Player Matchup

Persephone
Persephone
Blomsterfinn2
Persephone
Level 115
God Stats
1W - 3L
1,192 SR
Queue Stats
175W - 193L
1,489 Elo+
Solo
Nox
Nox
Tsonka6661
Nox
Level 159
God Stats
2W - 0L
1,441 SR
Queue Stats
43W - 60L
1,382 Elo+
Solo
Ah Puch
Ah Puch
antikvariats
Ah Puch
Level 46
God Stats
4W - 0L
1,500 SR
Queue Stats
76W - 82L
1,306 Elo+
Solo
Tiamat
Tiamat
jabrarzax
Tiamat
Level 148
God Stats
4W - 11L
1,082 SR
Queue Stats
648W - 650L
1,435 Elo+
Solo
Kukulkan
Kukulkan
plattenpaule
Kukulkan
Level 65
God Stats
2W - 2L
1,377 SR
Queue Stats
69W - 58L
1,533 Elo+
Solo
Team Averages
Level 107
1,319 SR
1,429 Elo+

VS

Team Averages
Level 77
1,466 SR
1,303 Elo+
Chaac
Chaac
 
Chaac
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Blaspemí
Ah Puch
Level 159
God Stats
9W - 8L
1,568 SR
Queue Stats
726W - 793L
1,403 Elo+
Solo
He Bo
He Bo
KaupoKaru
He Bo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,103 Elo+
Party 1
Bastet
Bastet
Majkell
Bastet
Level 116
God Stats
1W - 1L
1,505 SR
Queue Stats
24W - 26L
1,406 Elo+
Solo
Maui
Maui
Makuger
Maui
Level 15
God Stats
1W - 4L
1,256 SR
Queue Stats
14W - 29L
1,103 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Blomsterfinn2
Persephone
16
1 / 2 / 11
9,496
730
8,684
8,954
3,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 3 / 7
9,427
725
8,472
9,072
3,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
antikvariats
Ah Puch
18
3 / 0 / 10
10,084
776
11,072
7,756
3,349
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
jabrarzax
Tiamat
16
4 / 2 / 11
9,792
753
13,078
8,334
5,512
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
plattenpaule
Kukulkan
17
7 / 1 / 7
10,388
799
9,974
7,753
3,468
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
1 / 1 / 5
8,587
661
5,715
18,135
21,655
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Puch
Blaspemí
Ah Puch
10
0 / 2 / 2
7,275
560
4,229
3,551
1,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

He Bo
KaupoKaru
He Bo
15
3 / 6 / 3
8,609
662
8,056
9,506
5,678
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
Majkell
Bastet
14
2 / 6 / 0
7,730
595
10,070
15,112
8,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Maui
Makuger
Maui
16
2 / 4 / 3
9,003
693
2,597
11,414
14,627
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
21
19
Kills
8
8
Deaths
19
46
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
1
5
3.5
L
Ah Puch
Blaspemí
Ah Puch
0
2
2
0.5
W
Persephone
Blomsterfinn2
Persephone
1
2
11
3.25
L
He Bo
KaupoKaru
He Bo
3
6
3
0.75
L
Bastet
Majkell
Bastet
2
6
0
0.33
L
Maui
Makuger
Maui
2
4
3
0.88
W
4
3
7
2.5
W
Ah Puch
antikvariats
Ah Puch
3
0
10
8
W
Tiamat
jabrarzax
Tiamat
4
2
11
4.75
W
Kukulkan
plattenpaule
Kukulkan
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,280
Damage
30,667
41,869
Taken
57,718
19,670
Mitigated
52,269
20,997
Healing
19,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
5,715
1,024
1,820
11,365
18,135
21,655
0
15,376
2,759
0
19,107
L
Ah Puch
Blaspemí
Ah Puch
4,229
52
214
767
3,551
1,764
0
2,848
703
9,851
0
W
Persephone
Blomsterfinn2
Persephone
8,684
145
1,844
1,719
8,954
3,426
766
3,874
5,078
20,175
0
L
He Bo
KaupoKaru
He Bo
8,056
408
0
398
9,506
5,678
0
9,090
416
15,058
0
L
Bastet
Majkell
Bastet
10,070
3,540
0
3,247
15,112
8,545
0
13,013
2,099
0
22,703
L
Maui
Makuger
Maui
2,597
519
299
1,702
11,414
14,627
0
10,953
461
8,354
0
W
8,472
370
2,339
1,592
9,072
3,915
985
2,593
6,479
17,182
0
W
Ah Puch
antikvariats
Ah Puch
11,072
854
1,147
2,458
7,756
3,349
784
1,805
5,951
23,797
0
W
Tiamat
jabrarzax
Tiamat
13,078
746
1,287
2,476
8,334
5,512
973
2,696
5,638
28,187
0
W
Kukulkan
plattenpaule
Kukulkan
9,974
688
3,620
2,515
7,753
3,468
149
3,913
3,840
23,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,187
Gold Earned
41,204
162
Minions Killed
127
0
Camps Cleared
0
1,257,872
Distance Traveled
998,258
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,587
661
41
3
0
253,197
1
L
Ah Puch
7,275
560
17
1
0
87,610
0
W
Persephone
9,496
730
22
2
0
260,201
2
L
He Bo
8,609
662
18
1
0
185,161
0
L
Bastet
7,730
595
27
2
0
262,313
0
L
Maui
9,003
693
24
2
0
209,977
0
W
Nox
9,427
725
34
3
0
225,451
1
W
Ah Puch
10,084
776
31
2
0
272,354
0
W
Tiamat
9,792
753
35
3
0
232,730
0
W
Kukulkan
10,388
799
40
3
0
267,136
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role