Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
Naidacra
Horus
Level 86
God Stats
1W - 1L
1,305 SR
Queue Stats
216W - 188L
1,516 Elo+
Party 2
Neith
Neith
STo0piDMoNkEY69
Neith
Level 158
God Stats
6W - 5L
1,387 SR
Queue Stats
394W - 333L
1,490 Elo+
Party 2
Jormungandr
Jormungandr
Skylineeyes
Jormungandr
Level 160
God Stats
14W - 4L
1,823 SR
Queue Stats
714W - 704L
1,500 Elo+
Party 2
Thanatos
Thanatos
Xavia
Thanatos
Level 147
God Stats
2W - 1L
1,543 SR
Queue Stats
122W - 127L
1,525 Elo+
Solo
Team Averages
Level 142
1,511 SR
1,506 Elo+

VS

Team Averages
Level 90
1,574 SR
1,416 Elo+
Ymir
Ymir
BlipBap
Ymir
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 38L
1,444 Elo+
Party 3
Hera
Hera
EM1D0N
Hera
Level 122
God Stats
7W - 6L
1,438 SR
Queue Stats
295W - 348L
1,381 Elo+
Party 1
Hachiman
Hachiman
MonkeyDLuffyX0X
Hachiman
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 41L
1,487 Elo+
Party 3
Chang'e
Chang'e
SuaveLightSkin
Chang'e
Level 105
God Stats
0W - 1L
1,744 SR
Queue Stats
4W - 10L
1,384 Elo+
Party 3
Chiron
Chiron
anadonro
Chiron
Level 128
God Stats
1W - 1L
1,690 SR
Queue Stats
214W - 226L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
18
7 / 4 / 13
11,634
831
21,622
27,751
21,581
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
Naidacra
Horus
18
2 / 4 / 18
10,838
774
5,213
18,484
24,895
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
7 / 2 / 13
11,345
810
27,025
13,248
8,123
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Skylineeyes
Jormungandr
19
4 / 3 / 16
11,489
821
12,804
21,773
29,909
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
Xavia
Thanatos
16
6 / 4 / 11
10,376
741
11,621
14,016
7,842
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BlipBap
Ymir
17
1 / 6 / 9
10,528
752
12,440
25,043
35,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hera
EM1D0N
Hera
13
0 / 4 / 9
8,565
612
11,835
8,748
3,082
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
19
8 / 6 / 7
12,052
861
21,997
18,842
9,916
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
6 / 7 / 7
11,465
819
10,238
22,121
18,729
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
anadonro
Chiron
14
2 / 3 / 6
9,025
645
9,580
11,194
5,027
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
55
26
Kills
17
17
Deaths
26
71
Assists
38
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
7
4
13
3.38
L
Ymir
BlipBap
Ymir
1
6
9
0.92
L
Hera
EM1D0N
Hera
0
4
9
1.13
L
Hachiman
8
6
7
1.92
W
Horus
Naidacra
Horus
2
4
18
2.75
W
7
2
13
6.75
W
Jormungandr
Skylineeyes
Jormungandr
4
3
16
4
L
6
7
7
1.36
W
Thanatos
Xavia
Thanatos
6
4
11
2.88
L
Chiron
anadonro
Chiron
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,285
Damage
66,090
95,272
Taken
85,948
92,350
Mitigated
72,286
38,692
Healing
29,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
21,622
1,753
252
7,941
27,751
21,581
714
10,089
17,662
0
47,318
L
Ymir
BlipBap
Ymir
12,440
1,110
2,343
3,315
25,043
35,532
189
3,191
21,852
27,899
0
L
Hera
EM1D0N
Hera
11,835
3,351
1,700
530
8,748
3,082
336
1,462
7,286
23,220
0
L
Hachiman
21,997
13,494
1,759
4,789
18,842
9,916
745
2,213
16,629
0
39,019
W
Horus
Naidacra
Horus
5,213
2,138
6,374
4,734
18,484
24,895
275
6,363
12,121
0
8,082
W
27,025
8,350
1,871
5,207
13,248
8,123
4,341
6,229
7,019
0
57,896
W
Jormungandr
Skylineeyes
Jormungandr
12,804
3,574
1,523
3,724
21,773
29,909
1,236
6,429
15,344
30,547
0
L
10,238
985
5,420
4,475
22,121
18,729
180
3,145
18,976
20,877
0
W
Thanatos
Xavia
Thanatos
11,621
1,612
616
6,450
14,016
7,842
2,520
5,403
8,613
0
21,399
L
Chiron
anadonro
Chiron
9,580
3,671
2,065
3,374
11,194
5,027
464
2,793
8,401
0
19,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,682
Gold Earned
51,635
132
Minions Killed
139
0
Camps Cleared
0
1,244,362
Distance Traveled
983,652
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,634
831
39
3
0
252,330
1
L
Ymir
10,528
752
27
2
0
235,061
1
L
Hera
8,565
612
15
1
0
151,226
3
L
Hachiman
12,052
861
35
3
0
232,141
1
W
Horus
10,838
774
4
0
0
271,223
0
W
Neith
11,345
810
45
3
0
231,968
1
W
Jormungandr
11,489
821
29
2
0
213,173
0
L
Chang'e
11,465
819
29
2
0
208,506
0
W
Thanatos
10,376
741
15
1
0
275,668
0
L
Chiron
9,025
645
33
2
0
156,718
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role