Player Matchup

Scylla
Scylla
DracheLumi
Scylla
Level 149
God Stats
55W - 35L
1,591 SR
Queue Stats
633W - 518L
1,534 Elo+
Party 2
Thoth
Thoth
HeyKage
Thoth
Level 61
God Stats
7W - 6L
1,832 SR
Queue Stats
453W - 379L
1,566 Elo+
Party 2
Horus
Horus
Nihilous
Horus
Level 17
God Stats
3W - 1L
1,842 SR
Queue Stats
75W - 53L
1,458 Elo+
Party 2
Hel
Hel
Rhizobia
Hel
Level 38
God Stats
3W - 4L
1,497 SR
Queue Stats
31W - 32L
1,461 Elo+
Solo
Hou Yi
Hou Yi
YourChenpai
Hou Yi
Level 63
God Stats
17W - 11L
1,639 SR
Queue Stats
513W - 431L
1,578 Elo+
Party 2
Team Averages
Level 66
1,680 SR
1,519 Elo+

VS

Team Averages
Level 98
1,612 SR
1,711 Elo+
Maui
Maui
 
Maui
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
BoldWords
Merlin
Level 107
God Stats
10W - 9L
1,523 SR
Queue Stats
298W - 292L
1,509 Elo+
Party 3
Rama
Rama
Finana
Rama
Level 136
God Stats
28W - 3L
1,819 SR
Queue Stats
428W - 24L
2,226 Elo+
Party 1
Shiva
Shiva
Ishikei
Shiva
Level 160
God Stats
434W - 164L
1,788 SR
Queue Stats
2,683W - 1,165L
1,823 Elo+
Party 1
Yemoja
Yemoja
Ptrocks122
Yemoja
Level 21
God Stats
2W - 1L
1,432 SR
Queue Stats
30W - 27L
1,498 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DracheLumi
Scylla
15
0 / 4 / 2
9,717
972
10,083
15,548
6,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thoth
HeyKage
Thoth
14
0 / 4 / 0
8,837
884
7,962
12,242
5,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
Nihilous
Horus
14
0 / 4 / 1
9,102
910
4,852
25,511
26,476
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 4 / 1
8,656
866
1,311
14,212
10,474
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Hou Yi
15
2 / 3 / 0
9,846
985
8,842
15,736
8,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

164

VS

Team 2 Tickets

297

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
16
3 / 1 / 15
11,434
1,143
13,767
13,108
19,310
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Merlin
BoldWords
Merlin
16
2 / 0 / 5
10,295
1,030
13,543
2,594
1,473
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
Finana
Rama
17
9 / 1 / 7
11,979
1,198
30,597
11,694
6,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shiva
Ishikei
Shiva
16
3 / 0 / 11
11,218
1,122
18,428
12,901
13,538
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
Ptrocks122
Yemoja
15
2 / 0 / 8
9,491
949
4,228
3,047
3,945
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
65
2
Kills
19
19
Deaths
2
4
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
3
1
15
10.5
W
Merlin
BoldWords
Merlin
2
0
5
4.5
L
Scylla
DracheLumi
Scylla
0
4
2
0.25
W
Rama
Finana
Rama
9
1
7
12.5
L
Thoth
HeyKage
Thoth
0
4
0
0
W
Shiva
Ishikei
Shiva
3
0
11
8.5
L
Horus
Nihilous
Horus
0
4
1
0.13
W
Yemoja
Ptrocks122
Yemoja
2
0
8
6
L
0
4
1
0.13
L
Hou Yi
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,050
Damage
80,563
83,249
Taken
43,344
56,680
Mitigated
44,425
15,902
Healing
16,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
13,767
3,164
0
1,508
13,108
19,310
0
5,420
7,688
18,939
0
W
Merlin
BoldWords
Merlin
13,543
877
0
326
2,594
1,473
0
1,332
1,262
47,941
0
L
Scylla
DracheLumi
Scylla
10,083
653
0
0
15,548
6,445
0
6,119
9,429
49,240
0
W
Rama
Finana
Rama
30,597
27,376
0
6,676
11,694
6,159
0
7,117
4,577
0
64,515
L
Thoth
HeyKage
Thoth
7,962
719
0
358
12,242
5,162
0
4,807
7,435
21,442
0
W
Shiva
Ishikei
Shiva
18,428
2,011
3,058
2,427
12,901
13,538
0
4,192
7,188
0
23,619
L
Horus
Nihilous
Horus
4,852
2,375
1,699
3,356
25,511
26,476
0
9,409
16,102
0
8,082
W
Yemoja
Ptrocks122
Yemoja
4,228
1,276
1,890
145
3,047
3,945
0
1,295
1,752
11,367
0
L
1,311
130
7,890
2,274
14,212
10,474
0
5,187
9,025
4,171
0
L
Hou Yi
8,842
4,444
0
325
15,736
8,123
0
6,016
9,720
0
21,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,158
Gold Earned
54,417
184
Minions Killed
214
3
Camps Cleared
12
946,823
Distance Traveled
984,861
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
11,434
1,143
13
1
2
188,560
0
W
Merlin
10,295
1,030
101
10
2
202,517
2
L
Scylla
9,717
972
109
11
0
190,866
2
W
Rama
11,979
1,198
78
8
8
176,565
0
L
Thoth
8,837
884
34
3
0
170,220
0
W
Shiva
11,218
1,122
9
1
0
228,219
5
L
Horus
9,102
910
7
1
0
201,530
0
W
Yemoja
9,491
949
13
1
0
189,000
1
L
Hel
8,656
866
3
0
0
206,786
0
L
Hou Yi
9,846
985
31
3
3
177,421
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role