Player Matchup

Ymir
Ymir
 
Ymir
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
LastKill97
Mulan
Level 129
God Stats
3W - 0L
1,730 SR
Queue Stats
9W - 12L
1,455 Elo+
Party 1
Pele
Pele
MelSh
Pele
Level 159
God Stats
1W - 0L
1,410 SR
Queue Stats
36W - 22L
1,641 Elo+
Party 1
Sol
Sol
NIck666
Sol
Level 126
God Stats
2W - 1L
1,631 SR
Queue Stats
43W - 49L
1,473 Elo+
Party 1
Kukulkan
Kukulkan
ВредныйОдуван
Kukulkan
Level 158
God Stats
98W - 86L
1,555 SR
Queue Stats
337W - 339L
1,482 Elo+
Party 1
Team Averages
Level 141
1,565 SR
1,510 Elo+

VS

Team Averages
Level 104
1,546 SR
1,479 Elo+
Mercury
Mercury
MarcioGamesPL
Mercury
Level 120
God Stats
4W - 3L
1,889 SR
Queue Stats
96W - 112L
1,493 Elo+
Party 2
Ah Puch
Ah Puch
OstOr
Ah Puch
Level 155
God Stats
5W - 2L
1,582 SR
Queue Stats
54W - 70L
1,423 Elo+
Solo
Jormungandr
Jormungandr
Oukyen
Jormungandr
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 136L
1,516 Elo+
Solo
Hercules
Hercules
ToxicPlayerClown
Hercules
Level 57
God Stats
0W - 4L
1,111 SR
Queue Stats
185W - 238L
1,469 Elo+
Solo
Skadi
Skadi
trblsophie
Skadi
Level 83
God Stats
7W - 5L
1,651 SR
Queue Stats
95W - 111L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 1 / 3
4,727
945
1,877
2,819
1,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
10
1 / 0 / 4
4,965
993
2,946
3,557
2,021
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pele
MelSh
Pele
9
1 / 2 / 1
4,584
917
2,721
4,833
1,724
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Sol
10
2 / 1 / 1
5,146
1,029
4,116
2,743
986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 0 / 2
5,137
1,027
2,460
2,129
814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
10
4 / 3 / 0
4,877
975
4,023
5,467
2,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
OstOr
Ah Puch
6
0 / 0 / 0
3,768
754
0
0
0
Jormungandr
Oukyen
Jormungandr
10
0 / 1 / 1
4,460
892
1,835
6,303
3,565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

6
0 / 0 / 0
3,768
754
0
0
0
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Skadi
10
0 / 2 / 4
4,462
892
3,253
5,085
2,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
6
Kills
4
4
Deaths
6
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
1
3
1.5
W
Mulan
1
0
4
3
L
Mercury
4
3
0
1.33
W
Pele
MelSh
Pele
1
2
1
0.75
W
Sol
2
1
1
2.5
L
Ah Puch
OstOr
Ah Puch
0
0
0
0
L
Jormungandr
Oukyen
Jormungandr
0
1
1
0.5
L
0
0
0
0
L
Skadi
0
2
4
1
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,120
Damage
9,111
16,081
Taken
16,855
7,345
Mitigated
8,141
2,521
Healing
1,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
1,877
460
0
340
2,819
1,800
0
70
2,749
4,889
0
W
Mulan
2,946
301
0
494
3,557
2,021
119
645
2,912
0
9,435
L
Mercury
4,023
2,428
0
0
5,467
2,435
0
3,231
2,236
0
8,653
W
Pele
MelSh
Pele
2,721
495
0
523
4,833
1,724
0
47
4,786
0
9,837
W
Sol
4,116
2,481
0
865
2,743
986
2,311
727
2,016
15,515
0
L
Ah Puch
OstOr
Ah Puch
0
0
0
0
0
0
0
0
0
0
0
L
Jormungandr
Oukyen
Jormungandr
1,835
453
0
500
6,303
3,565
0
2,484
3,819
13,722
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Skadi
3,253
1,100
0
1,081
5,085
2,141
0
2,738
2,347
0
12,052
W
2,460
434
0
299
2,129
814
442
346
1,783
16,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,559
Gold Earned
21,335
99
Minions Killed
54
0
Camps Cleared
0
578,775
Distance Traveled
317,373
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
4,727
945
9
2
0
113,579
1
W
Mulan
4,965
993
12
2
0
115,733
1
L
Mercury
4,877
975
12
2
0
115,870
0
W
Pele
4,584
917
17
3
0
125,296
0
W
Sol
5,146
1,029
30
6
0
108,791
1
L
Ah Puch
3,768
754
0
0
0
0
0
L
Jormungandr
4,460
892
28
6
0
106,985
2
L
Hercules
3,768
754
0
0
0
6,183
0
L
Skadi
4,462
892
14
3
0
88,335
1
W
Kukulkan
5,137
1,027
31
6
0
115,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role