Player Matchup

Susano
Susano
AmINervous
Susano
Level 124
God Stats
6W - 8L
1,500 SR
Queue Stats
121W - 123L
1,413 Elo+
Party 1
Neith
Neith
Doki_Doki_3
Neith
Level 84
God Stats
13W - 18L
1,456 SR
Queue Stats
347W - 301L
1,511 Elo+
Party 2
Nu Wa
Nu Wa
Plasmolyse
Nu Wa
Level 62
God Stats
2W - 2L
1,866 SR
Queue Stats
231W - 164L
1,528 Elo+
Party 2
Ares
Ares
Pomdeter04
Ares
Level 94
God Stats
3W - 2L
1,451 SR
Queue Stats
404W - 355L
1,502 Elo+
Party 2
Athena
Athena
goingabudabi
Athena
Level 124
God Stats
1W - 5L
1,346 SR
Queue Stats
57W - 63L
1,435 Elo+
Party 1
Team Averages
Level 98
1,524 SR
1,478 Elo+

VS

Team Averages
Level 133
1,493 SR
1,475 Elo+
Vamana
Vamana
Agent_Adi
Vamana
Level 124
God Stats
9W - 4L
1,591 SR
Queue Stats
180W - 153L
1,487 Elo+
Solo
Chernobog
Chernobog
DeceitfulMordred
Chernobog
Level 145
God Stats
20W - 20L
1,506 SR
Queue Stats
446W - 465L
1,478 Elo+
Solo
Baron Samedi
Baron Samedi
Furxan
Baron Samedi
Level 104
God Stats
24W - 26L
1,512 SR
Queue Stats
229W - 261L
1,479 Elo+
Solo
Shiva
Shiva
GigaTitan26
Shiva
Level 159
God Stats
24W - 12L
1,690 SR
Queue Stats
254W - 240L
1,484 Elo+
Party 3
Cthulhu
Cthulhu
NinjaChaos
Cthulhu
Level 131
God Stats
1W - 2L
1,166 SR
Queue Stats
196W - 202L
1,448 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
AmINervous
Susano
12
3 / 8 / 4
7,545
472
8,741
16,631
8,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 2 / 1
8,146
509
4,730
7,815
3,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
12
3 / 4 / 1
7,219
451
8,635
10,918
4,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
1 / 3 / 2
7,721
483
6,664
14,116
10,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Athena
10
0 / 5 / 5
6,716
420
4,191
16,218
15,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Agent_Adi
Vamana
16
7 / 1 / 6
9,647
603
8,811
15,298
8,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chernobog
15
2 / 0 / 6
9,285
580
7,982
10,778
4,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Furxan
Baron Samedi
14
5 / 4 / 6
9,017
564
9,847
12,781
6,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
5 / 1 / 9
10,028
627
12,861
13,533
10,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
NinjaChaos
Cthulhu
12
3 / 2 / 9
8,460
529
7,325
12,067
10,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
58
8
Kills
22
22
Deaths
8
13
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Vamana
Agent_Adi
Vamana
7
1
6
10
L
Susano
AmINervous
Susano
3
8
4
0.63
W
Chernobog
2
0
6
5
L
1
2
1
0.75
W
Baron Samedi
Furxan
Baron Samedi
5
4
6
2
W
5
1
9
9.5
W
Cthulhu
NinjaChaos
Cthulhu
3
2
9
3.75
L
Nu Wa
3
4
1
0.88
L
1
3
2
0.67
L
Athena
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,961
Damage
46,826
65,698
Taken
64,457
41,855
Mitigated
40,122
14,787
Healing
25,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Agent_Adi
Vamana
8,811
3,767
0
3,074
15,298
8,034
171
3,407
11,721
0
81,387
L
Susano
AmINervous
Susano
8,741
1,177
0
3,845
16,631
8,348
0
3,927
12,562
0
47,411
W
Chernobog
7,982
4,957
0
7,661
10,778
4,365
2,402
2,056
8,625
0
78,902
L
4,730
1,733
0
3,306
7,815
3,212
280
422
7,348
0
70,042
W
Baron Samedi
Furxan
Baron Samedi
9,847
1,318
809
4,965
12,781
6,638
532
4,653
7,810
63,706
0
W
12,861
3,870
343
6,444
13,533
10,279
534
4,943
8,424
0
72,347
W
Cthulhu
NinjaChaos
Cthulhu
7,325
1,112
674
1,897
12,067
10,806
58
3,420
8,387
25,798
1,109
L
Nu Wa
8,635
1,711
0
2,060
10,918
4,352
0
5,598
5,275
43,491
0
L
6,664
375
0
3,955
14,116
10,681
0
161
13,398
50,065
0
L
Athena
4,191
1,140
0
1,621
16,218
15,262
17
6,723
9,373
19,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,347
Gold Earned
46,437
386
Minions Killed
538
0
Camps Cleared
0
1,406,901
Distance Traveled
1,517,864
23
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,647
603
128
8
0
335,164
3
L
Susano
7,545
472
74
5
0
289,792
5
W
Chernobog
9,285
580
139
9
0
290,415
0
L
Neith
8,146
509
129
8
0
274,983
7
W
Baron Samedi
9,017
564
106
7
0
268,243
4
W
Shiva
10,028
627
118
7
0
305,264
4
W
Cthulhu
8,460
529
47
3
0
318,778
0
L
Nu Wa
7,219
451
65
4
0
248,936
3
L
Ares
7,721
483
87
5
0
289,239
5
L
Athena
6,716
420
31
2
0
303,951
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role