Player Matchup

Tyr
Tyr
AndreyZV
Tyr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 77L
1,543 Elo+
Party 1
Rama
Rama
LonesomeCrow
Rama
Level 124
God Stats
1W - 2L
1,691 SR
Queue Stats
88W - 79L
1,545 Elo+
Party 1
Bacchus
Bacchus
MeowMeowSlayer
Bacchus
Level 118
God Stats
5W - 4L
1,560 SR
Queue Stats
146W - 147L
1,475 Elo+
Party 4
Nox
Nox
Musca
Nox
Level 123
God Stats
1W - 2L
1,490 SR
Queue Stats
170W - 176L
1,415 Elo+
Solo
Amaterasu
Amaterasu
Vampirossa
Amaterasu
Level 107
God Stats
3W - 3L
1,553 SR
Queue Stats
179W - 174L
1,466 Elo+
Party 4
Team Averages
Level 100
1,559 SR
1,489 Elo+

VS

Team Averages
Level 29
1,589 SR
1,502 Elo+
Anubis
Anubis
 
Anubis
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
ItsGingerJack
Artemis
Level 44
God Stats
1W - 0L
1,836 SR
Queue Stats
6W - 13L
1,292 Elo+
Party 2
He Bo
He Bo
P00606208400T
He Bo
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 37L
1,756 Elo+
Party 3
Geb
Geb
SirWW3
Geb
Level 29
God Stats
4W - 2L
1,609 SR
Queue Stats
144W - 47L
1,754 Elo+
Party 3
Amaterasu
Amaterasu
unseenturtle
Amaterasu
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,206 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 8
8,448
603
7,836
16,964
18,998
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
2 / 6 / 10
9,463
676
13,499
16,747
9,130
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 5 / 10
8,759
626
7,444
17,713
22,352
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nox
Musca
Nox
16
5 / 7 / 2
9,899
707
11,100
16,163
9,317
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Vampirossa
Amaterasu
17
4 / 3 / 7
10,426
745
8,106
19,166
19,926
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
11 / 2 / 9
11,896
850
15,888
11,845
8,643
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
15
2 / 4 / 16
9,941
710
17,337
11,492
5,953
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
7 / 2 / 15
11,030
788
27,647
9,964
5,541
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Geb
SirWW3
Geb
17
2 / 2 / 18
10,919
780
13,904
18,856
21,983
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
unseenturtle
Amaterasu
16
3 / 3 / 16
10,619
759
5,840
18,610
16,311
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
99
12
Kills
25
26
Deaths
13
37
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
11
2
9
7.75
L
0
5
8
0.8
W
Artemis
2
4
16
2.5
L
2
6
10
1.17
L
1
5
10
1.2
L
Nox
Musca
Nox
5
7
2
0.86
W
7
2
15
7.25
W
Geb
SirWW3
Geb
2
2
18
5.5
L
Amaterasu
Vampirossa
Amaterasu
4
3
7
2.5
W
Amaterasu
unseenturtle
Amaterasu
3
3
16
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,985
Damage
80,616
86,753
Taken
70,767
79,723
Mitigated
58,431
24,467
Healing
30,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
15,888
546
0
3,598
11,845
8,643
2,458
2,985
8,860
39,763
0
L
7,836
1,321
853
1,424
16,964
18,998
308
10,589
6,375
0
13,786
W
Artemis
17,337
7,807
1,644
2,170
11,492
5,953
2,447
2,671
8,821
0
32,301
L
13,499
11,551
2,387
4,186
16,747
9,130
1,156
12,999
3,748
0
31,431
L
7,444
190
843
1,037
17,713
22,352
156
7,566
10,147
12,342
0
L
Nox
Musca
Nox
11,100
2,307
1,794
1,169
16,163
9,317
0
13,301
2,862
26,350
0
W
27,647
2,392
2,334
1,395
9,964
5,541
1,837
3,598
6,366
47,156
0
W
Geb
SirWW3
Geb
13,904
1,196
4,269
5,041
18,856
21,983
570
4,090
14,766
22,835
0
L
Amaterasu
Vampirossa
Amaterasu
8,106
3,065
3,559
7,215
19,166
19,926
380
12,984
6,182
25
11,698
W
Amaterasu
unseenturtle
Amaterasu
5,840
1,795
3,026
6,612
18,610
16,311
1,128
5,225
13,385
0
11,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,995
Gold Earned
54,405
104
Minions Killed
149
0
Camps Cleared
0
1,055,992
Distance Traveled
1,168,990
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,896
850
60
4
0
189,835
0
L
Tyr
8,448
603
16
1
0
222,508
3
W
Artemis
9,941
710
22
2
0
220,078
0
L
Rama
9,463
676
36
3
0
217,401
2
L
Bacchus
8,759
626
8
1
0
180,771
0
L
Nox
9,899
707
37
3
0
189,392
5
W
He Bo
11,030
788
43
3
0
251,831
5
W
Geb
10,919
780
18
1
0
257,760
1
L
Amaterasu
10,426
745
7
1
0
245,920
1
W
Amaterasu
10,619
759
6
0
0
249,486
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role