Player Matchup

Pele
Pele
AliCatx33
Pele
Level 33
God Stats
2W - 7L
1,388 SR
Queue Stats
11W - 41L
1,195 Elo+
Party 2
Yemoja
Yemoja
CrackerCrusher01
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,256 Elo+
Party 1
Danzaburou
Danzaburou
JBoogieYT
Danzaburou
Level 75
God Stats
1W - 1L
1,698 SR
Queue Stats
13W - 21L
1,353 Elo+
Party 1
King Arthur
King Arthur
RainbowFart75
King Arthur
Level 40
God Stats
1W - 3L
1,179 SR
Queue Stats
20W - 23L
1,344 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
zezma42
Morgan Le Fay
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 31L
1,378 Elo+
Party 2
Team Averages
Level 33
1,453 SR
1,305 Elo+

VS

Team Averages
Level 24
1,490 SR
1,394 Elo+
Cthulhu
Cthulhu
DANGERZONEgm
Cthulhu
Level 3
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3
Bakasura
Bakasura
LarryPinhead
Bakasura
Level 49
God Stats
2W - 3L
1,548 SR
Queue Stats
97W - 105L
1,502 Elo+
Party 3
Baron Samedi
Baron Samedi
SwissCheeseTheif
Baron Samedi
Level 12
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3
Izanami
Izanami
YaGirl_Ash6
Izanami
Level 12
God Stats
1W - 4L
1,375 SR
Queue Stats
1W - 6L
1,128 Elo+
Party 3
Guan Yu
Guan Yu
smashypaw
Guan Yu
Level 43
God Stats
5W - 3L
1,529 SR
Queue Stats
23W - 39L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
10
1 / 2 / 2
5,583
465
2,627
7,884
4,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

6
0 / 3 / 0
4,973
414
832
8,399
3,810
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Danzaburou
JBoogieYT
Danzaburou
8
1 / 3 / 0
5,492
458
7,656
9,387
3,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
RainbowFart75
King Arthur
10
1 / 4 / 1
6,170
514
4,785
8,287
6,413
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
zezma42
Morgan Le Fay
10
1 / 1 / 2
5,998
500
5,052
5,742
2,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DANGERZONEgm
Cthulhu
8
1 / 2 / 0
5,450
454
1,428
6,988
4,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
LarryPinhead
Bakasura
13
7 / 1 / 1
7,493
624
9,566
11,316
5,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
SwissCheeseTheif
Baron Samedi
8
0 / 0 / 3
5,416
451
2,061
3,989
2,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
YaGirl_Ash6
Izanami
8
0 / 0 / 2
5,158
430
942
5,951
1,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
smashypaw
Guan Yu
11
4 / 1 / 1
6,569
547
5,878
11,464
9,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
4
Kills
12
13
Deaths
4
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Pele
1
2
2
1
L
0
3
0
0
W
Cthulhu
DANGERZONEgm
Cthulhu
1
2
0
0.5
L
Danzaburou
JBoogieYT
Danzaburou
1
3
0
0.33
W
Bakasura
LarryPinhead
Bakasura
7
1
1
7.5
L
King Arthur
RainbowFart75
King Arthur
1
4
1
0.38
W
Baron Samedi
SwissCheeseTheif
Baron Samedi
0
0
3
1.5
W
Izanami
YaGirl_Ash6
Izanami
0
0
2
1
W
Guan Yu
smashypaw
Guan Yu
4
1
1
4.5
L
Morgan Le Fay
zezma42
Morgan Le Fay
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,952
Damage
19,875
39,699
Taken
39,708
20,226
Mitigated
22,661
7,165
Healing
12,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
2,627
822
0
72
7,884
4,570
288
187
7,538
0
37,074
L
832
262
1,471
685
8,399
3,810
115
1,341
6,808
13,286
0
W
Cthulhu
DANGERZONEgm
Cthulhu
1,428
316
0
1,885
6,988
4,167
154
403
6,585
17,408
0
L
Danzaburou
JBoogieYT
Danzaburou
7,656
3,738
0
2,967
9,387
3,405
312
1,417
7,521
0
39,260
W
Bakasura
LarryPinhead
Bakasura
9,566
6,987
0
3,222
11,316
5,007
0
3,212
8,104
0
46,339
L
King Arthur
RainbowFart75
King Arthur
4,785
570
0
550
8,287
6,413
0
0
7,562
0
36,657
W
Baron Samedi
SwissCheeseTheif
Baron Samedi
2,061
505
0
391
3,989
2,192
352
1,169
2,820
20,142
0
W
Izanami
YaGirl_Ash6
Izanami
942
862
0
812
5,951
1,588
1,126
495
5,456
0
28,748
W
Guan Yu
smashypaw
Guan Yu
5,878
1,125
50
5,738
11,464
9,707
894
605
10,859
0
37,958
L
Morgan Le Fay
zezma42
Morgan Le Fay
5,052
847
67
1,353
5,742
2,028
478
544
4,429
38,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,216
Gold Earned
30,086
259
Minions Killed
260
0
Camps Cleared
0
1,082,741
Distance Traveled
1,098,296
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,583
465
60
5
0
243,058
0
L
Yemoja
4,973
414
18
2
0
185,806
0
W
Cthulhu
5,450
454
22
2
0
204,307
5
L
Danzaburou
5,492
458
52
4
0
208,370
4
W
Bakasura
7,493
624
96
8
0
298,072
0
L
King Arthur
6,170
514
64
5
0
212,784
3
W
Baron Samedi
5,416
451
22
2
0
190,255
0
W
Izanami
5,158
430
62
5
0
207,573
0
W
Guan Yu
6,569
547
58
5
0
198,089
4
L
Morgan Le Fay
5,998
500
65
5
0
232,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role