Player Matchup

Ah Puch
Ah Puch
AnnVolkova7210
Ah Puch
Level 128
God Stats
4W - 4L
1,288 SR
Queue Stats
87W - 86L
1,420 Elo+
Party 1
Geb
Geb
Bigtomato123
Geb
Level 64
God Stats
0W - 1L
1,512 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Loki
Loki
HamburglarCA
Loki
Level 153
God Stats
1W - 1L
1,467 SR
Queue Stats
55W - 54L
1,539 Elo+
Party 2
Ishtar
Ishtar
Nightmare66c
Ishtar
Level 127
God Stats
10W - 9L
1,513 SR
Queue Stats
388W - 364L
1,541 Elo+
Party 1
Gilgamesh
Gilgamesh
SHIELD65
Gilgamesh
Level 145
God Stats
0W - 3L
1,642 SR
Queue Stats
36W - 38L
1,421 Elo+
Party 2
Team Averages
Level 123
1,484 SR
1,484 Elo+

VS

Team Averages
Level 131
1,454 SR
1,501 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
ImyNate
King Arthur
Level 157
God Stats
7W - 10L
1,419 SR
Queue Stats
436W - 442L
1,503 Elo+
Solo
Cerberus
Cerberus
IsAyWaSsA9143
Cerberus
Level 152
God Stats
23W - 35L
1,439 SR
Queue Stats
1,011W - 1,091L
1,501 Elo+
Solo
Awilix
Awilix
XxRedEnderXx
Awilix
Level 69
God Stats
77W - 57L
1,599 SR
Queue Stats
308W - 298L
1,479 Elo+
Solo
Sol
Sol
mifobleis
Sol
Level 148
God Stats
2W - 0L
1,313 SR
Queue Stats
306W - 330L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,043
504
2,762
5,962
2,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

5
0 / 3 / 0
4,305
431
2,559
7,799
3,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 4 / 2
5,080
508
3,652
7,458
2,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
9
0 / 2 / 0
5,260
526
2,065
6,721
2,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
SHIELD65
Gilgamesh
10
2 / 2 / 0
5,622
562
3,075
8,925
7,261
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
1 / 0 / 3
5,888
589
3,873
6,303
3,616
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
ImyNate
King Arthur
11
3 / 1 / 2
6,623
662
5,013
6,813
5,445
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
IsAyWaSsA9143
Cerberus
10
2 / 0 / 7
6,172
617
5,365
8,241
4,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Awilix
11
6 / 1 / 5
6,695
670
6,828
6,753
2,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 0 / 1
5,646
565
3,769
4,147
1,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
2
Kills
13
13
Deaths
2
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
1
0
3
2.5
L
0
2
0
0
L
0
3
0
0
L
0
4
2
0.25
W
King Arthur
ImyNate
King Arthur
3
1
2
4
W
Cerberus
IsAyWaSsA9143
Cerberus
2
0
7
5.5
L
Ishtar
0
2
0
0
L
Gilgamesh
SHIELD65
Gilgamesh
2
2
0
1
W
Awilix
6
1
5
8.5
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,113
Damage
24,848
36,865
Taken
32,257
17,791
Mitigated
17,528
8,571
Healing
14,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
3,873
1,019
0
1,154
6,303
3,616
0
1,896
4,407
0
42,380
L
2,762
119
0
1,190
5,962
2,227
0
1,722
4,240
35,440
0
L
2,559
137
0
1,370
7,799
3,634
0
3,450
4,349
7,495
0
L
3,652
990
0
2,267
7,458
2,390
0
514
6,944
0
31,059
W
King Arthur
ImyNate
King Arthur
5,013
700
0
2,227
6,813
5,445
0
0
6,813
0
39,755
W
Cerberus
IsAyWaSsA9143
Cerberus
5,365
310
99
4,807
8,241
4,695
0
2,284
5,957
24,113
3,465
L
Ishtar
2,065
1,271
0
2,638
6,721
2,279
0
2,647
4,074
0
39,060
L
Gilgamesh
SHIELD65
Gilgamesh
3,075
851
0
1,106
8,925
7,261
0
0
8,925
0
32,931
W
Awilix
6,828
2,365
0
3,198
6,753
2,273
0
361
5,934
0
37,974
W
3,769
2,036
0
2,539
4,147
1,499
0
780
3,367
35,232
6,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,310
Gold Earned
31,024
274
Minions Killed
352
0
Camps Cleared
0
1,004,377
Distance Traveled
1,033,101
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
5,888
589
87
9
0
184,745
4
L
Ah Puch
5,043
504
50
5
0
206,907
3
L
Geb
4,305
431
8
1
0
201,185
3
L
Loki
5,080
508
68
7
0
238,611
0
W
King Arthur
6,623
662
74
7
0
209,747
2
W
Cerberus
6,172
617
38
4
0
198,938
2
L
Ishtar
5,260
526
83
8
0
179,401
2
L
Gilgamesh
5,622
562
65
7
0
178,273
3
W
Awilix
6,695
670
69
7
0
251,004
4
W
Sol
5,646
565
84
8
0
188,667
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role