Player Matchup

Janus
Janus
AhhApplesauce
Janus
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 55L
1,354 Elo+
Party 3
Thanatos
Thanatos
Furrycubbie1
Thanatos
Level 69
God Stats
1W - 2L
1,690 SR
Queue Stats
8W - 9L
1,378 Elo+
Party 3
Atlas
Atlas
GrayWolf300
Atlas
Level 18
God Stats
0W - 2L
1,243 SR
Queue Stats
8W - 9L
1,507 Elo+
Party 4
Achilles
Achilles
PraisingAizen
Achilles
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 44L
1,365 Elo+
Party 3
Izanami
Izanami
icy133
Izanami
Level 150
God Stats
0W - 2L
1,407 SR
Queue Stats
32W - 31L
1,512 Elo+
Party 4
Team Averages
Level 73
1,468 SR
1,423 Elo+

VS

Team Averages
Level 101
1,567 SR
1,524 Elo+
Medusa
Medusa
Darth NoCap
Medusa
Level 17
God Stats
2W - 3L
1,516 SR
Queue Stats
27W - 40L
1,410 Elo+
Party 1
Cupid
Cupid
MarRach
Cupid
Level 158
God Stats
85W - 31L
1,744 SR
Queue Stats
1,163W - 637L
1,634 Elo+
Party 2
Agni
Agni
ProGodBMG
Agni
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
173W - 185L
1,494 Elo+
Party 1
Ymir
Ymir
Salamandra12
Ymir
Level 160
God Stats
14W - 7L
1,642 SR
Queue Stats
1,333W - 779L
1,623 Elo+
Party 2
Danzaburou
Danzaburou
lee4390_SU
Danzaburou
Level 63
God Stats
61W - 81L
1,434 SR
Queue Stats
154W - 194L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 0
9,575
958
10,723
13,196
7,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Furrycubbie1
Thanatos
15
0 / 7 / 0
9,155
916
3,152
16,086
10,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
0 / 8 / 1
10,546
1,055
6,531
29,238
48,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
PraisingAizen
Achilles
15
0 / 11 / 1
9,290
929
8,360
29,156
40,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
icy133
Izanami
15
0 / 4 / 1
9,290
929
13,280
15,834
8,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

63

VS

Team 2 Tickets

295

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
4 / 0 / 15
10,614
1,061
9,711
5,272
2,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
MarRach
Cupid
20
25 / 0 / 10
14,823
1,482
55,267
9,914
5,977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
18
6 / 0 / 19
11,125
1,113
15,259
5,806
2,966
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
2 / 0 / 29
12,949
1,295
12,847
19,177
28,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
lee4390_SU
Danzaburou
17
0 / 1 / 17
9,963
996
7,159
7,575
4,907
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
127
1
Kills
37
37
Deaths
1
3
Assists
90
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
W
Medusa
4
0
15
11.5
L
Thanatos
Furrycubbie1
Thanatos
0
7
0
0
L
0
8
1
0.06
W
Cupid
MarRach
Cupid
25
0
10
30
L
Achilles
PraisingAizen
Achilles
0
11
1
0.05
W
Agni
6
0
19
15.5
W
2
0
29
16.5
L
Izanami
icy133
Izanami
0
4
1
0.13
W
Danzaburou
lee4390_SU
Danzaburou
0
1
17
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,046
Damage
100,243
103,510
Taken
47,744
116,113
Mitigated
44,772
8,898
Healing
15,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,723
425
0
1,144
13,196
7,140
0
4,525
8,671
44,879
0
W
Medusa
9,711
5,239
0
0
5,272
2,699
0
2,291
2,981
0
23,760
L
Thanatos
Furrycubbie1
Thanatos
3,152
383
0
3,404
16,086
10,975
0
3,935
12,151
0
13,166
L
6,531
3,001
0
1,921
29,238
48,629
0
9,493
19,745
15,525
0
W
Cupid
MarRach
Cupid
55,267
44,966
1,137
7,102
9,914
5,977
0
4,084
5,646
0
77,159
L
Achilles
PraisingAizen
Achilles
8,360
1,916
0
968
29,156
40,651
0
7,696
21,460
0
19,920
W
Agni
15,259
294
58
210
5,806
2,966
0
2,795
2,960
39,932
0
W
12,847
2,503
0
4,918
19,177
28,223
0
6,287
12,455
23,669
0
L
Izanami
icy133
Izanami
13,280
8,259
0
1,461
15,834
8,718
0
2,457
13,377
0
38,122
W
Danzaburou
lee4390_SU
Danzaburou
7,159
5,450
0
2,513
7,575
4,907
0
1,797
5,436
0
16,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,856
Gold Earned
59,474
190
Minions Killed
203
6
Camps Cleared
8
918,543
Distance Traveled
973,684
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,575
958
93
9
0
176,162
0
W
Medusa
10,614
1,061
45
5
0
204,715
0
L
Thanatos
9,155
916
17
2
6
190,779
1
L
Atlas
10,546
1,055
14
1
0
184,737
1
W
Cupid
14,823
1,482
52
5
5
193,870
2
L
Achilles
9,290
929
25
3
0
170,103
0
W
Agni
11,125
1,113
63
6
0
202,587
0
W
Ymir
12,949
1,295
27
3
3
214,048
0
L
Izanami
9,290
929
41
4
0
196,762
1
W
Danzaburou
9,963
996
16
2
0
158,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role