Player Matchup

Chronos
Chronos
CriCriLua
Chronos
Level 83
God Stats
1W - 1L
1,296 SR
Queue Stats
164W - 152L
1,425 Elo+
Party 3
Tsukuyomi
Tsukuyomi
JayKingston
Tsukuyomi
Level 127
God Stats
10W - 10L
1,352 SR
Queue Stats
370W - 370L
1,432 Elo+
Party 3
Hou Yi
Hou Yi
Libamahoma
Hou Yi
Level 121
God Stats
3W - 4L
1,315 SR
Queue Stats
278W - 277L
1,409 Elo+
Party 3
Serqet
Serqet
POROMINKKI
Serqet
Level 115
God Stats
2W - 0L
1,851 SR
Queue Stats
17W - 8L
1,495 Elo+
Party 1
Shiva
Shiva
Samhalt
Shiva
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 8L
1,495 Elo+
Party 1
Team Averages
Level 98
1,463 SR
1,451 Elo+

VS

Team Averages
Level 75
1,439 SR
1,386 Elo+
Olorun
Olorun
AndromedaDance
Olorun
Level 89
God Stats
3W - 6L
1,427 SR
Queue Stats
352W - 382L
1,374 Elo+
Party 2
Hun Batz
Hun Batz
DoLLarS13rus
Hun Batz
Level 67
God Stats
0W - 2L
1,334 SR
Queue Stats
188W - 229L
1,400 Elo+
Party 2
Odin
Odin
JerryOnly
Odin
Level 68
God Stats
0W - 2L
1,298 SR
Queue Stats
14W - 23L
1,341 Elo+
Solo
Fenrir
Fenrir
WOOODYYYY
Fenrir
Level 84
God Stats
12W - 12L
1,501 SR
Queue Stats
265W - 280L
1,412 Elo+
Party 2
Kukulkan
Kukulkan
filimonyaya
Kukulkan
Level 67
God Stats
11W - 3L
1,636 SR
Queue Stats
131W - 173L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
CriCriLua
Chronos
20
6 / 9 / 23
15,785
658
26,279
32,128
15,179
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
JayKingston
Tsukuyomi
20
17 / 7 / 21
19,722
822
42,344
34,777
19,151
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hou Yi
Libamahoma
Hou Yi
20
6 / 3 / 21
15,972
666
20,287
15,733
8,044
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
POROMINKKI
Serqet
20
12 / 9 / 15
15,171
632
18,297
23,195
16,264
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shiva
Samhalt
Shiva
20
2 / 8 / 25
14,737
614
14,718
42,031
55,139
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 7 / 19
17,055
711
25,270
26,330
15,672
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hun Batz
DoLLarS13rus
Hun Batz
20
2 / 14 / 18
14,189
591
15,388
30,496
14,155
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odin
20
7 / 5 / 12
15,339
639
16,089
23,998
30,161
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fenrir
WOOODYYYY
Fenrir
20
14 / 12 / 16
17,844
744
31,860
36,332
36,357
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kukulkan
filimonyaya
Kukulkan
20
7 / 5 / 20
16,321
680
30,311
15,790
7,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
121
43
Kills
36
36
Deaths
43
105
Assists
85
Player
Kills
Deaths
Assists
KDA
L
6
7
19
2.21
W
Chronos
CriCriLua
Chronos
6
9
23
1.94
L
Hun Batz
DoLLarS13rus
Hun Batz
2
14
18
0.79
W
Tsukuyomi
JayKingston
Tsukuyomi
17
7
21
3.93
L
Odin
7
5
12
2.6
W
Hou Yi
Libamahoma
Hou Yi
6
3
21
5.5
W
Serqet
POROMINKKI
Serqet
12
9
15
2.17
W
Shiva
Samhalt
Shiva
2
8
25
1.81
L
Fenrir
WOOODYYYY
Fenrir
14
12
16
1.83
L
Kukulkan
filimonyaya
Kukulkan
7
5
20
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,925
Damage
118,918
147,864
Taken
132,946
113,777
Mitigated
104,341
48,089
Healing
43,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,270
8,149
9,799
10,962
26,330
15,672
5,103
3,736
21,968
64,940
0
W
Chronos
CriCriLua
Chronos
26,279
7,373
1,386
6,892
32,128
15,179
1,104
9,004
22,569
50,487
0
L
Hun Batz
DoLLarS13rus
Hun Batz
15,388
1,695
1,961
3,306
30,496
14,155
1,022
8,685
20,963
374
23,653
W
Tsukuyomi
JayKingston
Tsukuyomi
42,344
12,624
3,394
14,448
34,777
19,151
2,795
12,655
21,919
0
83,258
L
Odin
16,089
3,068
1,545
4,365
23,998
30,161
174
5,059
18,146
0
25,439
W
Hou Yi
Libamahoma
Hou Yi
20,287
7,291
3,130
2,180
15,733
8,044
3,912
6,057
9,528
0
56,314
W
Serqet
POROMINKKI
Serqet
18,297
1,315
280
1,303
23,195
16,264
0
13,282
9,594
0
17,744
W
Shiva
Samhalt
Shiva
14,718
1,942
2,898
12,178
42,031
55,139
694
15,458
25,928
0
41,258
L
Fenrir
WOOODYYYY
Fenrir
31,860
5,997
2,000
7,774
36,332
36,357
1,652
6,626
28,346
675
35,299
L
Kukulkan
filimonyaya
Kukulkan
30,311
3,754
771
986
15,790
7,996
1,898
2,173
11,876
77,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,387
Gold Earned
80,748
244
Minions Killed
225
0
Camps Cleared
0
1,990,768
Distance Traveled
1,944,203
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
17,055
711
74
3
0
362,298
0
W
Chronos
15,785
658
45
2
0
383,714
0
L
Hun Batz
14,189
591
20
1
0
368,271
0
W
Tsukuyomi
19,722
822
74
3
0
457,225
0
L
Odin
15,339
639
14
1
0
385,787
2
W
Hou Yi
15,972
666
72
3
0
379,730
0
W
Serqet
15,171
632
14
1
0
378,263
0
W
Shiva
14,737
614
39
2
0
391,836
0
L
Fenrir
17,844
744
10
0
0
434,503
0
L
Kukulkan
16,321
680
107
4
0
393,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role