Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Darlingitsnotok
Cernunnos
Level 62
God Stats
16W - 15L
1,449 SR
Queue Stats
77W - 88L
1,268 Elo+
Solo
Mercury
Mercury
MISTERPIDDLE
Mercury
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 142L
1,166 Elo+
Party 1
Rama
Rama
Morekoalafied
Rama
Level 143
God Stats
4W - 0L
1,700 SR
Queue Stats
36W - 40L
1,443 Elo+
Party 1
Vamana
Vamana
Wheezyvoyage220
Vamana
Level 40
God Stats
1W - 0L
1,734 SR
Queue Stats
58W - 65L
1,388 Elo+
Party 1
Team Averages
Level 82
1,577 SR
1,353 Elo+

VS

Team Averages
Level 78
1,572 SR
1,373 Elo+
Freya
Freya
Back_Bender24
Freya
Level 47
God Stats
10W - 7L
1,595 SR
Queue Stats
106W - 110L
1,372 Elo+
Solo
Athena
Athena
FallenGodYT
Athena
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,493 Elo+
Solo
Chaac
Chaac
Itsnotbill
Chaac
Level 87
God Stats
31W - 19L
1,688 SR
Queue Stats
73W - 66L
1,379 Elo+
Solo
Kali
Kali
KingofHearts_06
Kali
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 149L
1,288 Elo+
Solo
Nu Wa
Nu Wa
iLike_rye_bread
Nu Wa
Level 140
God Stats
3W - 1L
1,577 SR
Queue Stats
15W - 18L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
16
1 / 1 / 13
12,325
536
4,881
18,582
30,838
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cernunnos
Darlingitsnotok
Cernunnos
18
5 / 2 / 6
11,938
519
13,654
21,636
8,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
MISTERPIDDLE
Mercury
16
1 / 3 / 4
11,217
488
6,523
20,629
9,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
13 / 1 / 4
13,266
577
34,568
23,919
10,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
2 / 2 / 6
11,937
519
12,773
20,777
23,608
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 1
10,082
438
12,795
15,636
7,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Athena
12
2 / 4 / 1
9,237
402
5,650
24,293
31,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
18
4 / 1 / 2
11,603
504
16,614
22,274
25,877
Mace

Mace

+10
Physical Power

14
0 / 6 / 3
8,935
388
5,315
21,696
10,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

17
0 / 5 / 3
10,393
452
18,676
14,565
5,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
19
22
Kills
9
9
Deaths
22
33
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
1
1
13
7.5
L
3
6
1
0.58
W
Cernunnos
Darlingitsnotok
Cernunnos
5
2
6
4
L
Athena
2
4
1
0.63
L
Chaac
4
1
2
5
L
0
6
3
0.25
W
Mercury
MISTERPIDDLE
Mercury
1
3
4
1
W
13
1
4
15
W
2
2
6
2.5
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,399
Damage
59,050
105,543
Taken
98,464
82,825
Mitigated
81,465
45,867
Healing
23,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
4,881
2,424
0
5,369
18,582
30,838
486
9,168
8,700
32,248
0
L
12,795
3,643
0
5,138
15,636
7,333
882
825
14,811
65,860
2,817
W
Cernunnos
Darlingitsnotok
Cernunnos
13,654
7,284
0
11,962
21,636
8,746
3,003
10,581
10,967
0
106,906
L
Athena
5,650
1,713
0
3,407
24,293
31,850
0
2,464
21,829
21,193
0
L
Chaac
16,614
2,863
129
8,705
22,274
25,877
1,026
545
21,729
0
81,302
L
5,315
2,975
0
3,458
21,696
10,413
0
737
20,959
0
69,310
W
Mercury
MISTERPIDDLE
Mercury
6,523
3,371
445
8,208
20,629
9,244
2,531
2,888
17,667
0
84,865
W
34,568
29,265
0
14,360
23,919
10,389
10,140
10,207
13,214
0
136,483
W
12,773
5,374
0
5,523
20,777
23,608
964
2,885
17,847
0
87,730
L
18,676
5,317
0
2,529
14,565
5,992
28
473
14,092
87,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,683
Gold Earned
50,250
622
Minions Killed
496
0
Camps Cleared
0
1,993,398
Distance Traveled
2,022,257
4
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
12,325
536
30
1
0
424,071
3
L
Freya
10,082
438
112
5
0
390,927
7
W
Cernunnos
11,938
519
124
5
0
342,099
1
L
Athena
9,237
402
34
1
0
390,290
1
L
Chaac
11,603
504
128
6
0
444,429
7
L
Kali
8,935
388
93
4
0
419,111
1
W
Mercury
11,217
488
133
6
0
447,026
0
W
Rama
13,266
577
177
8
0
337,240
0
W
Vamana
11,937
519
158
7
0
442,962
0
L
Nu Wa
10,393
452
129
6
0
377,500
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role