Player Matchup

Neith
Neith
Bärengard
Neith
Level 160
God Stats
83W - 85L
1,488 SR
Queue Stats
730W - 777L
1,419 Elo+
Solo
Tyr
Tyr
Okami555
Tyr
Level 83
God Stats
5W - 16L
1,391 SR
Queue Stats
73W - 92L
1,300 Elo+
Party 3
Cliodhna
Cliodhna
PrivateHevy
Cliodhna
Level 79
God Stats
8W - 13L
1,441 SR
Queue Stats
69W - 77L
1,356 Elo+
Party 3
Tiamat
Tiamat
pedroptil
Tiamat
Level 36
God Stats
1W - 2L
1,621 SR
Queue Stats
1W - 3L
1,348 Elo+
Solo
Sylvanus
Sylvanus
zugr69
Sylvanus
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 117L
1,464 Elo+
Solo
Team Averages
Level 88
1,488 SR
1,378 Elo+

VS

Team Averages
Level 64
1,505 SR
1,352 Elo+
Hades
Hades
BioXShockz
Hades
Level 56
God Stats
13W - 6L
1,547 SR
Queue Stats
126W - 104L
1,473 Elo+
Party 1
Sylvanus
Sylvanus
DAUNsyndrome
Sylvanus
Level 125
God Stats
11W - 7L
1,504 SR
Queue Stats
106W - 119L
1,422 Elo+
Solo
Ratatoskr
Ratatoskr
Gavala49
Ratatoskr
Level 43
God Stats
5W - 5L
1,137 SR
Queue Stats
11W - 15L
1,227 Elo+
Party 2
Hera
Hera
Luaksh4
Hera
Level 52
God Stats
5W - 0L
1,854 SR
Queue Stats
77W - 67L
1,409 Elo+
Party 1
Neith
Neith
millsey
Neith
Level 42
God Stats
3W - 1L
1,482 SR
Queue Stats
7W - 13L
1,227 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
1 / 7 / 2
8,247
412
10,665
17,289
7,465
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 3 / 0
8,477
424
4,626
17,178
7,578
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cliodhna
PrivateHevy
Cliodhna
15
4 / 1 / 2
9,593
480
9,401
16,426
7,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
pedroptil
Tiamat
16
2 / 5 / 3
9,748
487
12,084
14,274
9,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
zugr69
Sylvanus
13
0 / 2 / 2
8,785
439
8,647
21,884
27,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
19
11 / 0 / 0
12,644
632
25,934
15,207
10,891
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
DAUNsyndrome
Sylvanus
14
1 / 1 / 5
9,613
481
7,097
19,276
19,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ratatoskr
Gavala49
Ratatoskr
15
5 / 0 / 3
9,772
489
5,425
9,776
3,916
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hera
Luaksh4
Hera
15
0 / 4 / 7
9,501
475
11,359
13,171
6,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Neith
millsey
Neith
14
1 / 2 / 6
8,737
437
13,387
10,669
5,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
7
Kills
18
18
Deaths
7
9
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hades
11
0
0
11
L
Neith
1
7
2
0.29
W
Sylvanus
DAUNsyndrome
Sylvanus
1
1
5
3.5
W
Ratatoskr
Gavala49
Ratatoskr
5
0
3
6.5
W
Hera
Luaksh4
Hera
0
4
7
0.88
L
0
3
0
0
L
Cliodhna
PrivateHevy
Cliodhna
4
1
2
5
W
Neith
millsey
Neith
1
2
6
2
L
Tiamat
pedroptil
Tiamat
2
5
3
0.7
L
Sylvanus
zugr69
Sylvanus
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,423
Damage
63,202
87,051
Taken
68,099
59,054
Mitigated
45,136
21,686
Healing
26,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
25,934
3,170
294
8,844
15,207
10,891
3,147
1,877
13,230
101,251
0
L
Neith
10,665
5,087
0
3,145
17,289
7,465
1,203
9,163
8,126
0
63,650
W
Sylvanus
DAUNsyndrome
Sylvanus
7,097
1,738
3,036
8,680
19,276
19,118
135
6,982
12,098
41,605
0
W
Ratatoskr
Gavala49
Ratatoskr
5,425
2,485
0
1,161
9,776
3,916
0
1,931
7,801
0
68,429
W
Hera
Luaksh4
Hera
11,359
4,043
0
2,070
13,171
6,182
1,083
5,625
7,062
65,868
0
L
4,626
835
0
5,997
17,178
7,578
0
12,863
4,315
0
51,230
L
Cliodhna
PrivateHevy
Cliodhna
9,401
1,022
0
2,705
16,426
7,068
0
6,030
10,396
0
75,851
W
Neith
millsey
Neith
13,387
5,331
0
2,363
10,669
5,029
522
3,748
6,861
0
61,774
L
Tiamat
pedroptil
Tiamat
12,084
519
0
2,103
14,274
9,668
963
8,641
5,633
66,240
0
L
Sylvanus
zugr69
Sylvanus
8,647
3,207
859
6,877
21,884
27,275
245
7,693
14,191
49,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,850
Gold Earned
50,267
509
Minions Killed
553
0
Camps Cleared
0
1,802,295
Distance Traveled
1,923,419
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,644
632
184
9
0
392,177
2
L
Neith
8,247
412
97
5
0
294,438
3
W
Sylvanus
9,613
481
43
2
0
333,932
1
W
Ratatoskr
9,772
489
98
5
0
462,103
6
W
Hera
9,501
475
111
6
0
361,655
2
L
Tyr
8,477
424
92
5
0
404,403
10
L
Cliodhna
9,593
480
113
6
0
412,608
7
W
Neith
8,737
437
117
6
0
373,552
2
L
Tiamat
9,748
487
124
6
0
369,059
1
L
Sylvanus
8,785
439
83
4
0
321,787
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role