Player Matchup

Ravana
Ravana
Gold I
Aqxua
Ravana
Gold I
Level 123
God Stats
18W - 20L
1,566 SR
Queue Stats
644W - 644L
1,680 MMR
Solo
Sol
Sol
Gold I
BagChaser
Sol
Gold I
Level 100
God Stats
5W - 5L
1,553 SR
Queue Stats
258W - 255L
1,748 MMR
Solo
Cupid
Cupid
Gold I
DirtyLEgacy
Cupid
Gold I
Level 146
God Stats
3W - 1L
1,632 SR
Queue Stats
144W - 157L
1,668 MMR
Solo
Vulcan
Vulcan
Gold I
Newdfo1
Vulcan
Gold I
Level 153
God Stats
4W - 1L
1,748 SR
Queue Stats
1,031W - 1,031L
1,672 MMR
Solo
Sylvanus
Sylvanus
Platinum IV
lJaxx01
Sylvanus
Platinum IV
Level 143
God Stats
13W - 17L
1,479 SR
Queue Stats
259W - 262L
1,654 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 133
1,596 SR
1,684 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 137
1,535 SR
1,684 MMR
Cu Chulainn
Cu Chulainn
Platinum IV
OnlyFuns
Cu Chulainn
Platinum IV
Level 160
God Stats
10W - 8L
1,617 SR
Queue Stats
417W - 443L
1,643 MMR
Solo
Ne Zha
Ne Zha
Platinum III
Pulsaidon
Ne Zha
Platinum III
Level 158
God Stats
16W - 14L
1,696 SR
Queue Stats
193W - 189L
1,723 MMR
Party 1
Ishtar
Ishtar
Platinum III
Rhubee
Ishtar
Platinum III
Level 160
God Stats
0W - 3L
1,259 SR
Queue Stats
472W - 462L
1,666 MMR
Solo
Ymir
Ymir
Platinum III
Superjosepro360
Ymir
Platinum III
Level 142
God Stats
70W - 57L
1,593 SR
Queue Stats
179W - 179L
1,737 MMR
Party 1
Merlin
Merlin
Gold II
XJhonatanX
Merlin
Gold II
Level 66
God Stats
7W - 10L
1,509 SR
Queue Stats
132W - 133L
1,653 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Aqxua
Ravana
8
2 / 1 / 2
5,327
533
4,882
5,313
2,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 0 / 0
7,218
722
3,542
4,643
1,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 0 / 0
5,639
564
4,833
5,373
1,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vulcan
Newdfo1
Vulcan
10
1 / 2 / 2
5,669
567
3,948
4,905
1,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
lJaxx01
Sylvanus
8
1 / 1 / 1
5,431
543
4,118
8,282
5,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bans
ThorThanatosSusano

VS

Bans
HadesKhepriCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
OnlyFuns
Cu Chulainn
4
0 / 2 / 0
3,908
391
924
3,688
2,045
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ne Zha
Pulsaidon
Ne Zha
9
1 / 3 / 2
5,150
515
3,624
9,310
3,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
Rhubee
Ishtar
8
0 / 2 / 3
4,971
497
5,805
6,415
2,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

7
0 / 0 / 2
4,913
491
1,834
7,400
3,884
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
XJhonatanX
Merlin
11
3 / 0 / 1
5,750
575
4,577
5,227
1,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
12
7
Kills
4
4
Deaths
7
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ravana
Aqxua
Ravana
2
1
2
3
W
2
0
0
2
W
1
0
0
1
W
Vulcan
Newdfo1
Vulcan
1
2
2
1
L
Cu Chulainn
OnlyFuns
Cu Chulainn
0
2
0
0
L
Ne Zha
Pulsaidon
Ne Zha
1
3
2
0.67
L
Ishtar
Rhubee
Ishtar
0
2
3
0.75
L
0
0
2
1
L
Merlin
XJhonatanX
Merlin
3
0
1
3.5
W
Sylvanus
lJaxx01
Sylvanus
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,323
Damage
16,764
28,516
Taken
32,040
12,036
Mitigated
13,357
12,819
Healing
12,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Aqxua
Ravana
4,882
867
0
827
5,313
2,110
0
1,334
3,979
0
27,960
W
3,542
2,284
0
3,458
4,643
1,367
2,790
0
4,643
50,517
0
W
4,833
3,339
0
3,056
5,373
1,500
0
329
5,044
0
32,375
W
Vulcan
Newdfo1
Vulcan
3,948
830
0
1,000
4,905
1,880
0
1,774
3,131
31,801
0
L
Cu Chulainn
OnlyFuns
Cu Chulainn
924
383
0
604
3,688
2,045
0
2,719
969
0
8,646
L
Ne Zha
Pulsaidon
Ne Zha
3,624
816
0
3,173
9,310
3,373
0
2,418
6,892
0
30,582
L
Ishtar
Rhubee
Ishtar
5,805
3,596
0
2,447
6,415
2,109
0
1,190
5,225
0
34,240
L
1,834
924
1,089
1,905
7,400
3,884
0
2,611
4,789
12,861
0
L
Merlin
XJhonatanX
Merlin
4,577
683
51
2,995
5,227
1,946
0
2,670
2,557
36,344
0
W
Sylvanus
lJaxx01
Sylvanus
4,118
1,866
996
3,482
8,282
5,179
58
2,974
5,308
21,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,284
Gold Earned
24,692
319
Minions Killed
234
0
Camps Cleared
0
906,107
Distance Traveled
862,312
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
5,327
533
48
5
0
213,750
2
W
Sol
7,218
722
111
11
0
163,011
2
W
Cupid
5,639
564
69
7
0
155,491
1
W
Vulcan
5,669
567
59
6
0
200,643
3
L
Cu Chulainn
3,908
391
20
2
0
88,079
0
L
Ne Zha
5,150
515
53
5
0
217,600
2
L
Ishtar
4,971
497
75
8
0
163,896
0
L
Ymir
4,913
491
17
2
0
191,775
0
L
Merlin
5,750
575
69
7
0
200,962
2
W
Sylvanus
5,431
543
32
3
0
173,212
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role