Player Matchup

Ymir
Ymir
Mason2G
Ymir
Level 104
God Stats
0W - 2L
1,302 SR
Queue Stats
1W - 5L
1,325 Elo+
Party 1
Merlin
Merlin
SirDewey132
Merlin
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,325 Elo+
Party 1
Loki
Loki
TokyoKnox
Loki
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,325 Elo+
Party 1
Team Averages
Level 54
1,434 SR
1,325 Elo+

VS

Team Averages
Level 97
1,508 SR
1,461 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
MXS12
Discordia
Level 117
God Stats
50W - 44L
1,610 SR
Queue Stats
741W - 817L
1,538 Elo+
Solo
Achilles
Achilles
Tjoober
Achilles
Level 85
God Stats
31W - 36L
1,415 SR
Queue Stats
67W - 79L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Mason2G
Ymir
14
2 / 2 / 1
9,322
717
8,515
14,388
16,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
13
0 / 8 / 1
7,976
614
2,624
11,467
4,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
13
1 / 5 / 0
8,044
619
4,566
10,911
4,410
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
5 / 3 / 7
9,882
760
7,417
12,831
10,276
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
MXS12
Discordia
17
6 / 0 / 6
10,445
803
13,051
4,955
2,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Tjoober
Achilles
16
3 / 0 / 10
9,719
748
9,658
9,701
10,501
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
3
Kills
14
15
Deaths
3
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
5
3
7
2.83
W
Discordia
MXS12
Discordia
6
0
6
9
L
Ymir
Mason2G
Ymir
2
2
1
1.25
L
Merlin
0
8
1
0.06
W
Achilles
Tjoober
Achilles
3
0
10
8
L
Loki
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,705
Damage
30,126
36,766
Taken
27,487
25,198
Mitigated
22,871
4,960
Healing
3,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
7,417
1,526
0
970
12,831
10,276
0
5,139
7,692
0
31,083
W
Discordia
MXS12
Discordia
13,051
531
312
1,685
4,955
2,094
889
1,316
3,639
56,663
0
L
Ymir
Mason2G
Ymir
8,515
2,154
0
4,330
14,388
16,329
0
5,684
8,343
23,045
0
L
Merlin
2,624
210
0
0
11,467
4,459
0
2,638
8,679
18,099
0
W
Achilles
Tjoober
Achilles
9,658
831
0
608
9,701
10,501
646
4,797
4,904
0
25,722
L
Loki
4,566
412
0
630
10,911
4,410
0
4,529
6,130
7
30,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,342
Gold Earned
30,046
103
Minions Killed
183
0
Camps Cleared
0
626,653
Distance Traveled
795,422
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,882
760
31
2
0
265,724
1
W
Discordia
10,445
803
120
9
0
260,512
6
L
Ymir
9,322
717
34
3
0
194,844
4
L
Merlin
7,976
614
34
3
0
179,533
0
W
Achilles
9,719
748
32
2
0
269,186
2
L
Loki
8,044
619
35
3
0
252,276
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role