Player Matchup

Chaac
Chaac
Kaiser492
Chaac
Level 47
God Stats
11W - 20L
1,206 SR
Queue Stats
27W - 38L
1,366 Elo+
Solo
Nu Wa
Nu Wa
Keempf
Nu Wa
Level 63
God Stats
0W - 1L
1,601 SR
Queue Stats
13W - 13L
1,277 Elo+
Solo
Lancelot
Lancelot
LazyBone111
Lancelot
Level 68
God Stats
0W - 2L
1,243 SR
Queue Stats
234W - 283L
1,442 Elo+
Solo
Team Averages
Level 59
1,350 SR
1,362 Elo+

VS

Team Averages
Level 135
1,492 SR
1,476 Elo+
Hera
Hera
 
Hera
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Andrey43
Neith
Level 109
God Stats
2W - 0L
1,312 SR
Queue Stats
26W - 38L
1,355 Elo+
Solo
Erlang Shen
Erlang Shen
Skjalandir
Erlang Shen
Level 158
God Stats
5W - 3L
1,663 SR
Queue Stats
149W - 143L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Kaiser492
Chaac
14
1 / 4 / 2
9,052
696
9,813
16,306
18,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Nu Wa
Keempf
Nu Wa
14
0 / 6 / 3
8,686
668
6,277
10,285
4,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lancelot
LazyBone111
Lancelot
13
4 / 6 / 0
9,221
709
9,866
16,344
10,344
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
3 / 0 / 12
10,164
782
13,245
5,073
2,223
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Andrey43
Neith
15
7 / 4 / 4
10,359
797
10,089
10,438
4,621
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
Skjalandir
Erlang Shen
16
6 / 1 / 9
11,238
864
14,690
18,138
16,419
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
5
Kills
16
16
Deaths
5
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
3
0
12
9
W
Neith
Andrey43
Neith
7
4
4
2.25
L
Chaac
Kaiser492
Chaac
1
4
2
0.5
L
Nu Wa
Keempf
Nu Wa
0
6
3
0.25
L
Lancelot
LazyBone111
Lancelot
4
6
0
0.67
W
Erlang Shen
Skjalandir
Erlang Shen
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,956
Damage
38,024
42,935
Taken
33,649
33,259
Mitigated
23,263
8,852
Healing
11,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
13,245
3,265
0
835
5,073
2,223
591
600
4,387
51,655
0
W
Neith
Andrey43
Neith
10,089
3,864
0
1,660
10,438
4,621
1,920
2,036
8,241
0
40,625
L
Chaac
Kaiser492
Chaac
9,813
1,194
0
4,219
16,306
18,583
0
5,739
10,567
0
32,541
L
Nu Wa
Keempf
Nu Wa
6,277
1,190
0
973
10,285
4,332
0
3,595
6,690
42,450
0
L
Lancelot
LazyBone111
Lancelot
9,866
1,486
0
3,660
16,344
10,344
0
4,998
11,346
0
26,596
W
Erlang Shen
Skjalandir
Erlang Shen
14,690
7,427
2,132
6,882
18,138
16,419
477
3,669
13,662
1,974
39,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,959
Gold Earned
31,761
145
Minions Killed
185
0
Camps Cleared
0
753,117
Distance Traveled
753,848
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,164
782
78
6
0
254,255
2
W
Neith
10,359
797
58
4
0
231,247
0
L
Chaac
9,052
696
37
3
0
258,114
2
L
Nu Wa
8,686
668
79
6
0
220,246
3
L
Lancelot
9,221
709
29
2
0
274,757
0
W
Erlang Shen
11,238
864
49
4
0
268,346
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role