Player Matchup

Sylvanus
Sylvanus
BowToMyEssence
Sylvanus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,682 Elo+
Party 3
Cu Chulainn
Cu Chulainn
DXP71
Cu Chulainn
Level 108
God Stats
0W - 2L
1,356 SR
Queue Stats
1W - 3L
1,241 Elo+
Party 3
Ra
Ra
Domeningus
Ra
Level 128
God Stats
1W - 2L
1,874 SR
Queue Stats
14W - 12L
1,512 Elo+
Party 3
Ratatoskr
Ratatoskr
Ingroose
Ratatoskr
Level 84
God Stats
1W - 1L
1,829 SR
Queue Stats
144W - 134L
1,490 Elo+
Solo
Jing Wei
Jing Wei
hishomie1
Jing Wei
Level 160
God Stats
1W - 2L
1,229 SR
Queue Stats
20W - 18L
1,527 Elo+
Party 3
Team Averages
Level 122
1,558 SR
1,490 Elo+

VS

Team Averages
Level 116
1,617 SR
1,487 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Crashys
Bellona
Level 143
God Stats
13W - 8L
1,642 SR
Queue Stats
33W - 40L
1,451 Elo+
Party 1
Pele
Pele
Weather0308
Pele
Level 66
God Stats
5W - 3L
1,600 SR
Queue Stats
143W - 130L
1,502 Elo+
Party 2
Freya
Freya
ZaFlyinDutchman
Freya
Level 78
God Stats
8W - 5L
1,613 SR
Queue Stats
225W - 209L
1,501 Elo+
Party 2
Neith
Neith
xjkepx
Neith
Level 148
God Stats
1W - 0L
1,729 SR
Queue Stats
43W - 43L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
12
0 / 2 / 3
6,685
393
3,418
10,202
6,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cu Chulainn
DXP71
Cu Chulainn
12
0 / 2 / 1
7,562
445
8,471
15,540
12,778
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 2 / 1
8,711
512
8,589
7,208
2,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ratatoskr
Ingroose
Ratatoskr
13
2 / 4 / 0
7,872
463
6,453
15,499
6,043
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
hishomie1
Jing Wei
15
0 / 1 / 0
8,537
502
5,340
10,899
3,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
12
1 / 0 / 5
7,690
452
7,019
14,873
8,990
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
Crashys
Bellona
15
2 / 0 / 4
9,241
544
9,487
15,645
15,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
7 / 2 / 2
9,480
558
10,681
12,335
4,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 2 / 2
8,771
516
5,767
8,837
4,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Neith
xjkepx
Neith
15
0 / 0 / 1
8,377
493
5,428
7,373
3,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
4
Kills
11
11
Deaths
4
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
1
0
5
3.5
L
Sylvanus
0
2
3
0.75
W
Bellona
Crashys
Bellona
2
0
4
4
L
Cu Chulainn
DXP71
Cu Chulainn
0
2
1
0.25
L
2
2
1
1.25
L
Ratatoskr
Ingroose
Ratatoskr
2
4
0
0.5
W
7
2
2
4
W
1
2
2
1
L
Jing Wei
hishomie1
Jing Wei
0
1
0
0
W
Neith
xjkepx
Neith
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,271
Damage
38,382
59,348
Taken
59,063
31,773
Mitigated
36,516
17,895
Healing
19,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
7,019
1,241
0
3,786
14,873
8,990
268
3,819
10,933
0
33,232
L
Sylvanus
3,418
1,001
1,160
3,406
10,202
6,361
155
1,688
8,338
20,852
8,420
W
Bellona
Crashys
Bellona
9,487
4,241
0
6,328
15,645
15,149
2,229
3,703
11,832
0
69,088
L
Cu Chulainn
DXP71
Cu Chulainn
8,471
1,463
0
1,609
15,540
12,778
762
334
15,166
7,635
42,929
L
8,589
676
196
1,778
7,208
2,928
184
2,318
4,682
75,413
0
L
Ratatoskr
Ingroose
Ratatoskr
6,453
1,358
0
5,257
15,499
6,043
0
867
14,496
0
65,025
W
10,681
2,579
0
1,456
12,335
4,720
0
3,075
9,126
0
78,754
W
5,767
1,583
0
3,954
8,837
4,068
0
2,540
6,181
63,216
0
L
Jing Wei
hishomie1
Jing Wei
5,340
3,487
0
4,489
10,899
3,663
225
0
10,899
0
77,746
W
Neith
xjkepx
Neith
5,428
1,353
150
4,240
7,373
3,589
1,089
280
7,093
0
76,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,367
Gold Earned
43,559
509
Minions Killed
566
0
Camps Cleared
0
1,556,625
Distance Traveled
1,611,736
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
7,690
452
45
3
0
346,834
5
L
Sylvanus
6,685
393
42
2
0
280,071
1
W
Bellona
9,241
544
138
8
0
329,673
3
L
Cu Chulainn
7,562
445
85
5
0
289,395
2
L
Ra
8,711
512
147
9
0
334,498
5
L
Ratatoskr
7,872
463
89
5
0
340,293
5
W
Pele
9,480
558
116
7
0
363,319
1
W
Freya
8,771
516
130
8
0
275,157
2
L
Jing Wei
8,537
502
146
9
0
312,368
7
W
Neith
8,377
493
137
8
0
296,753
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role