Player Matchup

Loki
Loki
DRAGONWILL_41
Loki
Level 86
God Stats
2W - 3L
1,392 SR
Queue Stats
348W - 560L
1,221 Elo+
Party 1
Jormungandr
Jormungandr
SHARKSHRF
Jormungandr
Level 95
God Stats
0W - 2L
1,303 SR
Queue Stats
510W - 797L
1,232 Elo+
Party 1
Raijin
Raijin
catatau-gamer282
Raijin
Level 26
God Stats
5W - 8L
1,147 SR
Queue Stats
37W - 86L
1,097 Elo+
Party 1
Team Averages
Level 69
1,281 SR
1,183 Elo+

VS

Team Averages
Level 61
1,204 SR
1,025 Elo+
Charybdis
Charybdis
Aw sevenny
Charybdis
Level 40
God Stats
2W - 5L
1,242 SR
Queue Stats
11W - 25L
1,022 Elo+
Party 2
Jormungandr
Jormungandr
PolarTheJake
Jormungandr
Level 50
God Stats
2W - 2L
1,279 SR
Queue Stats
4W - 14L
1,062 Elo+
Party 2
Zhong Kui
Zhong Kui
valameudeus
Zhong Kui
Level 94
God Stats
1W - 1L
1,093 SR
Queue Stats
12W - 31L
991 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 0
10,625
625
13,458
21,648
9,505
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
SHARKSHRF
Jormungandr
18
3 / 1 / 1
12,001
706
17,090
22,624
33,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

5
0 / 3 / 0
8,074
475
282
4,070
690
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Aw sevenny
Charybdis
16
4 / 1 / 4
11,451
674
9,253
13,123
5,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
PolarTheJake
Jormungandr
18
3 / 1 / 5
12,982
764
10,300
19,977
26,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
valameudeus
Zhong Kui
17
3 / 2 / 6
11,731
690
20,376
17,441
13,675
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
4
Kills
10
10
Deaths
4
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Aw sevenny
Charybdis
4
1
4
6
L
1
6
0
0.17
W
Jormungandr
PolarTheJake
Jormungandr
3
1
5
5.5
L
Jormungandr
SHARKSHRF
Jormungandr
3
1
1
3.5
L
0
3
0
0
W
Zhong Kui
valameudeus
Zhong Kui
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,830
Damage
39,929
48,342
Taken
50,541
43,545
Mitigated
45,508
5,319
Healing
16,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Aw sevenny
Charybdis
9,253
5,023
0
4,038
13,123
5,180
1,817
3,382
8,145
0
45,715
L
13,458
1,685
0
1,488
21,648
9,505
0
15,164
6,484
0
45,998
W
Jormungandr
PolarTheJake
Jormungandr
10,300
3,182
476
3,832
19,977
26,653
453
7,796
12,181
40,788
0
L
Jormungandr
SHARKSHRF
Jormungandr
17,090
5,980
211
3,620
22,624
33,350
0
14,746
7,878
49,784
0
L
282
144
0
0
4,070
690
0
810
3,260
4,587
0
W
Zhong Kui
valameudeus
Zhong Kui
20,376
2,592
0
7,700
17,441
13,675
830
6,873
10,568
54,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,700
Gold Earned
36,164
134
Minions Killed
179
0
Camps Cleared
0
573,001
Distance Traveled
848,027
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,451
674
52
3
0
310,994
2
L
Loki
10,625
625
67
4
0
303,672
2
W
Jormungandr
12,982
764
62
4
0
279,161
2
L
Jormungandr
12,001
706
65
4
0
249,979
0
L
Raijin
8,074
475
2
0
0
19,350
0
W
Zhong Kui
11,731
690
65
4
0
257,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role