Player Matchup

Bacchus
Bacchus
Diamond IV
Kazuha Slash
Bacchus
Diamond IV
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 46L
2,503 MMR
Solo
Tyr
Tyr
Diamond I
VulcanNPuch
Tyr
Diamond I
Level 113
God Stats
2W - 8L
1,292 SR
Queue Stats
408W - 394L
2,568 MMR
Party 3
Rama
Rama
Diamond I
ZNez
Rama
Diamond I
Level 148
God Stats
0W - 1L
1,263 SR
Queue Stats
102W - 79L
2,409 MMR
Party 1
Janus
Janus
Diamond I
mumblz666
Janus
Diamond I
Level 159
God Stats
17W - 5L
1,602 SR
Queue Stats
92W - 66L
2,637 MMR
Party 1
Shiva
Shiva
Masters
xMacGyver117
Shiva
Masters
Level 160
God Stats
83W - 65L
1,638 SR
Queue Stats
1,550W - 1,549L
2,432 MMR
Party 3
Team Averages
Diamond I
Diamond I
Average Tier
Level 128
1,459 SR
2,510 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 148
1,644 SR
2,331 MMR
Agni
Agni
Diamond I
 
Agni
Diamond I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Diamond I
Barrikz
Thor
Diamond I
Level 140
God Stats
30W - 25L
1,694 SR
Queue Stats
310W - 287L
2,476 MMR
Solo
Cupid
Cupid
Masters
Carmine486
Cupid
Masters
Level 128
God Stats
3W - 4L
1,582 SR
Queue Stats
200W - 171L
2,593 MMR
Party 2
Artio
Artio
Masters
MatureRhyme
Artio
Masters
Level 159
God Stats
20W - 10L
1,741 SR
Queue Stats
219W - 184L
2,617 MMR
Party 2
Hades
Hades
Masters
TooWhiteFor2K
Hades
Masters
Level 158
God Stats
7W - 3L
1,705 SR
Queue Stats
475W - 452L
2,470 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Kazuha Slash
Bacchus
9
0 / 4 / 1
6,088
358
4,158
17,537
17,981
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

14
1 / 2 / 1
8,544
503
7,030
13,887
14,917
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rama
ZNez
Rama
13
1 / 6 / 2
8,219
483
4,774
14,624
5,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Janus
mumblz666
Janus
14
1 / 3 / 1
8,275
487
7,454
12,488
6,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
1 / 3 / 0
7,547
444
7,355
14,895
5,231
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
KaliSusanoRaijinNe Zha

VS

Bans
Guan YuLancelotBakasuraDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
8 / 0 / 3
10,351
609
13,276
9,388
4,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
Barrikz
Thor
16
5 / 0 / 6
9,620
566
11,271
13,253
6,775
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
14
3 / 3 / 10
8,995
529
9,168
13,842
5,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 0 / 16
8,543
503
7,108
11,841
12,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate

Breastplate

+20
Physical Protection

14
2 / 1 / 6
9,235
543
11,221
12,433
8,283
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
59
4
Kills
18
18
Deaths
4
5
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
8
0
3
9.5
W
Thor
Barrikz
Thor
5
0
6
8
W
Cupid
3
3
10
2.67
L
Bacchus
Kazuha Slash
Bacchus
0
4
1
0.13
W
0
0
16
8
W
2
1
6
5
L
1
2
1
0.75
L
Rama
ZNez
Rama
1
6
2
0.33
L
Janus
mumblz666
Janus
1
3
1
0.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,771
Damage
52,044
73,431
Taken
60,757
49,408
Mitigated
37,420
18,459
Healing
26,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
13,276
759
0
2,586
9,388
4,521
0
3,348
6,040
95,550
0
W
Thor
Barrikz
Thor
11,271
4,135
0
4,465
13,253
6,775
1,062
2,767
10,486
0
86,772
W
Cupid
9,168
5,135
25
6,445
13,842
5,746
523
2,314
11,528
37
69,560
L
Bacchus
Kazuha Slash
Bacchus
4,158
584
272
1,362
17,537
17,981
0
8,082
9,455
16,764
0
W
7,108
1,599
1,750
4,068
11,841
12,095
30
3,595
8,246
15,011
7,275
W
11,221
2,154
697
6,926
12,433
8,283
189
2,632
9,801
67,811
0
L
7,030
1,343
0
5,954
13,887
14,917
0
6,438
7,449
0
64,496
L
Rama
ZNez
Rama
4,774
4,018
0
4,383
14,624
5,163
0
5,935
8,689
0
62,942
L
Janus
mumblz666
Janus
7,454
669
230
1,601
12,488
6,116
0
6,326
6,162
86,611
0
L
7,355
1,099
43
4,614
14,895
5,231
0
3,495
11,400
0
62,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,673
Gold Earned
46,744
497
Minions Killed
540
0
Camps Cleared
0
1,686,280
Distance Traveled
1,655,843
14
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,351
609
155
9
0
343,857
7
W
Thor
9,620
566
133
8
0
365,089
3
W
Cupid
8,995
529
98
6
0
277,283
2
L
Bacchus
6,088
358
20
1
0
325,191
2
W
Artio
8,543
503
34
2
0
340,834
7
W
Hades
9,235
543
120
7
0
328,780
5
L
Tyr
8,544
503
106
6
0
338,710
3
L
Rama
8,219
483
118
7
0
280,496
2
L
Janus
8,275
487
156
9
0
359,612
5
L
Shiva
7,547
444
97
6
0
382,271
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role