
430,301
3
L
Danzaburou
8,568
373
85
4
0
329,619
1
W
Osiris
12,095
526
179
8
0
472,678
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role