Player Matchup

Eset
Eset
Absent_Noise
Eset
Level 140
God Stats
2W - 0L
1,789 SR
Queue Stats
107W - 92L
1,529 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Cryptik_Shaft
Ah Muzen Cab
Level 147
God Stats
11W - 2L
1,719 SR
Queue Stats
515W - 419L
1,561 Elo+
Party 2
Fafnir
Fafnir
FluffyAdorbPanda
Fafnir
Level 160
God Stats
8W - 13L
1,395 SR
Queue Stats
613W - 475L
1,623 Elo+
Party 2
Team Averages
Level 149
1,634 SR
1,571 Elo+

VS

Team Averages
Level 105
1,546 SR
1,495 Elo+
Cliodhna
Cliodhna
TJ Is Savage
Cliodhna
Level 17
God Stats
0W - 1L
1,305 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Poseidon
Poseidon
hefty78o
Poseidon
Level 146
God Stats
1W - 1L
1,821 SR
Queue Stats
18W - 13L
1,511 Elo+
Party 1
Gilgamesh
Gilgamesh
shmelias
Gilgamesh
Level 153
God Stats
1W - 1L
1,511 SR
Queue Stats
24W - 22L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 6 / 10
14,953
712
16,830
17,514
7,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
Cryptik_Shaft
Ah Muzen Cab
20
4 / 3 / 10
14,574
694
20,392
23,071
10,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
7 / 0 / 9
16,058
765
32,827
26,701
30,562
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
TJ Is Savage
Cliodhna
17
1 / 7 / 3
12,288
585
12,613
25,897
10,973
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
hefty78o
Poseidon
20
6 / 7 / 3
15,004
714
24,203
22,301
8,525
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
shmelias
Gilgamesh
19
1 / 2 / 8
15,060
717
19,355
37,297
42,636
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
22
16
Kills
8
9
Deaths
16
29
Assists
14
Player
Kills
Deaths
Assists
KDA
W
5
6
10
1.67
W
Ah Muzen Cab
Cryptik_Shaft
Ah Muzen Cab
4
3
10
3
W
7
0
9
11.5
L
Cliodhna
TJ Is Savage
Cliodhna
1
7
3
0.36
L
Poseidon
hefty78o
Poseidon
6
7
3
1.07
L
Gilgamesh
shmelias
Gilgamesh
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,049
Damage
56,171
67,286
Taken
85,495
48,719
Mitigated
62,134
25,868
Healing
17,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,830
306
1,264
4,136
17,514
7,459
343
6,249
11,265
76,979
0
W
Ah Muzen Cab
Cryptik_Shaft
Ah Muzen Cab
20,392
8,002
0
7,962
23,071
10,698
1,514
10,438
12,633
0
90,044
W
32,827
9,221
288
12,218
26,701
30,562
597
10,369
16,332
60,563
0
L
Cliodhna
TJ Is Savage
Cliodhna
12,613
1,863
506
4,233
25,897
10,973
269
13,831
11,322
0
42,325
L
Poseidon
hefty78o
Poseidon
24,203
2,403
457
2,689
22,301
8,525
484
14,239
7,679
104,049
0
L
Gilgamesh
shmelias
Gilgamesh
19,355
3,684
2,964
6,560
37,297
42,636
255
19,546
16,574
4,209
48,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,585
Gold Earned
42,352
254
Minions Killed
268
0
Camps Cleared
0
1,147,238
Distance Traveled
1,164,178
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
14,953
712
107
5
0
321,561
2
W
Ah Muzen Cab
14,574
694
95
5
0
418,095
3
W
Fafnir
16,058
765
52
2
0
407,582
3
L
Cliodhna
12,288
585
52
2
0
372,217
4
L
Poseidon
15,004
714
172
8
0
362,161
5
L
Gilgamesh
15,060
717
44
2
0
429,800
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role