Player Matchup

Fafnir
Fafnir
Beastly BT
Fafnir
Level 149
God Stats
2W - 0L
1,760 SR
Queue Stats
5W - 19L
1,223 Elo+
Party 2
Ah Puch
Ah Puch
CELICA-GT-_-
Ah Puch
Level 129
God Stats
244W - 227L
1,542 SR
Queue Stats
250W - 241L
1,499 Elo+
Solo
Olorun
Olorun
DeeCoalition
Olorun
Level 149
God Stats
7W - 4L
1,646 SR
Queue Stats
29W - 41L
1,459 Elo+
Party 2
Izanami
Izanami
FreeRKelly4128
Izanami
Level 7
God Stats
1W - 0L
1,289 SR
Queue Stats
5W - 4L
1,340 Elo+
Party 2
Hades
Hades
JamesTheGreat1K
Hades
Level 153
God Stats
3W - 2L
1,500 SR
Queue Stats
26W - 27L
1,510 Elo+
Party 2
Team Averages
Level 117
1,547 SR
1,406 Elo+

VS

Team Averages
Level 106
1,485 SR
1,519 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Cetryon
Chang'e
Level 135
God Stats
21W - 10L
1,541 SR
Queue Stats
146W - 137L
1,529 Elo+
Party 1
Atlas
Atlas
MostHatedZo-
Atlas
Level 126
God Stats
0W - 2L
1,268 SR
Queue Stats
173W - 181L
1,481 Elo+
Solo
Loki
Loki
S1mphy
Loki
Level 33
God Stats
11W - 12L
1,573 SR
Queue Stats
19W - 16L
1,643 Elo+
Party 1
Charybdis
Charybdis
csoc1
Charybdis
Level 126
God Stats
2W - 3L
1,545 SR
Queue Stats
103W - 119L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Beastly BT
Fafnir
14
2 / 2 / 5
10,324
516
6,864
16,716
19,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
CELICA-GT-_-
Ah Puch
20
6 / 2 / 2
12,712
636
12,079
13,103
5,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
16
4 / 5 / 5
10,771
539
14,519
21,334
13,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
3 / 6 / 0
10,198
510
8,835
16,137
6,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 3 / 6
9,188
459
11,517
19,655
9,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
18
3 / 2 / 4
10,399
520
14,990
18,995
21,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chang'e
Cetryon
Chang'e
15
3 / 4 / 5
9,611
481
12,724
17,669
8,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 5 / 6
9,184
459
8,017
16,291
19,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
S1mphy
Loki
17
6 / 3 / 2
10,390
520
10,778
17,069
8,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
csoc1
Charybdis
10
3 / 2 / 1
8,000
400
6,811
7,717
2,727

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
36
16
Kills
18
18
Deaths
16
18
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
3
2
4
2.5
W
Fafnir
Beastly BT
Fafnir
2
2
5
2.25
W
Ah Puch
CELICA-GT-_-
Ah Puch
6
2
2
3.5
L
Chang'e
Cetryon
Chang'e
3
4
5
1.38
W
Olorun
4
5
5
1.3
W
3
6
0
0.5
W
1
3
6
1.33
L
3
5
6
1.2
L
Loki
S1mphy
Loki
6
3
2
2.33
L
Charybdis
csoc1
Charybdis
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,814
Damage
53,320
86,945
Taken
77,741
53,368
Mitigated
60,288
33,226
Healing
24,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
14,990
2,503
966
7,926
18,995
21,003
0
12,479
6,516
0
90,614
W
Fafnir
Beastly BT
Fafnir
6,864
1,742
0
3,667
16,716
19,349
1,433
3,775
12,693
23,659
0
W
Ah Puch
CELICA-GT-_-
Ah Puch
12,079
768
0
6,144
13,103
5,734
1,145
3,735
8,939
127,388
0
L
Chang'e
Cetryon
Chang'e
12,724
960
2,106
6,110
17,669
8,309
680
12,841
4,828
75,793
0
W
Olorun
14,519
8,587
2,269
9,770
21,334
13,144
4,483
5,452
14,853
73,346
0
W
8,835
6,550
0
5,943
16,137
6,087
5,372
2,267
13,716
0
97,779
W
11,517
1,274
894
4,539
19,655
9,054
3,017
4,433
14,847
63,104
0
L
8,017
3,245
0
1,656
16,291
19,373
74
9,113
7,178
26,994
2,987
L
Loki
S1mphy
Loki
10,778
3,122
0
2,031
17,069
8,876
0
8,377
8,692
0
82,749
L
Charybdis
csoc1
Charybdis
6,811
4,126
0
3,448
7,717
2,727
0
2,169
5,548
0
47,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,193
Gold Earned
47,584
618
Minions Killed
534
0
Camps Cleared
0
1,628,125
Distance Traveled
1,657,098
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,399
520
136
7
0
407,981
3
W
Fafnir
10,324
516
18
1
0
302,042
0
W
Ah Puch
12,712
636
226
11
0
361,340
0
L
Chang'e
9,611
481
152
8
0
355,259
0
W
Olorun
10,771
539
109
5
0
293,052
0
W
Izanami
10,198
510
162
8
0
318,929
0
W
Hades
9,188
459
103
5
0
352,762
1
L
Atlas
9,184
459
31
2
0
317,656
4
L
Loki
10,390
520
129
6
0
408,397
0
L
Charybdis
8,000
400
86
4
0
167,805
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role